Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BlurryFace3759
Morgan Le Fay
Level 68
God Stats
24W - 36L
1,475 SR
Queue Stats
214W - 272L
1,408 Elo+
Solo
Bellona
Bellona
Damian Rdz Tx
Bellona
Level 67
God Stats
0W - 1L
1,395 SR
Queue Stats
21W - 21L
1,539 Elo+
Solo
Team Averages
Level 98
1,457 SR
1,482 Elo+

VS

Team Averages
Level 103
1,559 SR
1,583 Elo+
Horus
Horus
DripGotDat
Horus
Level 123
God Stats
5W - 0L
1,633 SR
Queue Stats
38W - 22L
1,589 Elo+
Party 1
Medusa
Medusa
TenguKing13
Medusa
Level 157
God Stats
2W - 1L
1,510 SR
Queue Stats
96W - 82L
1,466 Elo+
Solo
Discordia
Discordia
X_BlackBroly_X
Discordia
Level 28
God Stats
2W - 0L
1,536 SR
Queue Stats
141W - 62L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
1 / 5 / 7
7,904
659
6,142
10,864
2,460
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
BlurryFace3759
Morgan Le Fay
10
2 / 9 / 5
7,874
656
10,345
11,434
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
12
4 / 5 / 4
8,994
750
8,582
15,746
12,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
1 / 3 / 14
8,398
700
6,242
13,430
13,514
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
13
11 / 4 / 7
10,272
856
13,322
12,092
4,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
X_BlackBroly_X
Discordia
14
7 / 2 / 10
9,675
806
13,916
10,609
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
7
Kills
19
19
Deaths
9
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
5
7
0.9
L
Morgan Le Fay
BlurryFace3759
Morgan Le Fay
2
9
5
0.5
L
Bellona
4
5
4
1.2
W
Horus
1
3
14
2.67
W
Medusa
11
4
7
3.63
W
Discordia
X_BlackBroly_X
Discordia
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,069
Damage
33,480
38,044
Taken
36,131
17,553
Mitigated
21,825
6,117
Healing
14,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,142
3,279
216
1,524
10,864
2,460
0
4,851
6,013
0
25,509
L
Morgan Le Fay
BlurryFace3759
Morgan Le Fay
10,345
1,024
134
783
11,434
2,810
0
4,027
7,407
24,640
0
L
Bellona
8,582
2,221
692
2,768
15,746
12,283
0
5,038
10,708
0
18,831
W
Horus
6,242
2,260
1,541
6,787
13,430
13,514
193
3,308
9,061
0
14,147
W
Medusa
13,322
5,917
0
3,986
12,092
4,561
2,462
5,607
6,108
0
39,976
W
Discordia
X_BlackBroly_X
Discordia
13,916
1,234
0
1,983
10,609
3,750
644
2,368
8,064
44,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,772
Gold Earned
28,345
102
Minions Killed
134
3
Camps Cleared
6
601,243
Distance Traveled
659,541
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,904
659
42
4
0
201,886
3
L
Morgan Le Fay
7,874
656
39
3
3
178,465
2
L
Bellona
8,994
750
21
2
0
220,892
3
W
Horus
8,398
700
11
1
0
225,312
0
W
Medusa
10,272
856
56
5
1
211,376
3
W
Discordia
9,675
806
67
6
5
222,853
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role