Player Matchup

Janus
Janus
Captain_Berk09
Janus
Level 114
God Stats
7W - 15L
1,449 SR
Queue Stats
242W - 213L
1,577 Elo+
Party 4
Gilgamesh
Gilgamesh
Gav-o-11
Gilgamesh
Level 49
God Stats
0W - 1L
1,474 SR
Queue Stats
34W - 41L
1,413 Elo+
Party 4
Erlang Shen
Erlang Shen
Gods Remains
Erlang Shen
Level 117
God Stats
11W - 10L
1,577 SR
Queue Stats
91W - 82L
1,502 Elo+
Party 3
Neith
Neith
NoSweatTyler
Neith
Level 29
God Stats
12W - 12L
1,518 SR
Queue Stats
62W - 57L
1,434 Elo+
Party 3
Terra
Terra
Storm_Cynical144
Terra
Level 51
God Stats
2W - 4L
1,500 SR
Queue Stats
41W - 49L
1,428 Elo+
Party 4
Team Averages
Level 72
1,504 SR
1,471 Elo+

VS

Team Averages
Level 57
1,500 SR
1,432 Elo+
Fenrir
Fenrir
JSsfrc2000
Fenrir
Level 60
God Stats
10W - 9L
1,377 SR
Queue Stats
269W - 309L
1,433 Elo+
Party 2
Danzaburou
Danzaburou
LoBreeezy
Danzaburou
Level 45
God Stats
64W - 37L
1,612 SR
Queue Stats
211W - 181L
1,457 Elo+
Party 1
Cerberus
Cerberus
OGkushslayer69
Cerberus
Level 49
God Stats
31W - 16L
1,652 SR
Queue Stats
256W - 221L
1,459 Elo+
Party 1
Tiamat
Tiamat
elmoha624
Tiamat
Level 101
God Stats
20W - 18L
1,556 SR
Queue Stats
418W - 516L
1,426 Elo+
Party 2
Odin
Odin
javimohamad
Odin
Level 29
God Stats
1W - 1L
1,304 SR
Queue Stats
50W - 67L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 0
10,547
459
7,564
13,756
3,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Gav-o-11
Gilgamesh
10
0 / 4 / 3
8,144
354
3,945
10,731
4,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Gods Remains
Erlang Shen
20
9 / 10 / 4
13,535
588
19,700
25,188
21,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 8 / 4
11,030
480
8,976
21,079
9,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 2 / 3
8,673
377
2,215
11,786
8,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JSsfrc2000
Fenrir
18
7 / 6 / 5
12,586
547
9,112
19,831
10,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
LoBreeezy
Danzaburou
20
10 / 2 / 2
15,112
657
16,824
14,448
7,062
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
18
4 / 1 / 13
11,989
521
8,891
15,419
24,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
elmoha624
Tiamat
19
2 / 4 / 9
12,891
560
13,970
15,275
10,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 4 / 2
13,840
602
9,990
14,396
5,530
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
59
15
Kills
28
28
Deaths
17
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
4
0
1
L
Gilgamesh
Gav-o-11
Gilgamesh
0
4
3
0.38
L
Erlang Shen
Gods Remains
Erlang Shen
9
10
4
1.1
W
Fenrir
JSsfrc2000
Fenrir
7
6
5
1.58
W
Danzaburou
LoBreeezy
Danzaburou
10
2
2
5.5
L
2
8
4
0.5
W
Cerberus
4
1
13
10.5
L
0
2
3
0.75
W
Tiamat
elmoha624
Tiamat
2
4
9
1.63
W
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,400
Damage
58,787
82,540
Taken
79,369
48,021
Mitigated
58,386
13,639
Healing
21,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,564
438
137
2,927
13,756
3,994
0
5,260
8,356
69,431
0
L
Gilgamesh
Gav-o-11
Gilgamesh
3,945
884
0
1,139
10,731
4,315
0
3,489
7,076
0
25,998
L
Erlang Shen
Gods Remains
Erlang Shen
19,700
9,779
0
5,269
25,188
21,727
660
4,655
20,425
0
87,842
W
Fenrir
JSsfrc2000
Fenrir
9,112
1,996
0
7,532
19,831
10,776
1,128
1,617
17,782
0
85,884
W
Danzaburou
LoBreeezy
Danzaburou
16,824
11,202
0
5,934
14,448
7,062
4,513
114
14,334
0
145,281
L
8,976
3,331
0
1,831
21,079
9,061
1,239
4,693
16,230
0
57,303
W
Cerberus
8,891
506
0
1,776
15,419
24,667
800
1,397
14,022
48,900
0
L
2,215
870
900
1,436
11,786
8,924
0
3,930
7,592
13,455
0
W
Tiamat
elmoha624
Tiamat
13,970
915
0
3,902
15,275
10,351
3,990
5,521
9,754
81,036
0
W
9,990
1,251
0
2,163
14,396
5,530
2,604
1,199
12,855
0
83,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,929
Gold Earned
66,418
420
Minions Killed
727
0
Camps Cleared
0
1,643,441
Distance Traveled
1,912,906
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,547
459
118
5
0
292,254
8
L
Gilgamesh
8,144
354
46
2
0
352,435
1
L
Erlang Shen
13,535
588
118
5
0
320,333
1
W
Fenrir
12,586
547
115
5
0
394,813
0
W
Danzaburou
15,112
657
194
8
0
389,653
2
L
Neith
11,030
480
112
5
0
356,427
0
W
Cerberus
11,989
521
83
4
0
357,378
0
L
Terra
8,673
377
26
1
0
321,992
1
W
Tiamat
12,891
560
166
7
0
426,743
1
W
Odin
13,840
602
169
7
0
344,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role