Player Matchup

Charybdis
Charybdis
DasiWedge
Charybdis
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
185W - 160L
1,588 Elo+
Party 1
Cthulhu
Cthulhu
FlashRewind
Cthulhu
Level 122
God Stats
3W - 0L
1,751 SR
Queue Stats
220W - 190L
1,597 Elo+
Party 1
Camazotz
Camazotz
LuckyRenegade
Camazotz
Level 156
God Stats
1W - 1L
1,712 SR
Queue Stats
296W - 250L
1,629 Elo+
Party 1
Sylvanus
Sylvanus
WyldeIce
Sylvanus
Level 64
God Stats
10W - 2L
1,901 SR
Queue Stats
121W - 98L
1,630 Elo+
Party 1
Ra
Ra
WyldeVortex
Ra
Level 6
God Stats
1W - 0L
1,759 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 95
1,725 SR
1,589 Elo+

VS

Team Averages
Level 43
1,465 SR
1,563 Elo+
Loki
Loki
BakaSmells
Loki
Level 44
God Stats
31W - 37L
1,331 SR
Queue Stats
305W - 305L
1,527 Elo+
Solo
Charybdis
Charybdis
DrCoom420
Charybdis
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 70L
1,587 Elo+
Party 2
Izanami
Izanami
Jestrus
Izanami
Level 32
God Stats
4W - 6L
1,607 SR
Queue Stats
331W - 295L
1,545 Elo+
Solo
Fenrir
Fenrir
McMurcy
Fenrir
Level 43
God Stats
3W - 6L
1,219 SR
Queue Stats
42W - 42L
1,603 Elo+
Solo
Horus
Horus
TheAmazingDeer
Horus
Level 29
God Stats
21W - 17L
1,667 SR
Queue Stats
44W - 43L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DasiWedge
Charybdis
19
5 / 0 / 6
12,717
553
12,403
9,939
5,024
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
FlashRewind
Cthulhu
20
11 / 0 / 4
13,487
586
15,313
13,147
22,840
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Camazotz
LuckyRenegade
Camazotz
20
2 / 3 / 11
12,740
554
9,770
20,134
18,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
WyldeIce
Sylvanus
16
3 / 2 / 8
10,533
458
9,210
17,899
22,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 8 / 3
10,871
473
7,008
9,071
4,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 3
10,993
478
10,699
15,338
7,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
DrCoom420
Charybdis
16
3 / 2 / 8
10,371
451
16,331
17,671
8,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Jestrus
Izanami
16
0 / 7 / 1
9,937
432
3,052
15,841
6,457
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
McMurcy
Fenrir
17
1 / 8 / 0
9,996
435
5,899
16,112
9,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 2 / 4
8,648
376
1,929
14,534
17,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
24
Kills
13
13
Deaths
24
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
8
5
3
1.9
W
Charybdis
DasiWedge
Charybdis
5
0
6
8
L
Charybdis
DrCoom420
Charybdis
3
2
8
3.5
W
Cthulhu
FlashRewind
Cthulhu
11
0
4
13
L
Izanami
Jestrus
Izanami
0
7
1
0.07
W
Camazotz
LuckyRenegade
Camazotz
2
3
11
2.5
L
Fenrir
McMurcy
Fenrir
1
8
0
0.13
L
1
2
4
1.5
W
Sylvanus
WyldeIce
Sylvanus
3
2
8
3.5
W
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,704
Damage
37,910
70,190
Taken
79,496
73,482
Mitigated
48,707
30,754
Healing
19,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,699
3,443
0
1,617
15,338
7,132
0
7,131
8,207
0
66,865
W
Charybdis
DasiWedge
Charybdis
12,403
8,894
0
4,456
9,939
5,024
3,240
0
9,939
0
98,840
L
Charybdis
DrCoom420
Charybdis
16,331
8,435
0
6,610
17,671
8,445
26
4,929
12,742
0
91,556
W
Cthulhu
FlashRewind
Cthulhu
15,313
926
259
4,656
13,147
22,840
1,085
374
12,773
75,476
0
L
Izanami
Jestrus
Izanami
3,052
1,930
0
2,224
15,841
6,457
0
4,769
11,072
0
78,753
W
Camazotz
LuckyRenegade
Camazotz
9,770
3,107
0
9,236
20,134
18,963
1,862
0
20,134
0
120,910
L
Fenrir
McMurcy
Fenrir
5,899
2,106
0
3,856
16,112
9,653
610
7,718
8,394
0
74,944
L
1,929
595
2,035
2,774
14,534
17,020
0
6,253
8,281
0
9,958
W
Sylvanus
WyldeIce
Sylvanus
9,210
2,600
3,713
6,876
17,899
22,582
1,119
555
17,344
26,976
10,303
W
7,008
609
1,017
541
9,071
4,073
1,009
0
9,071
55,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,348
Gold Earned
49,945
615
Minions Killed
529
0
Camps Cleared
0
2,114,034
Distance Traveled
2,040,512
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,993
478
129
6
0
425,419
9
W
Charybdis
12,717
553
166
7
0
440,911
5
L
Charybdis
10,371
451
118
5
0
455,378
0
W
Cthulhu
13,487
586
147
6
0
450,037
11
L
Izanami
9,937
432
155
7
0
391,214
1
W
Camazotz
12,740
554
149
6
0
456,952
4
L
Fenrir
9,996
435
113
5
0
355,889
0
L
Horus
8,648
376
14
1
0
412,612
4
W
Sylvanus
10,533
458
47
2
0
375,924
8
W
Ra
10,871
473
106
5
0
390,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role