Player Matchup

Yemoja
Yemoja
Dangerous_Bihhhh
Yemoja
Level 15
God Stats
116W - 144L
1,342 SR
Queue Stats
320W - 432L
1,241 Elo+
Party 1
Charybdis
Charybdis
GorillaGutz
Charybdis
Level 89
God Stats
2W - 1L
1,738 SR
Queue Stats
262W - 316L
1,426 Elo+
Party 1
Baron Samedi
Baron Samedi
HollywoodSpeed
Baron Samedi
Level 14
God Stats
53W - 81L
1,297 SR
Queue Stats
171W - 265L
1,257 Elo+
Party 1
Bellona
Bellona
Wasniole
Bellona
Level 4
God Stats
4W - 1L
1,740 SR
Queue Stats
5W - 3L
1,643 Elo+
Solo
Scylla
Scylla
jorgelapolla
Scylla
Level 5
God Stats
2W - 2L
1,311 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Team Averages
Level 25
1,486 SR
1,414 Elo+

VS

Team Averages
Level 15
1,433 SR
1,323 Elo+
Sun Wukong
Sun Wukong
Broken777s
Sun Wukong
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Thoth
Thoth
DM_reggiedabear
Thoth
Level 28
God Stats
4W - 6L
1,496 SR
Queue Stats
213W - 227L
1,447 Elo+
Solo
Apollo
Apollo
Hachim98
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,205 Elo+
Solo
Fenrir
Fenrir
Master cheif688
Fenrir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 21L
1,232 Elo+
Solo
Sol
Sol
XxDarkX_OneShotX
Sol
Level 27
God Stats
0W - 1L
1,167 SR
Queue Stats
8W - 13L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 26
14,612
1,044
10,760
27,526
18,713
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
GorillaGutz
Charybdis
20
19 / 1 / 12
17,532
1,252
43,471
19,804
7,618
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
HollywoodSpeed
Baron Samedi
20
13 / 6 / 15
16,021
1,144
26,418
28,233
17,257
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Wasniole
Bellona
17
0 / 1 / 0
10,504
750
0
1,162
509
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
20
0 / 7 / 26
13,599
971
12,677
16,117
5,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

103

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Broken777s
Sun Wukong
19
1 / 11 / 10
12,339
881
11,365
27,087
20,792
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Breastplate

Breastplate

+20
Physical Protection

20
10 / 1 / 6
15,514
1,108
23,502
11,401
4,470
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Hachim98
Apollo
19
2 / 6 / 6
12,392
885
4,709
11,335
4,423
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 14 / 8
13,999
1,000
24,622
31,249
20,658
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
1 / 3 / 10
13,431
959
21,452
23,681
10,444
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
60
35
Kills
20
20
Deaths
35
79
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Broken777s
Sun Wukong
1
11
10
0.55
L
10
1
6
13
W
3
5
26
3.2
W
Charybdis
GorillaGutz
Charybdis
19
1
12
25
L
Apollo
Hachim98
Apollo
2
6
6
0.83
W
Baron Samedi
HollywoodSpeed
Baron Samedi
13
6
15
3.42
L
6
14
8
0.71
W
Bellona
Wasniole
Bellona
0
1
0
0
L
1
3
10
2
W
Scylla
0
7
26
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,326
Damage
85,650
92,842
Taken
104,753
50,059
Mitigated
60,787
15,510
Healing
11,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Broken777s
Sun Wukong
11,365
2,938
0
0
27,087
20,792
0
16,148
10,939
0
20,394
L
23,502
1,456
0
1,453
11,401
4,470
0
4,537
6,864
60,246
0
W
10,760
3,983
3,984
1,092
27,526
18,713
0
12,835
14,691
41,582
0
W
Charybdis
GorillaGutz
Charybdis
43,471
22,697
450
917
19,804
7,618
0
10,504
9,300
0
79,077
L
Apollo
Hachim98
Apollo
4,709
2,414
0
0
11,335
4,423
0
6,342
4,993
0
9,055
W
Baron Samedi
HollywoodSpeed
Baron Samedi
26,418
7,671
3,818
5,249
28,233
17,257
0
13,382
14,851
50,731
0
L
24,622
7,256
0
1,925
31,249
20,658
0
13,009
18,240
0
45,098
W
Bellona
Wasniole
Bellona
0
0
0
0
1,162
509
0
0
1,162
7
864
L
21,452
4,159
0
7,691
23,681
10,444
0
9,819
13,862
67,373
0
W
Scylla
12,677
7,577
0
0
16,117
5,962
0
8,233
7,884
30,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,268
Gold Earned
67,675
258
Minions Killed
256
3
Camps Cleared
3
907,084
Distance Traveled
1,160,211
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,339
881
16
1
0
224,008
2
L
Thoth
15,514
1,108
86
6
1
266,615
2
W
Yemoja
14,612
1,044
58
4
1
207,152
0
W
Charybdis
17,532
1,252
99
7
0
238,720
0
L
Apollo
12,392
885
9
1
1
173,576
0
W
Baron Samedi
16,021
1,144
62
4
0
222,633
0
L
Fenrir
13,999
1,000
39
3
1
248,176
0
W
Bellona
10,504
750
0
0
0
22,105
0
L
Sol
13,431
959
106
8
0
247,836
0
W
Scylla
13,599
971
39
3
2
216,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role