Player Matchup

Medusa
Medusa
ButtaBee
Medusa
Level 25
God Stats
14W - 17L
1,540 SR
Queue Stats
86W - 64L
1,457 Elo+
Party 1
Merlin
Merlin
Sushi_Chef0
Merlin
Level 37
God Stats
3W - 3L
1,706 SR
Queue Stats
92W - 95L
1,529 Elo+
Solo
Bakasura
Bakasura
Unloved Orph4n
Bakasura
Level 69
God Stats
3W - 3L
1,159 SR
Queue Stats
456W - 367L
1,532 Elo+
Party 1
Guan Yu
Guan Yu
iron man8891
Guan Yu
Level 88
God Stats
10W - 2L
1,519 SR
Queue Stats
72W - 44L
1,484 Elo+
Party 1
Bacchus
Bacchus
oTHECHINCHILLAo
Bacchus
Level 140
God Stats
23W - 21L
1,509 SR
Queue Stats
545W - 479L
1,505 Elo+
Party 1
Team Averages
Level 72
1,487 SR
1,501 Elo+

VS

Team Averages
Level 42
1,637 SR
1,476 Elo+
Scylla
Scylla
Blackninja_24_7
Scylla
Level 39
God Stats
0W - 1L
1,306 SR
Queue Stats
31W - 32L
1,351 Elo+
Party 3
Cerberus
Cerberus
Cecond1
Cerberus
Level 24
God Stats
4W - 2L
1,576 SR
Queue Stats
20W - 14L
1,499 Elo+
Party 3
Gilgamesh
Gilgamesh
SUBARU_BRZ_0810
Gilgamesh
Level 16
God Stats
3W - 3L
1,549 SR
Queue Stats
18W - 17L
1,451 Elo+
Party 2
Fenrir
Fenrir
TrillaOnPc
Fenrir
Level 41
God Stats
9W - 3L
1,996 SR
Queue Stats
112W - 79L
1,669 Elo+
Solo
Charybdis
Charybdis
korota_369
Charybdis
Level 88
God Stats
1W - 4L
1,759 SR
Queue Stats
80W - 97L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ButtaBee
Medusa
11
3 / 0 / 1
6,042
549
1,959
1,930
546
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
12
3 / 3 / 0
6,851
623
3,918
3,630
853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
12
3 / 0 / 3
6,733
612
4,132
6,147
2,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
iron man8891
Guan Yu
11
0 / 1 / 2
6,045
550
1,727
5,642
4,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 0 / 4
5,925
539
3,240
4,319
2,337
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,200
382
714
3,319
830
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Cecond1
Cerberus
10
1 / 2 / 0
5,767
524
3,197
6,477
1,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
SUBARU_BRZ_0810
Gilgamesh
7
0 / 2 / 0
4,455
405
610
4,003
2,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
TrillaOnPc
Fenrir
10
3 / 3 / 1
6,415
583
4,030
9,028
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
korota_369
Charybdis
8
0 / 3 / 0
4,616
420
470
4,734
1,205
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
12
Kills
4
4
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Medusa
ButtaBee
Medusa
3
0
1
3.5
L
Cerberus
Cecond1
Cerberus
1
2
0
0.5
L
Gilgamesh
SUBARU_BRZ_0810
Gilgamesh
0
2
0
0
W
Merlin
3
3
0
1
L
Fenrir
TrillaOnPc
Fenrir
3
3
1
1.17
W
Bakasura
3
0
3
4.5
W
Guan Yu
iron man8891
Guan Yu
0
1
2
1
L
Charybdis
korota_369
Charybdis
0
3
0
0
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,976
Damage
9,021
21,668
Taken
27,561
10,965
Mitigated
9,204
6,760
Healing
6,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
714
219
0
659
3,319
830
0
1,581
1,528
8,180
0
W
Medusa
ButtaBee
Medusa
1,959
596
0
0
1,930
546
343
0
1,890
0
35,048
L
Cerberus
Cecond1
Cerberus
3,197
568
0
2,239
6,477
1,928
0
317
5,511
28,063
0
L
Gilgamesh
SUBARU_BRZ_0810
Gilgamesh
610
115
0
407
4,003
2,005
0
1,108
2,869
1,573
6,683
W
Merlin
3,918
71
0
351
3,630
853
331
158
3,472
35,363
0
L
Fenrir
TrillaOnPc
Fenrir
4,030
691
0
2,386
9,028
3,236
0
2,109
6,239
0
36,683
W
Bakasura
4,132
2,521
0
3,736
6,147
2,606
791
598
5,549
0
37,446
W
Guan Yu
iron man8891
Guan Yu
1,727
355
102
1,972
5,642
4,623
250
2,765
2,877
0
28,706
L
Charybdis
korota_369
Charybdis
470
367
0
965
4,734
1,205
0
1,685
3,023
0
20,416
W
3,240
346
42
557
4,319
2,337
29
390
3,829
17,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,596
Gold Earned
25,453
307
Minions Killed
219
0
Camps Cleared
0
1,030,294
Distance Traveled
999,548
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,200
382
14
1
0
169,950
3
W
Medusa
6,042
549
62
6
0
200,184
0
L
Cerberus
5,767
524
62
6
0
194,702
1
L
Gilgamesh
4,455
405
30
3
0
199,713
4
W
Merlin
6,851
623
77
7
0
204,730
2
L
Fenrir
6,415
583
70
6
0
218,391
6
W
Bakasura
6,733
612
80
7
0
221,143
5
W
Guan Yu
6,045
550
62
6
0
197,726
4
L
Charybdis
4,616
420
43
4
0
216,792
5
W
Bacchus
5,925
539
26
2
0
206,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role