Player Matchup

Medusa
Medusa
KratosBOI
Medusa
Level 9
God Stats
2W - 0L
1,808 SR
Queue Stats
47W - 45L
1,629 Elo+
Solo
Chang'e
Chang'e
Melonova
Chang'e
Level 29
God Stats
11W - 14L
1,412 SR
Queue Stats
257W - 258L
1,546 Elo+
Party 1
Fenrir
Fenrir
SyIIIiK
Fenrir
Level 29
God Stats
8W - 8L
1,513 SR
Queue Stats
235W - 243L
1,563 Elo+
Party 1
Hera
Hera
pippobalordo
Hera
Level 13
God Stats
3W - 0L
1,822 SR
Queue Stats
43W - 23L
1,539 Elo+
Solo
Bastet
Bastet
xCynthisa
Bastet
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,342 Elo+
Solo
Team Averages
Level 20
1,611 SR
1,524 Elo+

VS

Team Averages
Level 22
1,603 SR
1,470 Elo+
Ra
Ra
Hopfensaftbube
Ra
Level 27
God Stats
1W - 3L
1,600 SR
Queue Stats
113W - 89L
1,586 Elo+
Solo
Horus
Horus
Segamai
Horus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 98L
1,574 Elo+
Solo
Fenrir
Fenrir
SilkyPaws
Fenrir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,289 Elo+
Solo
Bakasura
Bakasura
Snape31
Bakasura
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,253 Elo+
Solo
Charybdis
Charybdis
pasqualdearias
Charybdis
Level 29
God Stats
0W - 1L
1,916 SR
Queue Stats
29W - 13L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KratosBOI
Medusa
20
17 / 3 / 15
13,832
1,153
25,017
15,287
6,497
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Melonova
Chang'e
20
6 / 1 / 27
12,830
1,069
9,847
12,277
4,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
SyIIIiK
Fenrir
19
9 / 4 / 21
12,755
1,063
16,536
16,757
9,255
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
1 / 3 / 29
12,001
1,000
13,991
10,528
3,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
xCynthisa
Bastet
20
13 / 2 / 26
14,131
1,178
20,852
13,878
8,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

194

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 3
12,888
1,074
18,731
8,810
3,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
Segamai
Horus
18
0 / 10 / 6
10,412
868
7,723
26,521
27,986
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
SilkyPaws
Fenrir
17
1 / 10 / 7
10,798
900
5,416
16,859
9,461
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Snape31
Bakasura
17
3 / 16 / 2
11,290
941
9,755
23,869
9,442
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
pasqualdearias
Charybdis
19
3 / 7 / 9
12,519
1,043
22,826
17,039
7,036
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
40
46
Kills
13
13
Deaths
46
118
Assists
27
Player
Kills
Deaths
Assists
KDA
L
6
3
3
2.5
W
Medusa
KratosBOI
Medusa
17
3
15
8.17
W
Chang'e
Melonova
Chang'e
6
1
27
19.5
L
Horus
Segamai
Horus
0
10
6
0.3
L
Fenrir
SilkyPaws
Fenrir
1
10
7
0.45
L
Bakasura
Snape31
Bakasura
3
16
2
0.25
W
Fenrir
SyIIIiK
Fenrir
9
4
21
4.88
L
Charybdis
pasqualdearias
Charybdis
3
7
9
1.07
W
1
3
29
5.17
W
Bastet
xCynthisa
Bastet
13
2
26
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,243
Damage
64,451
68,727
Taken
93,098
32,643
Mitigated
57,501
12,353
Healing
7,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,731
89
2,146
393
8,810
3,576
0
1,450
7,360
66,931
0
W
Medusa
KratosBOI
Medusa
25,017
14,582
0
0
15,287
6,497
0
4,299
10,396
0
46,298
W
Chang'e
Melonova
Chang'e
9,847
1,149
6,560
5,304
12,277
4,346
0
2,929
8,800
34,108
0
L
Horus
Segamai
Horus
7,723
2,845
622
1,259
26,521
27,986
0
10,759
15,762
1,825
10,329
L
Fenrir
SilkyPaws
Fenrir
5,416
1,004
0
214
16,859
9,461
0
4,120
12,739
0
16,387
L
Bakasura
Snape31
Bakasura
9,755
5,484
0
956
23,869
9,442
0
4,981
18,888
0
18,197
W
Fenrir
SyIIIiK
Fenrir
16,536
4,141
0
489
16,757
9,255
0
5,721
11,036
0
20,529
L
Charybdis
pasqualdearias
Charybdis
22,826
10,560
0
1,498
17,039
7,036
0
2,528
14,511
0
70,344
W
13,991
2,985
0
0
10,528
3,745
0
4,694
5,756
46,410
0
W
Bastet
xCynthisa
Bastet
20,852
8,816
0
0
13,878
8,800
0
2,639
11,169
0
37,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,549
Gold Earned
57,907
233
Minions Killed
248
4
Camps Cleared
12
1,133,909
Distance Traveled
1,049,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,888
1,074
98
8
2
262,801
0
W
Medusa
13,832
1,153
64
5
0
177,174
0
W
Chang'e
12,830
1,069
46
4
0
227,455
0
L
Horus
10,412
868
13
1
0
177,860
0
L
Fenrir
10,798
900
13
1
5
195,312
0
L
Bakasura
11,290
941
22
2
3
202,955
0
W
Fenrir
12,755
1,063
11
1
0
259,216
0
L
Charybdis
12,519
1,043
102
9
2
210,993
0
W
Hera
12,001
1,000
70
6
1
224,967
0
W
Bastet
14,131
1,178
42
4
3
245,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role