Player Matchup

Anubis
Anubis
 
Anubis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
HeathenPlays
Charybdis
Level 63
God Stats
2W - 5L
1,408 SR
Queue Stats
533W - 539L
1,389 Elo+
Solo
Da Ji
Da Ji
Milesthumbs
Da Ji
Level 109
God Stats
5W - 5L
1,525 SR
Queue Stats
152W - 156L
1,464 Elo+
Solo
King Arthur
King Arthur
Short_Shot_
King Arthur
Level 121
God Stats
4W - 7L
1,418 SR
Queue Stats
221W - 235L
1,479 Elo+
Party 1
Scylla
Scylla
SmithCraft
Scylla
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,512 Elo+
Solo
Team Averages
Level 86
1,470 SR
1,469 Elo+

VS

Team Averages
Level 107
1,467 SR
1,441 Elo+
Merlin
Merlin
Allan97
Merlin
Level 109
God Stats
3W - 2L
1,476 SR
Queue Stats
27W - 47L
1,381 Elo+
Party 2
Danzaburou
Danzaburou
Ganicus5789
Danzaburou
Level 76
God Stats
9W - 2L
1,422 SR
Queue Stats
21W - 37L
1,317 Elo+
Party 2
Hercules
Hercules
Jim4321
Hercules
Level 148
God Stats
4W - 5L
1,090 SR
Queue Stats
65W - 70L
1,460 Elo+
Party 2
Ravana
Ravana
StrangerBull
Ravana
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,574 Elo+
Solo
Cthulhu
Cthulhu
TheCornChili
Cthulhu
Level 108
God Stats
5W - 0L
1,847 SR
Queue Stats
210W - 196L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 4 / 0
5,242
524
3,282
7,558
3,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
HeathenPlays
Charybdis
9
1 / 4 / 5
5,527
553
3,541
6,224
1,287
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 2 / 1
5,786
579
3,408
5,906
2,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Short_Shot_
King Arthur
9
4 / 4 / 2
5,828
583
3,013
5,892
1,709
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
SmithCraft
Scylla
7
0 / 7 / 0
4,478
448
1,118
5,645
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Allan97
Merlin
10
2 / 1 / 6
6,031
603
2,809
3,752
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Ganicus5789
Danzaburou
9
7 / 3 / 2
6,316
632
4,166
5,336
1,355
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Jim4321
Hercules
10
4 / 2 / 8
6,269
627
4,351
9,170
5,206
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ravana
11
4 / 2 / 6
6,257
626
4,749
4,490
1,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
TheCornChili
Cthulhu
11
4 / 0 / 1
6,605
661
5,173
6,197
3,836
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
8
Kills
21
21
Deaths
8
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
4
0
0
W
Merlin
Allan97
Merlin
2
1
6
5
W
Danzaburou
Ganicus5789
Danzaburou
7
3
2
2.67
L
Charybdis
HeathenPlays
Charybdis
1
4
5
0.88
W
Hercules
Jim4321
Hercules
4
2
8
4
L
3
2
1
1.75
L
King Arthur
Short_Shot_
King Arthur
4
4
2
1.25
L
Scylla
SmithCraft
Scylla
0
7
0
0
W
Ravana
4
2
6
3.5
W
Cthulhu
TheCornChili
Cthulhu
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,362
Damage
21,248
31,225
Taken
28,945
10,517
Mitigated
13,067
7,447
Healing
9,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,282
538
0
3,254
7,558
3,916
76
4,769
2,789
29,043
0
W
Merlin
Allan97
Merlin
2,809
291
0
540
3,752
1,023
575
515
3,151
29,021
0
W
Danzaburou
Ganicus5789
Danzaburou
4,166
1,609
0
1,813
5,336
1,355
1,070
0
5,336
0
22,681
L
Charybdis
HeathenPlays
Charybdis
3,541
1,537
0
1,684
6,224
1,287
0
0
6,224
0
22,425
W
Hercules
Jim4321
Hercules
4,351
1,408
197
3,269
9,170
5,206
0
483
8,653
0
12,778
L
3,408
1,052
0
1,518
5,906
2,265
0
813
4,991
0
28,462
L
King Arthur
Short_Shot_
King Arthur
3,013
471
0
991
5,892
1,709
0
608
5,225
0
19,780
L
Scylla
SmithCraft
Scylla
1,118
74
0
0
5,645
1,340
76
1,293
4,014
13,978
0
W
Ravana
4,749
1,188
0
1,853
4,490
1,647
0
0
4,490
0
28,339
W
Cthulhu
TheCornChili
Cthulhu
5,173
559
0
1,852
6,197
3,836
206
3,282
2,915
31,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,861
Gold Earned
31,478
234
Minions Killed
255
0
Camps Cleared
0
838,291
Distance Traveled
980,080
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,242
524
63
6
0
168,663
0
W
Merlin
6,031
603
56
6
0
191,588
1
W
Danzaburou
6,316
632
47
5
0
189,480
1
L
Charybdis
5,527
553
46
5
0
160,048
1
W
Hercules
6,269
627
14
1
0
206,955
2
L
Da Ji
5,786
579
62
6
0
194,858
2
L
King Arthur
5,828
583
31
3
0
163,606
4
L
Scylla
4,478
448
32
3
0
151,116
1
W
Ravana
6,257
626
61
6
0
203,406
1
W
Cthulhu
6,605
661
77
8
0
188,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role