Player Matchup

Loki
Loki
Silver I
AMbrothers2003
Loki
Silver I
Level 134
God Stats
0W - 2L
1,482 SR
Queue Stats
7W - 8L
1,630 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
ShadyKoda
Zhong Kui
Gold II
Level 156
God Stats
0W - 1L
1,554 SR
Queue Stats
55W - 39L
1,930 MMR
Solo
Zeus
Zeus
Platinum I
SlimgrimmShady
Zeus
Platinum I
Level 87
God Stats
47W - 63L
1,431 SR
Queue Stats
420W - 503L
2,006 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 126
1,489 SR
1,855 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 103
1,691 SR
2,181 MMR
Cthulhu
Cthulhu
Diamond III
Degiii
Cthulhu
Diamond III
Level 156
God Stats
14W - 7L
1,681 SR
Queue Stats
99W - 38L
2,506 MMR
Party 1
Discordia
Discordia
Diamond V
Its Helios
Discordia
Diamond V
Level 67
God Stats
5W - 1L
1,833 SR
Queue Stats
70W - 22L
2,466 MMR
Party 1
Hachiman
Hachiman
Gold IV
Pajesus023
Hachiman
Gold IV
Level 86
God Stats
3W - 0L
1,559 SR
Queue Stats
22W - 19L
1,571 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 11 / 1
11,246
662
13,983
17,281
5,298
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
ShadyKoda
Zhong Kui
14
0 / 6 / 5
10,288
605
10,325
20,647
15,347
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
3 / 5 / 5
10,649
626
12,407
12,354
3,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GilgameshMorgan Le FayCabrakanTiamatPersephone

VS

Bans
Hou YiMedusaHeimdallrSetAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Degiii
Cthulhu
16
6 / 3 / 14
12,379
728
16,486
22,847
27,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Discordia
Its Helios
Discordia
18
10 / 3 / 11
13,269
781
20,769
12,649
6,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
Pajesus023
Hachiman
15
6 / 6 / 9
12,250
721
9,800
17,023
6,215
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
12
Kills
22
22
Deaths
12
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
9
11
1
0.86
W
Cthulhu
Degiii
Cthulhu
6
3
14
4.33
W
Discordia
Its Helios
Discordia
10
3
11
5.17
W
Hachiman
Pajesus023
Hachiman
6
6
9
1.75
L
Zhong Kui
ShadyKoda
Zhong Kui
0
6
5
0.42
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,715
Damage
47,055
50,282
Taken
52,519
24,637
Mitigated
40,597
5,642
Healing
11,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,983
3,857
0
140
17,281
5,298
0
12,621
4,124
0
27,952
W
Cthulhu
Degiii
Cthulhu
16,486
1,068
780
3,647
22,847
27,889
0
8,532
14,315
36,362
0
W
Discordia
Its Helios
Discordia
20,769
1,105
162
2,329
12,649
6,493
847
6,933
5,716
62,494
0
W
Hachiman
Pajesus023
Hachiman
9,800
6,148
0
4,329
17,023
6,215
2,308
7,460
9,563
0
48,275
L
Zhong Kui
ShadyKoda
Zhong Kui
10,325
104
0
4,902
20,647
15,347
0
12,274
7,201
45,158
0
L
12,407
568
0
600
12,354
3,992
0
10,725
1,159
36,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,183
Gold Earned
37,898
169
Minions Killed
207
5
Camps Cleared
10
789,917
Distance Traveled
942,847
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,246
662
21
1
1
249,032
0
W
Cthulhu
12,379
728
35
2
0
340,420
3
W
Discordia
13,269
781
105
6
5
330,605
3
W
Hachiman
12,250
721
67
4
5
271,822
6
L
Zhong Kui
10,288
605
82
5
3
291,054
4
L
Zeus
10,649
626
66
4
1
249,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role