Player Matchup

Hercules
Hercules
Bisteks
Hercules
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,253 Elo+
Solo
Charybdis
Charybdis
Ikarideus
Charybdis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 126L
1,386 Elo+
Party 2
Thanatos
Thanatos
Stiksis
Thanatos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 201L
1,410 Elo+
Solo
Sylvanus
Sylvanus
TrustThePlan
Sylvanus
Level 49
God Stats
24W - 31L
1,445 SR
Queue Stats
449W - 495L
1,425 Elo+
Solo
Scylla
Scylla
Twitch_Musky
Scylla
Level 49
God Stats
4W - 10L
1,263 SR
Queue Stats
220W - 243L
1,439 Elo+
Party 2
Team Averages
Level 67
1,441 SR
1,383 Elo+

VS

Team Averages
Level 73
1,471 SR
1,467 Elo+
Baron Samedi
Baron Samedi
MiaKabocha
Baron Samedi
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
295W - 260L
1,481 Elo+
Solo
Agni
Agni
Soneykan
Agni
Level 88
God Stats
2W - 1L
1,434 SR
Queue Stats
103W - 120L
1,460 Elo+
Party 1
Chaac
Chaac
VivatCaesar
Chaac
Level 53
God Stats
7W - 9L
1,429 SR
Queue Stats
118W - 139L
1,454 Elo+
Party 1
Charybdis
Charybdis
be2key
Charybdis
Level 48
God Stats
15W - 14L
1,500 SR
Queue Stats
300W - 278L
1,490 Elo+
Party 1
Nemesis
Nemesis
hirerion
Nemesis
Level 56
God Stats
23W - 22L
1,492 SR
Queue Stats
69W - 80L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bisteks
Hercules
11
0 / 1 / 0
6,395
457
2,709
8,610
5,884
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
Ikarideus
Charybdis
11
1 / 4 / 1
6,563
469
2,744
10,288
2,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Stiksis
Thanatos
10
2 / 7 / 1
6,828
488
5,131
10,747
4,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
TrustThePlan
Sylvanus
8
0 / 4 / 3
5,599
400
2,766
11,549
7,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
10
0 / 6 / 1
6,427
459
2,867
10,674
4,117
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MiaKabocha
Baron Samedi
11
0 / 1 / 12
7,498
536
4,377
10,199
10,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Agni
14
4 / 1 / 2
8,227
588
9,798
8,353
3,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 1 / 6
8,043
575
9,171
9,141
6,603
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
be2key
Charybdis
14
9 / 1 / 3
8,887
635
10,660
8,648
2,786
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nemesis
hirerion
Nemesis
15
6 / 0 / 3
8,860
633
5,448
9,176
3,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
3
Kills
22
22
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bisteks
Hercules
0
1
0
0
L
Charybdis
Ikarideus
Charybdis
1
4
1
0.38
W
Baron Samedi
MiaKabocha
Baron Samedi
0
1
12
6
W
Agni
4
1
2
5
L
Thanatos
Stiksis
Thanatos
2
7
1
0.36
L
Sylvanus
TrustThePlan
Sylvanus
0
4
3
0.38
L
Scylla
0
6
1
0.08
W
3
1
6
6
W
Charybdis
be2key
Charybdis
9
1
3
10.5
W
Nemesis
hirerion
Nemesis
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,217
Damage
39,454
51,868
Taken
45,517
23,502
Mitigated
27,213
15,169
Healing
17,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bisteks
Hercules
2,709
722
0
2,322
8,610
5,884
0
1,726
6,884
0
29,697
L
Charybdis
Ikarideus
Charybdis
2,744
1,863
0
1,737
10,288
2,321
0
308
9,980
0
31,899
W
Baron Samedi
MiaKabocha
Baron Samedi
4,377
674
539
2,958
10,199
10,196
380
1,872
8,327
26,322
0
W
Agni
9,798
624
404
4,171
8,353
3,811
1,715
831
7,522
50,969
0
L
Thanatos
Stiksis
Thanatos
5,131
936
0
5,049
10,747
4,084
0
4,586
6,161
0
25,703
L
Sylvanus
TrustThePlan
Sylvanus
2,766
1,083
1,126
3,618
11,549
7,096
0
3,096
8,354
11,879
0
L
Scylla
2,867
571
0
1,317
10,674
4,117
0
4,360
6,314
32,379
0
W
9,171
1,135
0
3,870
9,141
6,603
1,331
320
8,821
0
46,178
W
Charybdis
be2key
Charybdis
10,660
7,338
0
4,833
8,648
2,786
1,601
1,572
7,076
0
56,426
W
Nemesis
hirerion
Nemesis
5,448
3,359
0
1,027
9,176
3,817
1,092
1,038
8,138
0
59,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,812
Gold Earned
41,515
250
Minions Killed
429
0
Camps Cleared
0
1,214,161
Distance Traveled
1,351,927
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,395
457
76
5
0
287,307
4
L
Charybdis
6,563
469
57
4
0
265,352
0
W
Baron Samedi
7,498
536
41
3
0
247,455
2
W
Agni
8,227
588
92
7
0
293,751
3
L
Thanatos
6,828
488
39
3
0
225,992
4
L
Sylvanus
5,599
400
23
2
0
195,361
3
L
Scylla
6,427
459
55
4
0
240,149
0
W
Chaac
8,043
575
96
7
0
290,384
0
W
Charybdis
8,887
635
90
6
0
218,225
0
W
Nemesis
8,860
633
110
8
0
302,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role