Player Matchup

Arachne
Arachne
 
Arachne
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Pacm3ns
Charybdis
Level 127
God Stats
7W - 12L
1,377 SR
Queue Stats
326W - 316L
1,418 Elo+
Solo
Bellona
Bellona
Suleś
Bellona
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,461 Elo+
Solo
Neith
Neith
TuRnErrrr
Neith
Level 129
God Stats
28W - 14L
1,587 SR
Queue Stats
214W - 213L
1,454 Elo+
Party 1
Team Averages
Level 113
1,493 SR
1,467 Elo+

VS

Team Averages
Level 82
1,431 SR
1,415 Elo+
Guan Yu
Guan Yu
Astrolñ
Guan Yu
Level 64
God Stats
3W - 5L
1,410 SR
Queue Stats
71W - 108L
1,389 Elo+
Party 2
Gilgamesh
Gilgamesh
Danishowman
Gilgamesh
Level 119
God Stats
16W - 8L
1,577 SR
Queue Stats
443W - 495L
1,376 Elo+
Party 2
Kuzenbo
Kuzenbo
Efraoh
Kuzenbo
Level 94
God Stats
2W - 0L
1,487 SR
Queue Stats
73W - 83L
1,401 Elo+
Party 2
Charybdis
Charybdis
Glejdur
Charybdis
Level 106
God Stats
6W - 10L
1,506 SR
Queue Stats
154W - 153L
1,465 Elo+
Solo
Hades
Hades
IVANOTRON
Hades
Level 29
God Stats
2W - 4L
1,175 SR
Queue Stats
13W - 14L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 0 / 0
5,806
581
2,303
3,449
1,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
 
Hera
9
0 / 2 / 0
5,278
528
2,933
3,255
1,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Pacm3ns
Charybdis
7
2 / 3 / 2
5,179
518
1,846
8,166
1,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Suleś
Bellona
8
0 / 3 / 1
4,803
480
3,988
7,320
6,543
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
TuRnErrrr
Neith
10
4 / 0 / 3
6,186
619
9,032
4,095
1,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Astrolñ
Guan Yu
10
5 / 0 / 1
5,967
597
3,295
8,221
3,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
Danishowman
Gilgamesh
11
1 / 0 / 0
6,254
625
1,776
4,569
2,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Efraoh
Kuzenbo
7
0 / 2 / 3
4,776
478
1,511
7,848
4,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Glejdur
Charybdis
8
1 / 4 / 2
4,919
492
3,486
6,715
1,316
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hades
IVANOTRON
Hades
10
1 / 1 / 3
5,879
588
2,893
5,164
1,923
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
7
Kills
8
8
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
0
0
1
L
Hera
 
Hera
0
2
0
0
W
Guan Yu
Astrolñ
Guan Yu
5
0
1
5.5
W
Gilgamesh
Danishowman
Gilgamesh
1
0
0
1
W
Kuzenbo
Efraoh
Kuzenbo
0
2
3
0.75
W
Charybdis
Glejdur
Charybdis
1
4
2
0.5
W
Hades
IVANOTRON
Hades
1
1
3
2.5
L
Charybdis
Pacm3ns
Charybdis
2
3
2
1
L
Bellona
Suleś
Bellona
0
3
1
0.17
L
Neith
TuRnErrrr
Neith
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,102
Damage
12,961
26,285
Taken
32,517
12,094
Mitigated
13,869
8,693
Healing
11,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,303
1,665
0
1,959
3,449
1,304
0
0
3,449
0
31,818
L
Hera
 
Hera
2,933
928
0
785
3,255
1,269
0
58
3,197
28,885
0
W
Guan Yu
Astrolñ
Guan Yu
3,295
449
313
3,287
8,221
3,688
107
926
7,295
0
26,153
W
Gilgamesh
Danishowman
Gilgamesh
1,776
349
0
2,123
4,569
2,760
214
1,443
3,126
0
35,355
W
Kuzenbo
Efraoh
Kuzenbo
1,511
778
0
1,337
7,848
4,182
0
0
7,848
10,137
0
W
Charybdis
Glejdur
Charybdis
3,486
1,845
0
1,772
6,715
1,316
0
0
6,715
0
20,350
W
Hades
IVANOTRON
Hades
2,893
972
124
2,495
5,164
1,923
807
564
4,600
25,735
0
L
Charybdis
Pacm3ns
Charybdis
1,846
616
0
1,410
8,166
1,879
0
975
7,191
0
10,332
L
Bellona
Suleś
Bellona
3,988
1,518
139
1,092
7,320
6,543
120
2,897
4,423
0
19,612
L
Neith
TuRnErrrr
Neith
9,032
3,753
0
3,308
4,095
1,099
674
474
3,621
0
38,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,252
Gold Earned
27,795
256
Minions Killed
238
0
Camps Cleared
0
963,225
Distance Traveled
969,381
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,806
581
71
7
0
236,526
2
L
Hera
5,278
528
64
6
0
167,115
4
W
Guan Yu
5,967
597
46
5
0
213,514
3
W
Gilgamesh
6,254
625
75
8
0
182,754
4
W
Kuzenbo
4,776
478
14
1
0
199,714
2
W
Charybdis
4,919
492
42
4
0
188,918
5
W
Hades
5,879
588
61
6
0
184,481
1
L
Charybdis
5,179
518
14
1
0
183,701
3
L
Bellona
4,803
480
34
3
0
188,077
1
L
Neith
6,186
619
73
7
0
187,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role