Player Matchup

Ravana
Ravana
CrackBaggy
Ravana
Level 122
God Stats
8W - 5L
1,317 SR
Queue Stats
676W - 619L
1,559 Elo+
Solo
Cthulhu
Cthulhu
MrRainydayz
Cthulhu
Level 127
God Stats
44W - 46L
1,572 SR
Queue Stats
359W - 353L
1,593 Elo+
Party 2
Artio
Artio
TBoN reN AoA
Artio
Level 69
God Stats
2W - 6L
1,582 SR
Queue Stats
98W - 107L
1,532 Elo+
Party 2
Chernobog
Chernobog
Yung-Cubb
Chernobog
Level 113
God Stats
5W - 2L
1,698 SR
Queue Stats
208W - 189L
1,538 Elo+
Solo
Hel
Hel
Zeros_revolution
Hel
Level 146
God Stats
3W - 4L
1,789 SR
Queue Stats
471W - 433L
1,554 Elo+
Solo
Team Averages
Level 115
1,592 SR
1,555 Elo+

VS

Team Averages
Level 121
1,533 SR
1,538 Elo+
Cerberus
Cerberus
BeadsMe
Cerberus
Level 98
God Stats
15W - 10L
1,603 SR
Queue Stats
451W - 412L
1,576 Elo+
Solo
Kali
Kali
Guru_btw
Kali
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 78L
1,604 Elo+
Party 1
Charybdis
Charybdis
Mistah_Gahdnah
Charybdis
Level 102
God Stats
2W - 5L
1,143 SR
Queue Stats
99W - 103L
1,401 Elo+
Party 1
Gilgamesh
Gilgamesh
YouOntheBo
Gilgamesh
Level 128
God Stats
16W - 6L
1,731 SR
Queue Stats
300W - 246L
1,631 Elo+
Party 1
Sol
Sol
xBrotherBigsbyx
Sol
Level 118
God Stats
3W - 4L
1,687 SR
Queue Stats
176W - 162L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CrackBaggy
Ravana
16
2 / 5 / 5
10,026
477
13,385
14,666
7,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
MrRainydayz
Cthulhu
16
2 / 3 / 1
10,467
498
10,255
17,378
18,935
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
3 / 3 / 8
9,753
464
8,393
19,337
21,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
Yung-Cubb
Chernobog
17
7 / 4 / 5
10,789
514
15,589
15,354
6,163
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 6 / 1
10,141
483
12,215
15,900
5,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BeadsMe
Cerberus
16
3 / 2 / 8
9,647
459
8,211
20,545
17,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
17
5 / 5 / 7
11,275
537
12,994
21,452
9,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
Mistah_Gahdnah
Charybdis
16
2 / 6 / 8
10,312
491
6,358
13,407
4,147
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
YouOntheBo
Gilgamesh
19
10 / 0 / 3
13,052
622
19,064
17,399
14,889
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 5 / 8
9,991
476
10,692
15,293
5,416
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
55
17
Kills
21
21
Deaths
18
20
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BeadsMe
Cerberus
3
2
8
3.5
L
Ravana
CrackBaggy
Ravana
2
5
5
0.9
W
Kali
5
5
7
1.7
W
Charybdis
Mistah_Gahdnah
Charybdis
2
6
8
1
L
Cthulhu
MrRainydayz
Cthulhu
2
3
1
0.83
L
3
3
8
2.33
W
Gilgamesh
YouOntheBo
Gilgamesh
10
0
3
11.5
L
Chernobog
Yung-Cubb
Chernobog
7
4
5
2.38
L
3
6
1
0.58
W
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,837
Damage
57,319
82,635
Taken
88,096
59,934
Mitigated
51,433
28,832
Healing
33,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BeadsMe
Cerberus
8,211
525
0
8,852
20,545
17,383
0
6,702
13,843
24,999
0
L
Ravana
CrackBaggy
Ravana
13,385
4,495
0
1,328
14,666
7,141
89
4,060
10,606
0
87,982
W
Kali
12,994
6,541
0
8,551
21,452
9,598
0
6,520
14,932
0
86,033
W
Charybdis
Mistah_Gahdnah
Charybdis
6,358
4,245
0
4,789
13,407
4,147
1,267
5,382
8,025
0
59,511
L
Cthulhu
MrRainydayz
Cthulhu
10,255
437
36
4,537
17,378
18,935
21
2,923
14,455
71,290
0
L
8,393
318
2,380
7,767
19,337
21,768
0
5,209
14,128
21,028
0
W
Gilgamesh
YouOntheBo
Gilgamesh
19,064
6,728
0
6,210
17,399
14,889
0
7,264
10,135
3,407
88,876
L
Chernobog
Yung-Cubb
Chernobog
15,589
9,336
0
4,776
15,354
6,163
1,625
4,463
10,891
0
79,961
L
12,215
772
2,616
5,392
15,900
5,927
574
4,133
11,767
64,853
0
W
10,692
874
0
5,516
15,293
5,416
946
8,122
7,171
63,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,176
Gold Earned
54,277
511
Minions Killed
548
0
Camps Cleared
0
1,996,527
Distance Traveled
1,909,670
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,647
459
34
2
0
397,721
6
L
Ravana
10,026
477
112
5
0
435,970
1
W
Kali
11,275
537
106
5
0
396,595
5
W
Charybdis
10,312
491
129
6
0
306,613
3
L
Cthulhu
10,467
498
142
7
0
427,529
5
L
Artio
9,753
464
26
1
0
400,989
2
W
Gilgamesh
13,052
622
169
8
0
417,983
1
L
Chernobog
10,789
514
109
5
0
364,362
6
L
Hel
10,141
483
122
6
0
367,677
4
W
Sol
9,991
476
110
5
0
390,758
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role