Player Matchup

Loki
Loki
LuIIr
Loki
Level 146
God Stats
9W - 6L
1,720 SR
Queue Stats
42W - 31L
1,662 Elo+
Party 2
Osiris
Osiris
SirL4ncevrot
Osiris
Level 86
God Stats
1W - 1L
1,765 SR
Queue Stats
12W - 8L
1,695 Elo+
Party 2
Hou Yi
Hou Yi
Vampíran
Hou Yi
Level 134
God Stats
84W - 57L
1,623 SR
Queue Stats
243W - 227L
1,543 Elo+
Party 2
Eset
Eset
hmood17
Eset
Level 109
God Stats
0W - 2L
1,293 SR
Queue Stats
454W - 422L
1,564 Elo+
Party 1
Fafnir
Fafnir
mans20
Fafnir
Level 122
God Stats
8W - 6L
1,726 SR
Queue Stats
413W - 390L
1,576 Elo+
Party 1
Team Averages
Level 119
1,625 SR
1,608 Elo+

VS

Team Averages
Level 120
1,628 SR
1,585 Elo+
Charybdis
Charybdis
TIMOTHY21
Charybdis
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
180W - 146L
1,756 Elo+
Party 3
Jormungandr
Jormungandr
ToxicBiscu1t
Jormungandr
Level 65
God Stats
9W - 4L
1,561 SR
Queue Stats
31W - 26L
1,546 Elo+
Party 3
Bellona
Bellona
hamza0867
Bellona
Level 158
God Stats
6W - 4L
1,751 SR
Queue Stats
306W - 292L
1,539 Elo+
Solo
Baron Samedi
Baron Samedi
minMaximilian
Baron Samedi
Level 106
God Stats
45W - 24L
1,676 SR
Queue Stats
402W - 395L
1,568 Elo+
Party 3
Sobek
Sobek
rodrikong
Sobek
Level 119
God Stats
3W - 2L
1,651 SR
Queue Stats
337W - 301L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
LuIIr
Loki
20
7 / 8 / 2
12,666
507
15,003
18,233
8,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
18
1 / 3 / 3
11,364
455
11,911
20,266
23,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hou Yi
Vampíran
Hou Yi
19
4 / 9 / 5
12,625
505
16,353
23,328
9,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
hmood17
Eset
17
3 / 6 / 3
10,874
435
13,236
17,481
8,432
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
mans20
Fafnir
16
2 / 8 / 7
11,092
444
9,326
30,988
44,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
TIMOTHY21
Charybdis
20
6 / 6 / 8
14,469
579
12,538
18,270
6,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
ToxicBiscu1t
Jormungandr
20
4 / 3 / 10
14,482
579
16,926
23,167
21,164
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
hamza0867
Bellona
20
7 / 6 / 9
14,743
590
12,286
25,603
16,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
minMaximilian
Baron Samedi
20
13 / 1 / 13
15,610
624
33,457
17,122
12,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
rodrikong
Sobek
18
4 / 2 / 24
13,537
541
11,789
30,969
38,496
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
98
17
Kills
34
34
Deaths
18
20
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Loki
LuIIr
Loki
7
8
2
1
L
Osiris
1
3
3
0.83
W
Charybdis
TIMOTHY21
Charybdis
6
6
8
1.67
W
Jormungandr
ToxicBiscu1t
Jormungandr
4
3
10
3
L
Hou Yi
Vampíran
Hou Yi
4
9
5
0.72
W
Bellona
hamza0867
Bellona
7
6
9
1.92
L
Eset
hmood17
Eset
3
6
3
0.75
L
Fafnir
mans20
Fafnir
2
8
7
0.69
W
Baron Samedi
minMaximilian
Baron Samedi
13
1
13
19.5
W
Sobek
rodrikong
Sobek
4
2
24
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,829
Damage
86,996
110,296
Taken
115,131
94,195
Mitigated
95,233
19,664
Healing
45,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
LuIIr
Loki
15,003
3,262
0
2,504
18,233
8,499
0
8,382
9,851
0
106,927
L
Osiris
11,911
3,694
0
2,641
20,266
23,655
1,692
13,810
6,456
0
70,340
W
Charybdis
TIMOTHY21
Charybdis
12,538
7,391
0
6,393
18,270
6,906
6,392
4,551
13,719
0
135,139
W
Jormungandr
ToxicBiscu1t
Jormungandr
16,926
2,060
0
6,385
23,167
21,164
788
5,103
16,944
100,486
0
L
Hou Yi
Vampíran
Hou Yi
16,353
11,178
0
5,371
23,328
9,123
658
7,549
15,779
0
96,323
W
Bellona
hamza0867
Bellona
12,286
5,909
0
4,251
25,603
16,593
2,455
3,358
22,096
0
123,287
L
Eset
hmood17
Eset
13,236
1,024
935
4,345
17,481
8,432
0
12,579
4,902
93,504
0
L
Fafnir
mans20
Fafnir
9,326
2,213
0
3,868
30,988
44,486
0
19,903
11,085
22,599
0
W
Baron Samedi
minMaximilian
Baron Samedi
33,457
2,997
8,609
12,788
17,122
12,074
2,091
4,605
12,079
115,726
0
W
Sobek
rodrikong
Sobek
11,789
1,298
0
7,053
30,969
38,496
436
7,981
22,372
27,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,621
Gold Earned
72,841
632
Minions Killed
651
0
Camps Cleared
0
2,132,792
Distance Traveled
2,332,465
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,666
507
150
6
0
446,639
5
L
Osiris
11,364
455
142
6
0
443,161
3
W
Charybdis
14,469
579
158
6
0
414,626
5
W
Jormungandr
14,482
579
161
6
0
425,561
2
L
Hou Yi
12,625
505
166
7
0
361,913
0
W
Bellona
14,743
590
143
6
0
485,768
4
L
Eset
10,874
435
148
6
0
442,591
8
L
Fafnir
11,092
444
26
1
0
438,488
5
W
Baron Samedi
15,610
624
160
6
0
503,745
6
W
Sobek
13,537
541
29
1
0
502,765
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role