Player Matchup

Persephone
Persephone
Jam3s2002
Persephone
Level 108
God Stats
5W - 3L
1,581 SR
Queue Stats
22W - 16L
1,522 Elo+
Solo
Hel
Hel
Marcy Pjs
Hel
Level 126
God Stats
3W - 0L
1,800 SR
Queue Stats
80W - 69L
1,432 Elo+
Solo
Neith
Neith
Segasonic3308
Neith
Level 64
God Stats
126W - 142L
1,393 SR
Queue Stats
375W - 433L
1,369 Elo+
Solo
Merlin
Merlin
Ziurvi
Merlin
Level 99
God Stats
52W - 46L
1,648 SR
Queue Stats
167W - 171L
1,549 Elo+
Solo
Charybdis
Charybdis
eu20ferrar
Charybdis
Level 144
God Stats
2W - 1L
1,294 SR
Queue Stats
31W - 36L
1,397 Elo+
Solo
Team Averages
Level 108
1,543 SR
1,454 Elo+

VS

Team Averages
Level 94
1,518 SR
1,482 Elo+
Poseidon
Poseidon
 
Poseidon
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
 
Chernobog
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Clabeese
Discordia
Level 31
God Stats
1W - 2L
1,512 SR
Queue Stats
8W - 8L
1,553 Elo+
Solo
Cthulhu
Cthulhu
JEZUSDaAlMytE21
Cthulhu
Level 121
God Stats
13W - 13L
1,589 SR
Queue Stats
386W - 365L
1,508 Elo+
Party 1
Thanatos
Thanatos
Xx DCxFAMOUS xX
Thanatos
Level 39
God Stats
0W - 1L
1,490 SR
Queue Stats
26W - 30L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Jam3s2002
Persephone
18
8 / 1 / 13
11,691
1,169
17,270
12,921
5,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 4 / 13
10,794
1,079
9,385
12,450
7,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 0 / 1
8,466
847
1,373
1,466
526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
Ziurvi
Merlin
18
6 / 0 / 11
11,219
1,122
17,707
10,808
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
eu20ferrar
Charybdis
17
9 / 3 / 7
10,904
1,090
13,120
12,475
5,620
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

284

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
2 / 4 / 3
10,165
1,017
9,819
10,362
3,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
 
Chernobog
15
0 / 8 / 5
9,034
903
8,665
15,371
6,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
Clabeese
Discordia
15
0 / 3 / 4
9,014
901
8,602
8,752
3,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 2 / 4
10,940
1,094
11,489
14,594
17,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
15
2 / 11 / 2
9,267
927
8,213
15,707
5,584
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
26
28
Kills
8
8
Deaths
28
45
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
4
3
0.88
L
Chernobog
 
Chernobog
0
8
5
0.31
L
Discordia
Clabeese
Discordia
0
3
4
0.67
L
4
2
4
3
W
Persephone
Jam3s2002
Persephone
8
1
13
14.5
W
5
4
13
2.88
W
0
0
1
0.5
L
Thanatos
2
11
2
0.27
W
Merlin
Ziurvi
Merlin
6
0
11
11.5
W
Charybdis
eu20ferrar
Charybdis
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,855
Damage
46,788
50,120
Taken
64,786
23,956
Mitigated
35,951
19,156
Healing
6,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
9,819
1,127
0
273
10,362
3,419
0
7,790
2,572
44,173
0
L
Chernobog
 
Chernobog
8,665
4,310
0
80
15,371
6,288
0
12,606
2,765
0
20,549
L
Discordia
Clabeese
Discordia
8,602
410
94
711
8,752
3,629
0
4,949
3,803
22,231
0
L
11,489
677
383
1,374
14,594
17,031
0
7,833
6,761
22,384
0
W
Persephone
Jam3s2002
Persephone
17,270
105
0
873
12,921
5,411
0
7,065
5,855
27,732
0
W
9,385
304
7,381
5,925
12,450
7,865
0
9,366
3,084
21,101
0
W
1,373
370
40
474
1,466
526
0
973
493
0
9,940
L
Thanatos
8,213
1,752
0
3,543
15,707
5,584
0
11,184
4,523
0
15,183
W
Merlin
Ziurvi
Merlin
17,707
792
0
3,566
10,808
4,534
0
5,197
5,611
41,083
0
W
Charybdis
eu20ferrar
Charybdis
13,120
5,701
0
897
12,475
5,620
0
7,308
5,167
0
34,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,074
Gold Earned
48,420
190
Minions Killed
166
5
Camps Cleared
6
875,975
Distance Traveled
851,159
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,165
1,017
63
6
2
173,576
0
L
Chernobog
9,034
903
26
3
1
155,465
0
L
Discordia
9,014
901
27
3
1
165,596
0
L
Cthulhu
10,940
1,094
28
3
2
161,432
0
W
Persephone
11,691
1,169
26
3
1
213,621
0
W
Hel
10,794
1,079
29
3
1
180,487
0
W
Neith
8,466
847
26
3
0
81,920
2
L
Thanatos
9,267
927
22
2
0
195,090
0
W
Merlin
11,219
1,122
57
6
1
229,738
0
W
Charybdis
10,904
1,090
52
5
2
170,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role