Player Matchup

Fenrir
Fenrir
MadGiant2963
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Thor
Thor
RisottoNero8285
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,498 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
masinaxer
Morgan Le Fay
Level 104
God Stats
1W - 1L
1,731 SR
Queue Stats
12W - 14L
1,470 Elo+
Party 1
Team Averages
Level 39
1,577 SR
1,489 Elo+

VS

Team Averages
Level 90
1,436 SR
1,409 Elo+
Charybdis
Charybdis
Patetox
Charybdis
Level 140
God Stats
8W - 7L
1,357 SR
Queue Stats
200W - 158L
1,573 Elo+
Party 2
Izanami
Izanami
Si8Ng6Am
Izanami
Level 27
God Stats
3W - 4L
1,150 SR
Queue Stats
11W - 26L
1,073 Elo+
Solo
Bacchus
Bacchus
nacke6305
Bacchus
Level 103
God Stats
3W - 1L
1,801 SR
Queue Stats
197W - 155L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
5
0 / 5 / 0
4,688
586
1,033
4,048
1,124
7
0 / 4 / 1
4,933
617
1,232
4,785
1,680
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
masinaxer
Morgan Le Fay
9
0 / 2 / 0
5,288
661
3,620
6,109
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Patetox
Charybdis
10
3 / 0 / 5
6,499
812
4,590
4,066
1,266
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Si8Ng6Am
Izanami
9
2 / 1 / 6
6,134
767
3,488
4,635
1,424
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bacchus
nacke6305
Bacchus
9
5 / 0 / 3
6,582
823
2,724
4,255
3,169
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
0
Kills
10
11
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
5
0
0
W
Charybdis
Patetox
Charybdis
3
0
5
5.5
L
0
4
1
0.13
W
Izanami
Si8Ng6Am
Izanami
2
1
6
5
L
Morgan Le Fay
masinaxer
Morgan Le Fay
0
2
0
0
W
Bacchus
nacke6305
Bacchus
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,885
Damage
10,802
14,942
Taken
12,956
4,999
Mitigated
5,859
664
Healing
622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
1,033
0
0
77
4,048
1,124
0
1,450
2,598
0
4,444
W
Charybdis
Patetox
Charybdis
4,590
2,205
0
230
4,066
1,266
582
1,434
2,632
0
23,554
L
1,232
328
0
0
4,785
1,680
0
953
3,832
0
8,150
W
Izanami
Si8Ng6Am
Izanami
3,488
2,098
0
0
4,635
1,424
522
1,161
3,474
0
14,573
L
Morgan Le Fay
masinaxer
Morgan Le Fay
3,620
492
0
587
6,109
2,195
0
1,197
4,912
17,248
0
W
Bacchus
nacke6305
Bacchus
2,724
170
105
287
4,255
3,169
75
1,025
3,230
4,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,909
Gold Earned
19,215
51
Minions Killed
86
2
Camps Cleared
3
284,000
Distance Traveled
409,437
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,688
586
3
0
0
61,024
0
W
Charybdis
6,499
812
53
7
3
135,722
3
L
Thor
4,933
617
16
2
1
85,339
2
W
Izanami
6,134
767
28
4
0
120,628
0
L
Morgan Le Fay
5,288
661
32
4
1
137,637
0
W
Bacchus
6,582
823
5
1
0
153,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role