Player Matchup

Nu Wa
Nu Wa
Blase Hughes
Nu Wa
Level 129
God Stats
12W - 3L
1,639 SR
Queue Stats
67W - 54L
1,541 Elo+
Party 1
Gilgamesh
Gilgamesh
TYRÀNT
Gilgamesh
Level 141
God Stats
14W - 8L
1,660 SR
Queue Stats
357W - 256L
1,669 Elo+
Party 1
Ares
Ares
xKRDx
Ares
Level 155
God Stats
7W - 1L
1,674 SR
Queue Stats
175W - 133L
1,599 Elo+
Party 1
Team Averages
Level 142
1,658 SR
1,603 Elo+

VS

Team Averages
Level 118
1,535 SR
1,503 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DudemanMcCoolguy
Gilgamesh
Level 102
God Stats
4W - 4L
1,605 SR
Queue Stats
44W - 42L
1,511 Elo+
Solo
Eset
Eset
TheR2DRE2
Eset
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
363W - 394L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 8
8,997
900
11,629
5,891
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
TYRÀNT
Gilgamesh
12
7 / 0 / 8
8,174
817
9,124
7,389
4,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Breastplate

Breastplate

+20
Physical Protection

Ares
xKRDx
Ares
10
1 / 0 / 12
7,122
712
3,351
10,026
8,464
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
1 / 4 / 0
5,958
596
4,223
7,302
1,905
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
9
0 / 8 / 1
5,740
574
3,853
12,160
6,147
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Eset
9
0 / 5 / 1
5,738
574
8,687
7,283
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
17
Kills
1
1
Deaths
17
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
4
0
0.25
W
9
1
8
13
L
Gilgamesh
0
8
1
0.06
W
Gilgamesh
TYRÀNT
Gilgamesh
7
0
8
11
L
Eset
0
5
1
0.1
W
Ares
xKRDx
Ares
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,104
Damage
16,763
23,306
Taken
26,745
15,839
Mitigated
9,664
5,289
Healing
1,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,223
1,169
0
987
7,302
1,905
0
3,114
3,970
0
11,795
W
11,629
4,001
198
1,559
5,891
2,561
1,754
1,139
4,612
43,582
0
L
Gilgamesh
3,853
558
0
649
12,160
6,147
0
7,826
4,136
0
15,162
W
Gilgamesh
TYRÀNT
Gilgamesh
9,124
2,115
0
1,112
7,389
4,814
421
2,750
4,423
58
25,384
L
Eset
8,687
704
0
83
7,283
1,612
0
3,798
3,365
22,465
0
W
Ares
xKRDx
Ares
3,351
105
156
2,264
10,026
8,464
131
4,600
5,092
7,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,293
Gold Earned
17,436
113
Minions Killed
76
6
Camps Cleared
2
579,919
Distance Traveled
416,879
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,958
596
18
2
0
114,990
2
W
Nu Wa
8,997
900
67
7
2
175,438
5
L
Gilgamesh
5,740
574
21
2
1
144,163
0
W
Gilgamesh
8,174
817
38
4
3
213,467
2
L
Eset
5,738
574
37
4
1
157,726
2
W
Ares
7,122
712
8
1
1
191,014
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role