Player Matchup

Tiamat
Tiamat
Epouvante
Tiamat
Level 35
God Stats
8W - 12L
1,463 SR
Queue Stats
109W - 143L
1,436 Elo+
Solo
Achilles
Achilles
Renzô
Achilles
Level 125
God Stats
8W - 14L
1,372 SR
Queue Stats
147W - 152L
1,498 Elo+
Solo
Cthulhu
Cthulhu
bigibigblue
Cthulhu
Level 84
God Stats
7W - 2L
1,829 SR
Queue Stats
224W - 214L
1,578 Elo+
Solo
Thanatos
Thanatos
eighteenmilla
Thanatos
Level 58
God Stats
31W - 37L
1,510 SR
Queue Stats
230W - 229L
1,509 Elo+
Solo
Rama
Rama
suimaa
Rama
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 70
1,535 SR
1,504 Elo+

VS

Team Averages
Level 99
1,434 SR
1,511 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Banapes777
Ravana
Level 53
God Stats
6W - 7L
1,539 SR
Queue Stats
362W - 340L
1,540 Elo+
Solo
Charybdis
Charybdis
Darazul
Charybdis
Level 100
God Stats
1W - 4L
1,185 SR
Queue Stats
421W - 369L
1,569 Elo+
Solo
Cthulhu
Cthulhu
Sgtchezguy
Cthulhu
Level 101
God Stats
1W - 2L
1,239 SR
Queue Stats
188W - 198L
1,477 Elo+
Solo
Zeus
Zeus
Vygotsky
Zeus
Level 152
God Stats
1W - 2L
1,705 SR
Queue Stats
174W - 180L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Epouvante
Tiamat
9
0 / 6 / 2
5,137
467
3,592
9,076
4,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Renzô
Achilles
11
1 / 3 / 1
5,764
524
3,251
7,421
2,748
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
bigibigblue
Cthulhu
8
0 / 3 / 2
5,253
478
2,617
7,180
4,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
eighteenmilla
Thanatos
12
7 / 2 / 0
7,255
660
4,101
6,770
2,263
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
suimaa
Rama
7
0 / 3 / 1
4,454
405
2,499
5,539
1,234
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
3 / 2 / 0
6,956
632
3,613
4,848
4,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
Banapes777
Ravana
12
3 / 0 / 8
7,418
674
4,645
5,638
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Darazul
Charybdis
10
2 / 1 / 3
5,815
529
3,978
3,591
766
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Sgtchezguy
Cthulhu
10
1 / 2 / 7
6,468
588
2,866
9,525
6,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
13
8 / 3 / 2
7,463
678
7,395
6,610
2,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
8
Kills
17
17
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
2
0
1.5
W
Ravana
Banapes777
Ravana
3
0
8
7
W
Charybdis
Darazul
Charybdis
2
1
3
3.5
L
Tiamat
Epouvante
Tiamat
0
6
2
0.17
L
Achilles
Renzô
Achilles
1
3
1
0.5
W
Cthulhu
Sgtchezguy
Cthulhu
1
2
7
2.25
W
Zeus
8
3
2
3
L
Cthulhu
bigibigblue
Cthulhu
0
3
2
0.33
L
Thanatos
eighteenmilla
Thanatos
7
2
0
3.5
L
Rama
suimaa
Rama
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,060
Damage
22,497
35,986
Taken
30,212
14,691
Mitigated
15,546
13,634
Healing
8,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
3,613
1,993
0
1,647
4,848
4,150
130
0
4,848
0
27,430
W
Ravana
Banapes777
Ravana
4,645
1,840
0
2,988
5,638
2,364
231
438
5,200
0
38,107
W
Charybdis
Darazul
Charybdis
3,978
2,304
0
994
3,591
766
1,505
769
2,822
0
31,052
L
Tiamat
Epouvante
Tiamat
3,592
687
0
2,131
9,076
4,201
0
5,693
3,070
22,475
0
L
Achilles
Renzô
Achilles
3,251
1,726
0
2,927
7,421
2,748
0
0
6,990
0
25,716
W
Cthulhu
Sgtchezguy
Cthulhu
2,866
690
19
2,067
9,525
6,259
168
2,189
7,336
21,545
0
W
Zeus
7,395
1,713
0
1,237
6,610
2,007
846
2,813
3,797
36,448
0
L
Cthulhu
bigibigblue
Cthulhu
2,617
202
0
1,070
7,180
4,245
0
2,057
5,091
15,440
0
L
Thanatos
eighteenmilla
Thanatos
4,101
478
0
6,079
6,770
2,263
25
853
5,841
0
38,585
L
Rama
suimaa
Rama
2,499
1,856
0
1,427
5,539
1,234
0
1,273
4,266
0
16,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,863
Gold Earned
34,120
220
Minions Killed
336
0
Camps Cleared
0
1,067,595
Distance Traveled
999,184
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,956
632
70
6
0
178,735
1
W
Ravana
7,418
674
84
8
0
238,478
0
W
Charybdis
5,815
529
81
7
0
183,056
5
L
Tiamat
5,137
467
32
3
0
189,363
0
L
Achilles
5,764
524
59
5
0
228,059
2
W
Cthulhu
6,468
588
29
3
0
208,310
0
W
Zeus
7,463
678
72
7
0
190,605
2
L
Cthulhu
5,253
478
20
2
0
218,163
3
L
Thanatos
7,255
660
75
7
0
237,855
1
L
Rama
4,454
405
34
3
0
194,155
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role