Player Matchup

Fafnir
Fafnir
Benchol
Fafnir
Level 87
God Stats
5W - 3L
1,533 SR
Queue Stats
124W - 145L
1,357 Elo+
Solo
Nu Wa
Nu Wa
GirlsDontPoo65
Nu Wa
Level 149
God Stats
145W - 125L
1,431 SR
Queue Stats
180W - 191L
1,391 Elo+
Party 1
Charybdis
Charybdis
Sraxil
Charybdis
Level 101
God Stats
9W - 6L
1,505 SR
Queue Stats
166W - 147L
1,456 Elo+
Solo
Mercury
Mercury
WeEdN1NjA
Mercury
Level 99
God Stats
1W - 0L
1,268 SR
Queue Stats
4W - 7L
1,386 Elo+
Party 1
Hercules
Hercules
YUSTGL
Hercules
Level 137
God Stats
24W - 36L
1,501 SR
Queue Stats
978W - 1,097L
1,464 Elo+
Solo
Team Averages
Level 115
1,448 SR
1,411 Elo+

VS

Team Averages
Level 111
1,601 SR
1,350 Elo+
Medusa
Medusa
BeardedSenju
Medusa
Level 87
God Stats
0W - 1L
1,641 SR
Queue Stats
88W - 120L
1,323 Elo+
Party 2
Charybdis
Charybdis
Faze_marco2020
Charybdis
Level 86
God Stats
2W - 3L
1,590 SR
Queue Stats
269W - 349L
1,382 Elo+
Solo
Erlang Shen
Erlang Shen
ItzTazzPlays
Erlang Shen
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 17L
1,257 Elo+
Solo
Xing Tian
Xing Tian
SentientAimbot
Xing Tian
Level 129
God Stats
25W - 30L
1,432 SR
Queue Stats
494W - 534L
1,388 Elo+
Party 2
Jormungandr
Jormungandr
nantotoro_-
Jormungandr
Level 146
God Stats
11W - 9L
1,843 SR
Queue Stats
170W - 181L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Benchol
Fafnir
13
2 / 4 / 10
10,108
459
7,160
19,455
23,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

17
1 / 0 / 8
10,898
495
19,645
8,194
3,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Sraxil
Charybdis
20
13 / 1 / 5
13,701
623
14,558
9,058
3,593
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
WeEdN1NjA
Mercury
17
2 / 1 / 4
10,701
486
3,407
11,197
4,101
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
YUSTGL
Hercules
17
2 / 3 / 1
10,863
494
11,125
17,470
16,452
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 8 / 3
9,054
412
7,205
15,119
5,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Faze_marco2020
Charybdis
15
1 / 5 / 2
9,141
416
6,249
17,018
5,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
ItzTazzPlays
Erlang Shen
17
3 / 1 / 1
10,571
481
11,215
18,581
15,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
SentientAimbot
Xing Tian
12
1 / 4 / 3
8,961
407
5,370
16,938
14,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
nantotoro_-
Jormungandr
17
3 / 3 / 0
10,310
469
9,451
18,412
8,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
20
Kills
9
9
Deaths
21
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
8
3
0.31
W
Fafnir
Benchol
Fafnir
2
4
10
1.75
L
Charybdis
Faze_marco2020
Charybdis
1
5
2
0.4
W
1
0
8
5
L
Erlang Shen
ItzTazzPlays
Erlang Shen
3
1
1
3.5
L
Xing Tian
SentientAimbot
Xing Tian
1
4
3
0.63
W
Charybdis
Sraxil
Charybdis
13
1
5
15.5
W
Mercury
WeEdN1NjA
Mercury
2
1
4
4
W
Hercules
YUSTGL
Hercules
2
3
1
0.83
L
Jormungandr
nantotoro_-
Jormungandr
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,895
Damage
39,490
65,374
Taken
86,068
50,698
Mitigated
48,782
17,810
Healing
23,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,205
4,069
0
2,019
15,119
5,603
58
1,993
13,126
0
56,611
W
Fafnir
Benchol
Fafnir
7,160
2,277
0
4,028
19,455
23,341
12
5,559
13,896
25,902
0
L
Charybdis
Faze_marco2020
Charybdis
6,249
3,875
0
3,491
17,018
5,413
0
6,481
10,537
0
66,750
W
19,645
9,007
0
3,737
8,194
3,211
93
4,550
3,644
71,584
3,535
L
Erlang Shen
ItzTazzPlays
Erlang Shen
11,215
7,281
0
9,055
18,581
15,329
489
3,309
15,272
0
75,027
L
Xing Tian
SentientAimbot
Xing Tian
5,370
375
714
3,388
16,938
14,335
0
4,752
12,186
32,632
0
W
Charybdis
Sraxil
Charybdis
14,558
9,887
0
3,383
9,058
3,593
3,637
985
8,073
0
107,609
W
Mercury
WeEdN1NjA
Mercury
3,407
449
0
0
11,197
4,101
0
1,808
9,389
0
88,439
W
Hercules
YUSTGL
Hercules
11,125
2,679
0
6,662
17,470
16,452
0
1,994
15,476
0
56,106
L
Jormungandr
nantotoro_-
Jormungandr
9,451
539
409
4,039
18,412
8,102
87
9,843
8,569
96,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,271
Gold Earned
48,037
593
Minions Killed
537
0
Camps Cleared
0
2,002,038
Distance Traveled
1,792,327
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,054
412
84
4
0
337,329
3
W
Fafnir
10,108
459
37
2
0
360,091
7
L
Charybdis
9,141
416
111
5
0
331,314
0
W
Nu Wa
10,898
495
126
6
0
386,930
7
L
Erlang Shen
10,571
481
135
6
0
395,119
6
L
Xing Tian
8,961
407
47
2
0
378,813
2
W
Charybdis
13,701
623
175
8
0
391,264
6
W
Mercury
10,701
486
136
6
0
478,516
0
W
Hercules
10,863
494
119
5
0
385,237
3
L
Jormungandr
10,310
469
160
7
0
349,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role