Player Matchup

Danzaburou
Danzaburou
HeRRMaNNaTeR
Danzaburou
Level 68
God Stats
11W - 11L
1,596 SR
Queue Stats
36W - 40L
1,394 Elo+
Party 1
Fenrir
Fenrir
Robbman22
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 84L
1,407 Elo+
Party 1
Ymir
Ymir
Xbl ViiSioNN
Ymir
Level 16
God Stats
32W - 31L
1,717 SR
Queue Stats
97W - 102L
1,431 Elo+
Party 1
Ra
Ra
ZealousCharisma
Ra
Level 8
God Stats
1W - 3L
1,363 SR
Queue Stats
2W - 5L
1,457 Elo+
Solo
Thor
Thor
lautaro-gamer111
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,648 Elo+
Solo
Team Averages
Level 22
1,535 SR
1,467 Elo+

VS

Team Averages
Level 21
1,523 SR
1,426 Elo+
Sun Wukong
Sun Wukong
AlphaZelos
Sun Wukong
Level 28
God Stats
3W - 2L
1,301 SR
Queue Stats
13W - 12L
1,507 Elo+
Solo
Bastet
Bastet
FriendlyRuff
Bastet
Level 24
God Stats
5W - 6L
1,452 SR
Queue Stats
37W - 45L
1,388 Elo+
Solo
Charybdis
Charybdis
Johnojumbo
Charybdis
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
350W - 350L
1,415 Elo+
Solo
Cthulhu
Cthulhu
Juan_c0lisse
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,428 Elo+
Solo
Nemesis
Nemesis
Tweaking-Bryce
Nemesis
Level 18
God Stats
3W - 0L
1,861 SR
Queue Stats
8W - 9L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HeRRMaNNaTeR
Danzaburou
20
3 / 5 / 5
12,637
468
23,387
23,944
11,490
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Robbman22
Fenrir
18
3 / 11 / 2
11,869
440
8,479
20,574
11,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 4 / 3
11,431
423
4,346
22,999
24,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 11 / 2
8,780
325
3,683
14,694
4,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 10 / 0
7,269
269
1,350
7,405
1,713
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlphaZelos
Sun Wukong
20
10 / 2 / 9
15,382
570
23,684
22,170
23,604
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
19
6 / 3 / 1
13,268
491
5,827
21,323
8,005
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
Johnojumbo
Charybdis
19
5 / 0 / 11
13,046
483
8,576
12,879
4,571
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Juan_c0lisse
Cthulhu
17
0 / 5 / 14
11,831
438
5,056
19,922
24,635
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
18 / 0 / 10
15,356
569
25,441
13,026
9,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
84
10
Kills
39
41
Deaths
10
12
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AlphaZelos
Sun Wukong
10
2
9
7.25
W
Bastet
6
3
1
2.17
L
Danzaburou
HeRRMaNNaTeR
Danzaburou
3
5
5
1.1
W
Charybdis
Johnojumbo
Charybdis
5
0
11
10.5
W
Cthulhu
Juan_c0lisse
Cthulhu
0
5
14
1.4
L
Fenrir
Robbman22
Fenrir
3
11
2
0.36
W
18
0
10
23
L
4
4
3
1.38
L
0
11
2
0.09
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,245
Damage
68,584
89,616
Taken
89,320
53,883
Mitigated
70,158
9,408
Healing
25,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AlphaZelos
Sun Wukong
23,684
4,069
0
4,837
22,170
23,604
2,322
1,006
21,164
2,717
95,169
W
Bastet
5,827
2,755
0
8,336
21,323
8,005
2,761
2,166
19,157
0
101,972
L
Danzaburou
HeRRMaNNaTeR
Danzaburou
23,387
12,418
372
6,174
23,944
11,490
1,304
3,093
20,488
0
124,044
W
Charybdis
Johnojumbo
Charybdis
8,576
6,179
0
3,766
12,879
4,571
1,319
2,164
10,715
0
80,457
W
Cthulhu
Juan_c0lisse
Cthulhu
5,056
363
221
3,878
19,922
24,635
0
2,450
17,472
57,124
0
L
Fenrir
Robbman22
Fenrir
8,479
3,069
0
353
20,574
11,280
735
978
19,186
0
57,038
W
25,441
15,059
0
4,443
13,026
9,343
2,019
2,997
9,401
0
114,169
L
4,346
653
0
500
22,999
24,490
167
1,728
20,921
35,390
0
L
3,683
355
404
1,605
14,694
4,910
0
623
13,997
42,081
0
L
1,350
530
0
0
7,405
1,713
60
0
7,369
0
6,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,986
Gold Earned
68,883
421
Minions Killed
586
0
Camps Cleared
0
1,956,442
Distance Traveled
2,608,797
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,382
570
147
5
0
479,634
0
W
Bastet
13,268
491
107
4
0
455,020
6
L
Danzaburou
12,637
468
200
7
0
435,237
2
W
Charybdis
13,046
483
104
4
0
550,156
2
W
Cthulhu
11,831
438
73
3
0
500,488
0
L
Fenrir
11,869
440
90
3
0
429,321
0
W
Nemesis
15,356
569
155
6
0
623,499
2
L
Ymir
11,431
423
61
2
0
501,261
3
L
Ra
8,780
325
57
2
0
397,315
0
L
Thor
7,269
269
13
0
0
193,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role