Player Matchup

Nike
Nike
EyedolIDOL
Nike
Level 14
God Stats
0W - 1L
1,945 SR
Queue Stats
0W - 4L
1,019 Elo+
Solo
Nu Wa
Nu Wa
Inenza4Real
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,300 Elo+
Solo
Medusa
Medusa
cblx74
Medusa
Level 29
God Stats
1W - 1L
1,507 SR
Queue Stats
14W - 23L
1,332 Elo+
Solo
Team Averages
Level 20
1,651 SR
1,217 Elo+

VS

Team Averages
Level 26
1,503 SR
1,339 Elo+
Cupid
Cupid
ArchDevilSkelly
Cupid
Level 24
God Stats
4W - 3L
1,498 SR
Queue Stats
12W - 17L
1,348 Elo+
Solo
Gilgamesh
Gilgamesh
Carl0Xx
Gilgamesh
Level 26
God Stats
26W - 23L
1,526 SR
Queue Stats
567W - 686L
1,452 Elo+
Solo
Bacchus
Bacchus
countryboylolgg
Bacchus
Level 28
God Stats
1W - 4L
1,486 SR
Queue Stats
87W - 144L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 2
5,916
592
3,019
11,552
5,579
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 9 / 2
5,828
583
6,783
7,938
2,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
cblx74
Medusa
9
2 / 5 / 0
6,434
643
10,646
8,744
2,922
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 15
8,520
852
10,276
5,867
2,433
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Carl0Xx
Gilgamesh
12
10 / 1 / 11
8,747
875
9,525
9,679
7,087
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
5 / 1 / 18
8,620
862
4,834
11,277
12,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
67
2
Kills
23
23
Deaths
2
4
Assists
44
Player
Kills
Deaths
Assists
KDA
W
8
0
15
15.5
W
Gilgamesh
Carl0Xx
Gilgamesh
10
1
11
15.5
L
0
9
2
0.11
L
0
9
2
0.11
L
Medusa
cblx74
Medusa
2
5
0
0.4
W
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,448
Damage
24,635
28,234
Taken
26,823
10,746
Mitigated
22,501
916
Healing
8,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,276
6,374
2,471
2,145
5,867
2,433
1,737
2,158
3,508
0
30,364
W
Gilgamesh
Carl0Xx
Gilgamesh
9,525
1,593
0
1,676
9,679
7,087
386
1,350
8,229
3,834
18,468
L
3,019
540
0
0
11,552
5,579
0
1,922
9,630
0
10,674
L
6,783
1,619
0
0
7,938
2,245
108
1,895
6,043
13,462
0
L
Medusa
cblx74
Medusa
10,646
5,044
0
916
8,744
2,922
288
2,368
6,376
0
25,672
W
4,834
523
0
2,361
11,277
12,981
99
2,847
8,204
17,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,178
Gold Earned
25,887
81
Minions Killed
109
2
Camps Cleared
4
443,341
Distance Traveled
554,971
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,520
852
53
5
1
166,391
2
W
Gilgamesh
8,747
875
38
4
2
195,005
1
L
Nike
5,916
592
19
2
1
156,132
3
L
Nu Wa
5,828
583
23
2
1
129,564
0
L
Medusa
6,434
643
39
4
0
157,645
2
W
Bacchus
8,620
862
18
2
1
193,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role