Player Matchup

Hera
Hera
Austinor
Hera
Level 29
God Stats
6W - 4L
1,542 SR
Queue Stats
28W - 30L
1,369 Elo+
Party 3
Izanami
Izanami
VitusMaximus
Izanami
Level 51
God Stats
17W - 14L
1,577 SR
Queue Stats
39W - 45L
1,417 Elo+
Party 1
Cthulhu
Cthulhu
Xtsjoker
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Horus
Horus
onyasova
Horus
Level 5
God Stats
5W - 6L
1,266 SR
Queue Stats
5W - 8L
1,037 Elo+
Party 1
Jormungandr
Jormungandr
sankok
Jormungandr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,240 Elo+
Solo
Team Averages
Level 21
1,477 SR
1,313 Elo+

VS

Team Averages
Level 17
1,381 SR
1,296 Elo+
Tiamat
Tiamat
FeTischBoy
Tiamat
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 8L
1,300 Elo+
Party 2
Thoth
Thoth
FsyPraxas
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,382 Elo+
Party 2
Bellona
Bellona
Misericordiou
Bellona
Level 11
God Stats
8W - 5L
1,300 SR
Queue Stats
95W - 85L
1,291 Elo+
Solo
Charybdis
Charybdis
arturtymchuk
Charybdis
Level 28
God Stats
2W - 6L
1,105 SR
Queue Stats
11W - 14L
1,315 Elo+
Solo
Nemesis
Nemesis
lolcop
Nemesis
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 31L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
3 / 3 / 21
10,566
1,057
13,517
8,682
3,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
VitusMaximus
Izanami
20
27 / 2 / 10
17,113
1,711
43,824
15,966
6,683
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Xtsjoker
Cthulhu
19
5 / 2 / 20
11,082
1,108
11,550
12,796
13,651
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
onyasova
Horus
17
0 / 7 / 20
9,878
988
2,310
18,640
13,185
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
sankok
Jormungandr
17
4 / 1 / 23
10,830
1,083
8,974
10,174
12,399
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

216

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FeTischBoy
Tiamat
16
1 / 9 / 9
9,343
934
10,446
16,652
9,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thoth
FsyPraxas
Thoth
16
1 / 2 / 8
9,694
969
13,742
9,661
2,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
16
5 / 12 / 7
10,205
1,021
13,325
23,361
16,150
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
arturtymchuk
Charybdis
16
7 / 7 / 6
11,383
1,138
15,762
19,035
6,125
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
lolcop
Nemesis
16
1 / 9 / 6
9,290
929
6,555
18,717
6,460
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
51
39
Kills
15
15
Deaths
39
94
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hera
3
3
21
4.5
L
Tiamat
FeTischBoy
Tiamat
1
9
9
0.61
L
Thoth
FsyPraxas
Thoth
1
2
8
2.5
L
Bellona
5
12
7
0.71
W
Izanami
VitusMaximus
Izanami
27
2
10
16
W
Cthulhu
Xtsjoker
Cthulhu
5
2
20
7.5
L
Charybdis
arturtymchuk
Charybdis
7
7
6
1.43
L
Nemesis
lolcop
Nemesis
1
9
6
0.44
W
Horus
onyasova
Horus
0
7
20
1.43
W
Jormungandr
sankok
Jormungandr
4
1
23
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,175
Damage
59,830
66,258
Taken
87,426
49,303
Mitigated
41,206
13,163
Healing
3,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
13,517
3,399
0
263
8,682
3,385
0
2,590
6,092
25,572
0
L
Tiamat
FeTischBoy
Tiamat
10,446
961
0
1,363
16,652
9,955
0
6,608
10,044
28,252
0
L
Thoth
FsyPraxas
Thoth
13,742
1,024
0
0
9,661
2,516
0
2,451
7,210
50,483
0
L
Bellona
13,325
4,809
0
315
23,361
16,150
0
10,442
12,919
430
30,612
W
Izanami
VitusMaximus
Izanami
43,824
35,106
0
9,155
15,966
6,683
0
6,167
9,799
0
92,663
W
Cthulhu
Xtsjoker
Cthulhu
11,550
381
211
1,292
12,796
13,651
0
5,254
7,542
24,353
0
L
Charybdis
arturtymchuk
Charybdis
15,762
9,834
0
1,387
19,035
6,125
0
6,501
12,534
0
28,489
L
Nemesis
lolcop
Nemesis
6,555
2,290
0
682
18,717
6,460
0
8,522
10,195
0
14,224
W
Horus
onyasova
Horus
2,310
803
0
2,168
18,640
13,185
0
6,447
12,193
705
11,241
W
Jormungandr
sankok
Jormungandr
8,974
944
0
74
10,174
12,399
0
4,007
6,167
15,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,469
Gold Earned
49,915
215
Minions Killed
203
8
Camps Cleared
4
906,813
Distance Traveled
903,854
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,566
1,057
33
3
0
193,739
0
L
Tiamat
9,343
934
35
4
1
176,523
2
L
Thoth
9,694
969
95
10
1
180,585
0
L
Bellona
10,205
1,021
36
4
0
174,733
0
W
Izanami
17,113
1,711
122
12
5
171,762
2
W
Cthulhu
11,082
1,108
31
3
0
185,905
0
L
Charybdis
11,383
1,138
24
2
2
154,193
0
L
Nemesis
9,290
929
13
1
0
217,820
0
W
Horus
9,878
988
19
2
2
154,177
0
W
Jormungandr
10,830
1,083
10
1
1
201,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role