Player Matchup

Arachne
Arachne
 
Arachne
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DA LEONARDO
Sun Wukong
Level 49
God Stats
22W - 7L
1,816 SR
Queue Stats
93W - 63L
1,563 Elo+
Party 3
Freya
Freya
Noluxs
Freya
Level 138
God Stats
8W - 5L
1,401 SR
Queue Stats
263W - 216L
1,580 Elo+
Party 3
Geb
Geb
Pi3rre07
Geb
Level 37
God Stats
8W - 1L
1,815 SR
Queue Stats
139W - 111L
1,483 Elo+
Solo
Charybdis
Charybdis
dark0_0111
Charybdis
Level 136
God Stats
16W - 18L
1,079 SR
Queue Stats
666W - 674L
1,501 Elo+
Solo
Team Averages
Level 97
1,522 SR
1,525 Elo+

VS

Team Averages
Level 47
1,540 SR
1,485 Elo+
Neith
Neith
Gucci_tomr6
Neith
Level 21
God Stats
2W - 1L
1,869 SR
Queue Stats
13W - 20L
1,311 Elo+
Party 1
Thor
Thor
JR-9975
Thor
Level 18
God Stats
0W - 2L
1,292 SR
Queue Stats
14W - 12L
1,580 Elo+
Party 2
Yemoja
Yemoja
Madgunsman975
Yemoja
Level 44
God Stats
1W - 1L
1,782 SR
Queue Stats
11W - 9L
1,588 Elo+
Party 2
Scylla
Scylla
Towa-sama
Scylla
Level 38
God Stats
0W - 2L
1,127 SR
Queue Stats
8W - 16L
1,440 Elo+
Solo
Loki
Loki
ivi6754
Loki
Level 116
God Stats
2W - 4L
1,631 SR
Queue Stats
148W - 140L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
3 / 4 / 4
8,856
590
7,814
11,899
5,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
DA LEONARDO
Sun Wukong
12
0 / 4 / 3
7,237
482
3,713
8,561
5,327
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Freya
Noluxs
Freya
16
15 / 3 / 1
10,647
710
13,400
12,148
4,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
1 / 3 / 3
7,161
477
3,414
11,918
6,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
dark0_0111
Charybdis
13
3 / 3 / 2
7,830
522
8,875
8,802
3,061
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 5
8,023
535
9,048
8,346
2,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
JR-9975
Thor
11
1 / 7 / 2
7,275
485
2,259
11,108
3,758
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
4 / 4 / 2
7,476
498
4,110
14,511
8,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Towa-sama
Scylla
13
2 / 8 / 1
7,747
516
5,055
8,186
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
ivi6754
Loki
15
5 / 2 / 1
9,335
622
8,864
10,252
7,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
22
Kills
17
17
Deaths
22
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
4
4
1.25
W
Sun Wukong
DA LEONARDO
Sun Wukong
0
4
3
0.38
L
5
1
5
7.5
L
Thor
JR-9975
Thor
1
7
2
0.29
L
4
4
2
1.25
W
Freya
Noluxs
Freya
15
3
1
5.17
W
1
3
3
0.83
L
Scylla
Towa-sama
Scylla
2
8
1
0.31
W
Charybdis
dark0_0111
Charybdis
3
3
2
1.33
L
Loki
ivi6754
Loki
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,216
Damage
29,336
53,328
Taken
52,403
24,740
Mitigated
24,686
17,512
Healing
7,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,814
4,691
0
5,108
11,899
5,450
54
1,561
10,158
0
60,142
W
Sun Wukong
DA LEONARDO
Sun Wukong
3,713
1,102
0
607
8,561
5,327
439
849
7,069
0
30,402
L
9,048
4,596
0
2,059
8,346
2,430
64
1,098
7,248
0
33,922
L
Thor
JR-9975
Thor
2,259
499
0
433
11,108
3,758
568
4,995
6,113
0
35,083
L
4,110
1,455
962
940
14,511
8,496
0
4,090
10,421
22,866
0
W
Freya
Noluxs
Freya
13,400
4,276
0
6,399
12,148
4,528
695
3,085
8,858
61,360
0
W
3,414
1,067
0
2,788
11,918
6,374
517
2,095
9,823
16,949
0
L
Scylla
Towa-sama
Scylla
5,055
794
0
380
8,186
2,842
0
4,471
3,715
37,893
0
W
Charybdis
dark0_0111
Charybdis
8,875
3,560
108
2,502
8,802
3,061
2,236
1,807
6,995
0
53,078
L
Loki
ivi6754
Loki
8,864
1,910
0
2,483
10,252
7,160
180
2,160
8,092
0
45,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,731
Gold Earned
39,856
402
Minions Killed
337
0
Camps Cleared
0
1,329,953
Distance Traveled
1,350,181
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,856
590
100
7
0
330,873
0
W
Sun Wukong
7,237
482
72
5
0
234,568
1
L
Neith
8,023
535
57
4
0
287,768
0
L
Thor
7,275
485
73
5
0
252,072
0
L
Yemoja
7,476
498
39
3
0
261,097
1
W
Freya
10,647
710
106
7
0
249,310
3
W
Geb
7,161
477
27
2
0
263,859
5
L
Scylla
7,747
516
76
5
0
266,569
4
W
Charybdis
7,830
522
97
6
0
251,343
0
L
Loki
9,335
622
92
6
0
282,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role