Player Matchup

Baba Yaga
Baba Yaga
HuntrFrnkln0211
Baba Yaga
Level 81
God Stats
4W - 9L
1,313 SR
Queue Stats
281W - 331L
1,343 Elo+
Solo
Ra
Ra
InfernoGlaveus
Ra
Level 60
God Stats
2W - 2L
1,383 SR
Queue Stats
14W - 21L
1,322 Elo+
Solo
Charybdis
Charybdis
jakku01
Charybdis
Level 49
God Stats
10W - 13L
1,517 SR
Queue Stats
64W - 95L
1,309 Elo+
Solo
Team Averages
Level 63
1,404 SR
1,325 Elo+

VS

Team Averages
Level 53
1,424 SR
1,324 Elo+
Ares
Ares
Bras2dagrass
Ares
Level 25
God Stats
46W - 75L
1,379 SR
Queue Stats
61W - 106L
1,277 Elo+
Party 1
Ah Puch
Ah Puch
Envy2ndSin
Ah Puch
Level 103
God Stats
95W - 99L
1,503 SR
Queue Stats
177W - 260L
1,387 Elo+
Party 1
Charybdis
Charybdis
kirurg-liev
Charybdis
Level 31
God Stats
4W - 9L
1,391 SR
Queue Stats
91W - 126L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
HuntrFrnkln0211
Baba Yaga
15
4 / 2 / 15
11,758
735
15,325
11,773
8,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 6 / 10
10,332
646
5,132
15,097
13,130
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
jakku01
Charybdis
17
16 / 6 / 4
13,452
841
24,466
13,628
8,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 7
9,695
606
4,150
19,128
10,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Envy2ndSin
Ah Puch
16
10 / 5 / 2
12,445
778
20,290
19,659
8,357
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
kirurg-liev
Charybdis
12
3 / 9 / 5
9,976
624
7,664
17,567
6,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
21
Kills
13
14
Deaths
22
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
8
7
0.44
L
Ah Puch
Envy2ndSin
Ah Puch
10
5
2
2.2
W
Baba Yaga
HuntrFrnkln0211
Baba Yaga
4
2
15
5.75
W
1
6
10
1
W
Charybdis
jakku01
Charybdis
16
6
4
3
L
Charybdis
kirurg-liev
Charybdis
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,923
Damage
32,104
40,498
Taken
56,354
29,894
Mitigated
25,180
7,429
Healing
9,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,150
0
0
0
19,128
10,737
0
5,443
13,685
20,132
0
L
Ah Puch
Envy2ndSin
Ah Puch
20,290
656
435
7,857
19,659
8,357
368
7,872
11,787
60,930
0
W
Baba Yaga
HuntrFrnkln0211
Baba Yaga
15,325
581
144
2,179
11,773
8,398
1,301
6,861
4,027
35,914
0
W
5,132
749
1,425
3,428
15,097
13,130
379
10,958
4,139
39,079
0
W
Charybdis
jakku01
Charybdis
24,466
13,846
0
253
13,628
8,366
633
7,629
5,999
0
48,809
L
Charybdis
kirurg-liev
Charybdis
7,664
4,416
0
770
17,567
6,086
43
7,534
10,033
0
22,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,542
Gold Earned
32,116
185
Minions Killed
167
8
Camps Cleared
4
820,995
Distance Traveled
743,617
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,695
606
28
2
0
255,533
1
L
Ah Puch
12,445
778
105
7
4
274,277
2
W
Baba Yaga
11,758
735
54
3
1
302,157
1
W
Ra
10,332
646
65
4
4
276,733
2
W
Charybdis
13,452
841
66
4
3
242,105
3
L
Charybdis
9,976
624
34
2
0
213,807
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role