Player Matchup

Fafnir
Fafnir
DYS11ISJEREMY
Fafnir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 114L
1,595 Elo+
Solo
Bakasura
Bakasura
ExtenddWoodsman
Bakasura
Level 27
God Stats
4W - 5L
1,315 SR
Queue Stats
179W - 159L
1,562 Elo+
Solo
King Arthur
King Arthur
Krafty Kibblez
King Arthur
Level 25
God Stats
9W - 7L
1,857 SR
Queue Stats
55W - 55L
1,638 Elo+
Solo
Charybdis
Charybdis
TrentCosmic
Charybdis
Level 27
God Stats
2W - 2L
1,451 SR
Queue Stats
203W - 167L
1,666 Elo+
Solo
Zhong Kui
Zhong Kui
xFootEnthusiastx
Zhong Kui
Level 28
God Stats
7W - 3L
1,712 SR
Queue Stats
124W - 73L
1,649 Elo+
Solo
Team Averages
Level 27
1,567 SR
1,622 Elo+

VS

Team Averages
Level 10
1,552 SR
1,671 Elo+
Ullr
Ullr
El Bo Jenkem
Ullr
Level 8
God Stats
4W - 4L
1,500 SR
Queue Stats
204W - 132L
1,823 Elo+
Solo
Fenrir
Fenrir
Maxel99142
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,604 Elo+
Solo
Eset
Eset
Trans Queen9073
Eset
Level 16
God Stats
6W - 6L
1,614 SR
Queue Stats
13W - 9L
1,547 Elo+
Solo
Chiron
Chiron
ungaybailarin
Chiron
Level 14
God Stats
15W - 25L
1,647 SR
Queue Stats
185W - 178L
1,725 Elo+
Solo
Ymir
Ymir
zachary131
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
7,658
511
2,624
8,957
9,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
13
3 / 1 / 1
8,190
546
3,520
6,393
2,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
Krafty Kibblez
King Arthur
11
2 / 4 / 1
6,754
450
3,217
12,026
5,890
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
TrentCosmic
Charybdis
11
1 / 5 / 1
6,958
464
9,944
9,669
2,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
17
6 / 0 / 4
10,403
694
6,032
6,249
4,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 0
9,494
633
6,968
5,893
2,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Maxel99142
Fenrir
9
0 / 1 / 0
6,349
423
0
7,068
2,107
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 8 / 0
6,277
418
3,560
7,743
2,127
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 4 / 2
8,354
557
7,956
10,677
3,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
2 / 1 / 4
6,960
464
5,660
14,514
8,091
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
14
Kills
11
11
Deaths
14
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
4
0
0
4
W
Bakasura
3
1
1
3.5
W
King Arthur
Krafty Kibblez
King Arthur
2
4
1
0.63
L
Fenrir
Maxel99142
Fenrir
0
1
0
0
L
0
8
0
0
W
Charybdis
TrentCosmic
Charybdis
1
5
1
0.3
L
5
4
2
1.5
W
Zhong Kui
6
0
4
8
L
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,337
Damage
24,144
43,294
Taken
45,895
25,227
Mitigated
17,866
16,805
Healing
16,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,624
575
286
3,349
8,957
9,070
2
2,325
6,632
18,667
0
L
6,968
3,480
0
3,472
5,893
2,216
4,429
246
5,647
0
66,401
W
Bakasura
3,520
2,029
0
3,491
6,393
2,752
204
1,195
5,198
0
52,429
W
King Arthur
Krafty Kibblez
King Arthur
3,217
238
64
3,065
12,026
5,890
0
856
11,170
2,327
25,233
L
Fenrir
Maxel99142
Fenrir
0
0
0
2,111
7,068
2,107
0
145
6,783
0
30,553
L
3,560
392
115
767
7,743
2,127
0
3,726
4,017
33,037
0
W
Charybdis
TrentCosmic
Charybdis
9,944
5,375
0
2,495
9,669
2,681
486
2,625
7,044
0
52,948
L
7,956
2,414
0
3,822
10,677
3,325
164
2,031
8,545
0
48,739
W
Zhong Kui
6,032
1,231
0
4,055
6,249
4,834
4,732
2,219
4,030
69,803
7,955
L
5,660
1,573
135
5,903
14,514
8,091
0
2,430
11,860
22,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,963
Gold Earned
37,434
449
Minions Killed
362
0
Camps Cleared
0
1,369,465
Distance Traveled
1,169,544
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,658
511
21
1
0
289,121
3
L
Ullr
9,494
633
142
9
0
262,787
8
W
Bakasura
8,190
546
118
8
0
320,223
1
W
King Arthur
6,754
450
58
4
0
256,476
0
L
Fenrir
6,349
423
60
4
0
189,874
0
L
Eset
6,277
418
45
3
0
235,162
5
W
Charybdis
6,958
464
82
5
0
222,873
2
L
Chiron
8,354
557
89
6
0
250,381
3
W
Zhong Kui
10,403
694
170
11
0
280,772
2
L
Ymir
6,960
464
26
2
0
231,340
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role