Player Matchup

Charybdis
Charybdis
BreakableOrb
Charybdis
Level 107
God Stats
5W - 4L
1,861 SR
Queue Stats
193W - 213L
1,502 Elo+
Party 3
Sol
Sol
JUJU110411
Sol
Level 129
God Stats
33W - 29L
1,495 SR
Queue Stats
100W - 109L
1,378 Elo+
Party 2
Fenrir
Fenrir
PapaJune69
Fenrir
Level 61
God Stats
5W - 9L
1,243 SR
Queue Stats
202W - 285L
1,319 Elo+
Party 2
Neith
Neith
blazinghit
Neith
Level 104
God Stats
5W - 7L
1,334 SR
Queue Stats
282W - 282L
1,489 Elo+
Party 3
Ymir
Ymir
vAxtroll
Ymir
Level 82
God Stats
16W - 25L
1,546 SR
Queue Stats
74W - 95L
1,497 Elo+
Party 3
Team Averages
Level 97
1,496 SR
1,437 Elo+

VS

Team Averages
Level 101
1,585 SR
1,446 Elo+
Cthulhu
Cthulhu
BiigBeasty313
Cthulhu
Level 122
God Stats
34W - 27L
1,612 SR
Queue Stats
430W - 398L
1,571 Elo+
Party 1
Mulan
Mulan
Chrisfusky
Mulan
Level 93
God Stats
22W - 36L
1,393 SR
Queue Stats
327W - 395L
1,342 Elo+
Solo
Ymir
Ymir
ScrubShrubT
Ymir
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
249W - 280L
1,385 Elo+
Solo
Thanatos
Thanatos
Straight_Goated0
Thanatos
Level 100
God Stats
52W - 31L
1,619 SR
Queue Stats
365W - 345L
1,577 Elo+
Party 1
Charybdis
Charybdis
vKamiii
Charybdis
Level 104
God Stats
6W - 2L
1,800 SR
Queue Stats
33W - 52L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BreakableOrb
Charybdis
16
4 / 4 / 1
9,186
483
9,139
11,558
4,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 7 / 5
9,004
474
11,335
18,744
7,687
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
PapaJune69
Fenrir
16
5 / 5 / 1
9,812
516
5,051
16,922
7,797
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
18
4 / 4 / 0
10,997
579
8,190
13,865
5,833
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
11
0 / 4 / 5
7,713
406
5,045
14,680
13,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
5 / 2 / 10
11,002
579
15,756
14,628
8,848
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
18
1 / 4 / 4
10,802
569
7,404
13,393
12,320
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 2 / 9
9,707
511
5,177
13,792
15,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
11 / 3 / 4
12,782
673
15,072
13,332
5,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
vKamiii
Charybdis
17
6 / 4 / 7
10,932
575
12,875
13,061
4,423
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
15
Kills
24
24
Deaths
15
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
5
2
10
5
L
Charybdis
BreakableOrb
Charybdis
4
4
1
1.13
W
Mulan
1
4
4
0.75
L
2
7
5
0.64
L
Fenrir
PapaJune69
Fenrir
5
5
1
1.1
W
1
2
9
2.75
W
11
3
4
4.33
L
Neith
4
4
0
1
L
Ymir
0
4
5
0.63
W
Charybdis
vKamiii
Charybdis
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,760
Damage
56,284
75,769
Taken
68,206
40,047
Mitigated
46,003
26,002
Healing
25,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
15,756
1,540
1,065
4,546
14,628
8,848
364
5,779
8,849
64,446
0
L
Charybdis
BreakableOrb
Charybdis
9,139
4,029
0
3,436
11,558
4,897
670
2,480
9,078
0
56,171
W
Mulan
7,404
878
0
3,237
13,393
12,320
2,904
613
12,780
0
63,694
L
11,335
3,998
145
5,918
18,744
7,687
600
8,427
10,317
49,829
0
L
Fenrir
PapaJune69
Fenrir
5,051
2,377
103
8,273
16,922
7,797
470
3,033
13,889
0
68,026
W
5,177
1,146
293
1,535
13,792
15,151
748
4,172
9,620
38,255
0
W
15,072
7,730
0
12,936
13,332
5,261
505
2,967
10,365
0
100,010
L
Neith
8,190
2,892
0
5,352
13,865
5,833
224
1,463
12,402
0
74,875
L
Ymir
5,045
205
260
2,515
14,680
13,833
144
5,530
9,150
22,172
0
W
Charybdis
vKamiii
Charybdis
12,875
6,053
0
2,381
13,061
4,423
3,973
2,952
10,109
0
80,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,712
Gold Earned
55,225
509
Minions Killed
540
0
Camps Cleared
0
1,622,361
Distance Traveled
1,820,613
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,002
579
91
5
0
424,773
3
L
Charybdis
9,186
483
120
6
0
346,609
0
W
Mulan
10,802
569
140
7
0
306,048
8
L
Sol
9,004
474
93
5
0
301,925
1
L
Fenrir
9,812
516
114
6
0
341,328
0
W
Ymir
9,707
511
60
3
0
334,790
5
W
Thanatos
12,782
673
123
6
0
406,049
3
L
Neith
10,997
579
155
8
0
309,692
5
L
Ymir
7,713
406
27
1
0
322,807
1
W
Charybdis
10,932
575
126
7
0
348,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role