Player Matchup

Fenrir
Fenrir
Goldenmidget15
Fenrir
Level 64
God Stats
2W - 4L
1,500 SR
Queue Stats
330W - 483L
1,365 Elo+
Solo
Baba Yaga
Baba Yaga
HuntrFrnkln0211
Baba Yaga
Level 81
God Stats
4W - 9L
1,354 SR
Queue Stats
281W - 331L
1,353 Elo+
Solo
Ymir
Ymir
ghostdreams6
Ymir
Level 14
God Stats
1W - 1L
1,703 SR
Queue Stats
3W - 3L
1,393 Elo+
Solo
Team Averages
Level 53
1,519 SR
1,371 Elo+

VS

Team Averages
Level 61
1,554 SR
1,513 Elo+
Set
Set
Bolt_Ion
Set
Level 89
God Stats
1W - 0L
1,275 SR
Queue Stats
48W - 50L
1,322 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TAYE7487
Morgan Le Fay
Level 67
God Stats
44W - 19L
1,749 SR
Queue Stats
125W - 69L
1,726 Elo+
Party 1
Cthulhu
Cthulhu
undeadzwarrior
Cthulhu
Level 26
God Stats
38W - 12L
1,637 SR
Queue Stats
59W - 27L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 4
11,991
545
14,117
32,730
17,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
HuntrFrnkln0211
Baba Yaga
15
3 / 6 / 1
12,637
574
22,939
18,493
7,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 8 / 2
11,609
528
8,873
23,592
14,072
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 14
13,639
620
15,615
23,844
16,688
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
TAYE7487
Morgan Le Fay
18
8 / 2 / 7
14,045
638
31,873
14,637
6,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
8 / 2 / 7
13,802
627
16,507
23,583
32,164
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
5
Kills
20
20
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
1
14
11
L
1
6
4
0.5
L
Baba Yaga
HuntrFrnkln0211
Baba Yaga
3
6
1
0.58
W
Morgan Le Fay
TAYE7487
Morgan Le Fay
8
2
7
5.75
L
1
8
2
0.25
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,929
Damage
63,995
74,815
Taken
62,064
38,917
Mitigated
54,872
14,476
Healing
18,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,615
6,905
0
8,654
23,844
16,688
552
16,023
7,460
0
60,607
L
14,117
2,582
0
7,604
32,730
17,442
0
22,081
10,010
7,329
31,089
L
Baba Yaga
HuntrFrnkln0211
Baba Yaga
22,939
1,101
329
6,189
18,493
7,403
0
11,250
6,806
73,907
0
W
Morgan Le Fay
TAYE7487
Morgan Le Fay
31,873
3,652
467
5,304
14,637
6,020
1,446
7,212
7,075
73,952
0
L
8,873
136
0
354
23,592
14,072
0
14,611
8,528
19,540
0
W
16,507
2,060
1,090
3,364
23,583
32,164
280
11,711
11,019
40,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,237
Gold Earned
41,486
178
Minions Killed
209
6
Camps Cleared
12
1,061,557
Distance Traveled
1,199,182
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,639
620
63
3
4
428,972
2
L
Fenrir
11,991
545
53
2
3
344,513
10
L
Baba Yaga
12,637
574
104
5
3
367,070
2
W
Morgan Le Fay
14,045
638
83
4
6
412,984
5
L
Ymir
11,609
528
21
1
0
349,974
1
W
Cthulhu
13,802
627
63
3
2
357,226
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role