Player Matchup

Charybdis
Charybdis
Bazingabandit
Charybdis
Level 43
God Stats
2W - 1L
1,918 SR
Queue Stats
130W - 144L
1,533 Elo+
Solo
Kumbhakarna
Kumbhakarna
Foulegeek71
Kumbhakarna
Level 63
God Stats
4W - 5L
1,500 SR
Queue Stats
305W - 340L
1,495 Elo+
Party 2
Thanatos
Thanatos
Viixar
Thanatos
Level 45
God Stats
20W - 25L
1,452 SR
Queue Stats
231W - 261L
1,505 Elo+
Party 2
Ymir
Ymir
frilandsfluen
Ymir
Level 41
God Stats
48W - 57L
1,510 SR
Queue Stats
126W - 144L
1,522 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jmerlo10
Morgan Le Fay
Level 47
God Stats
5W - 2L
1,236 SR
Queue Stats
51W - 58L
1,492 Elo+
Solo
Team Averages
Level 48
1,523 SR
1,510 Elo+

VS

Team Averages
Level 102
1,539 SR
1,622 Elo+
Bacchus
Bacchus
ByFeTo
Bacchus
Level 112
God Stats
5W - 3L
1,702 SR
Queue Stats
156W - 98L
1,644 Elo+
Party 1
Serqet
Serqet
IHaveYouMuted_-
Serqet
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
235W - 144L
1,694 Elo+
Party 1
Vulcan
Vulcan
INmai-_-
Vulcan
Level 129
God Stats
2W - 0L
1,297 SR
Queue Stats
69W - 54L
1,617 Elo+
Party 1
Cupid
Cupid
MakimaWoofWoof
Cupid
Level 27
God Stats
2W - 1L
1,644 SR
Queue Stats
92W - 49L
1,676 Elo+
Party 1
Loki
Loki
Uniper73
Loki
Level 84
God Stats
86W - 79L
1,552 SR
Queue Stats
518W - 536L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bazingabandit
Charybdis
9
0 / 10 / 2
6,011
401
2,294
11,132
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kumbhakarna
Foulegeek71
Kumbhakarna
10
0 / 4 / 1
6,163
411
1,225
12,906
5,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Viixar
Thanatos
12
4 / 3 / 1
7,959
531
5,067
10,776
2,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 5 / 1
8,159
544
7,311
10,482
7,418
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Morgan Le Fay
jmerlo10
Morgan Le Fay
10
1 / 5 / 1
6,658
444
3,990
9,258
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ByFeTo
Bacchus
11
4 / 1 / 14
8,034
536
7,590
7,656
8,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
8 / 0 / 4
8,811
587
8,741
7,602
4,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
INmai-_-
Vulcan
14
5 / 2 / 3
8,506
567
12,088
5,888
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
10 / 2 / 5
9,144
610
10,499
7,943
2,738
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
12
0 / 4 / 3
7,363
491
3,278
8,449
2,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
8
Kills
27
27
Deaths
9
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Bazingabandit
Charybdis
0
10
2
0.1
W
Bacchus
ByFeTo
Bacchus
4
1
14
11
L
Kumbhakarna
Foulegeek71
Kumbhakarna
0
4
1
0.13
W
8
0
4
10
W
Vulcan
INmai-_-
Vulcan
5
2
3
3.25
W
10
2
5
6.25
W
Loki
0
4
3
0.38
L
Thanatos
Viixar
Thanatos
4
3
1
1.5
L
3
5
1
0.7
L
Morgan Le Fay
jmerlo10
Morgan Le Fay
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,887
Damage
42,196
54,554
Taken
37,538
20,161
Mitigated
21,596
15,291
Healing
10,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Bazingabandit
Charybdis
2,294
1,638
0
1,784
11,132
2,150
0
2,496
8,636
0
22,339
W
Bacchus
ByFeTo
Bacchus
7,590
959
0
1,187
7,656
8,955
0
2,032
5,624
21,612
0
L
Kumbhakarna
Foulegeek71
Kumbhakarna
1,225
92
0
2,782
12,906
5,155
0
6,228
6,540
20,931
0
W
8,741
2,528
0
1,491
7,602
4,870
0
2,900
4,702
0
51,810
W
Vulcan
INmai-_-
Vulcan
12,088
4,423
0
1,548
5,888
2,104
0
1,801
4,087
53,428
0
W
10,499
6,256
166
4,281
7,943
2,738
604
680
7,263
0
64,625
W
Loki
3,278
1,262
0
2,250
8,449
2,929
0
4,604
3,845
0
37,329
L
Thanatos
Viixar
Thanatos
5,067
1,077
0
7,991
10,776
2,798
0
2,408
8,025
0
35,855
L
7,311
2,308
0
1,724
10,482
7,418
469
1,641
8,620
47,987
3,666
L
Morgan Le Fay
jmerlo10
Morgan Le Fay
3,990
188
0
1,010
9,258
2,640
0
6,236
2,390
37,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,950
Gold Earned
41,858
324
Minions Killed
408
0
Camps Cleared
0
1,360,835
Distance Traveled
1,495,806
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,011
401
33
2
0
234,801
1
W
Bacchus
8,034
536
21
1
0
289,642
5
L
Kumbhakarna
6,163
411
26
2
0
307,166
1
W
Serqet
8,811
587
88
6
0
336,458
2
W
Vulcan
8,506
567
100
7
0
311,692
2
W
Cupid
9,144
610
112
7
0
254,217
4
W
Loki
7,363
491
87
6
0
303,797
6
L
Thanatos
7,959
531
70
5
0
303,419
0
L
Ymir
8,159
544
108
7
0
265,673
7
L
Morgan Le Fay
6,658
444
87
6
0
249,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role