Player Matchup

Ares
Ares
EpIIcAcEe
Ares
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 75L
1,323 Elo+
Party 1
Set
Set
LxDangrywarrior
Set
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 74L
1,328 Elo+
Party 1
Bellona
Bellona
Mozombik
Bellona
Level 20
God Stats
16W - 7L
1,730 SR
Queue Stats
38W - 31L
1,419 Elo+
Solo
Nu Wa
Nu Wa
Numericc
Nu Wa
Level 29
God Stats
52W - 37L
1,361 SR
Queue Stats
212W - 238L
1,375 Elo+
Solo
Charybdis
Charybdis
xmaoRizio
Charybdis
Level 27
God Stats
6W - 3L
1,932 SR
Queue Stats
23W - 10L
1,803 Elo+
Solo
Team Averages
Level 25
1,605 SR
1,450 Elo+

VS

Team Averages
Level 12
1,449 SR
1,365 Elo+
Fenrir
Fenrir
Falken1919
Fenrir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,368 Elo+
Solo
Yemoja
Yemoja
Rantherion
Yemoja
Level 5
God Stats
6W - 20L
1,512 SR
Queue Stats
7W - 24L
1,501 Elo+
Solo
Olorun
Olorun
SmiteGurls
Olorun
Level 14
God Stats
1W - 2L
1,513 SR
Queue Stats
5W - 6L
1,545 Elo+
Solo
King Arthur
King Arthur
Z1PPLE
King Arthur
Level 29
God Stats
2W - 2L
1,462 SR
Queue Stats
95W - 113L
1,486 Elo+
Solo
Neith
Neith
anufra420
Neith
Level 6
God Stats
39W - 33L
1,257 SR
Queue Stats
94W - 89L
924 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
2 / 2 / 6
5,653
471
2,993
7,879
4,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
3 / 2 / 1
6,329
527
5,857
7,220
3,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Mozombik
Bellona
11
6 / 0 / 0
6,969
581
7,332
8,073
5,249
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Numericc
Nu Wa
12
2 / 1 / 1
6,685
557
4,537
4,351
1,518
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
xmaoRizio
Charybdis
10
4 / 2 / 3
6,522
544
7,499
6,761
2,640
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Falken1919
Fenrir
7
0 / 3 / 1
4,672
389
2,353
8,836
2,145
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
Rantherion
Yemoja
9
1 / 2 / 2
5,640
470
3,528
7,695
3,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
SmiteGurls
Olorun
11
3 / 0 / 0
6,585
549
6,101
5,154
2,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
Z1PPLE
King Arthur
8
0 / 5 / 1
4,859
405
3,423
11,506
4,010
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
anufra420
Neith
7
2 / 7 / 1
5,282
440
5,021
7,504
1,689
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
17
Kills
6
7
Deaths
17
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
2
2
6
2.5
L
Fenrir
Falken1919
Fenrir
0
3
1
0.17
W
3
2
1
1.75
W
Bellona
Mozombik
Bellona
6
0
0
6
W
Nu Wa
Numericc
Nu Wa
2
1
1
2.5
L
Yemoja
Rantherion
Yemoja
1
2
2
1
L
Olorun
SmiteGurls
Olorun
3
0
0
3
L
King Arthur
Z1PPLE
King Arthur
0
5
1
0.1
L
Neith
anufra420
Neith
2
7
1
0.36
W
Charybdis
xmaoRizio
Charybdis
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,218
Damage
20,426
34,284
Taken
40,695
17,669
Mitigated
13,354
8,541
Healing
9,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
2,993
334
0
750
7,879
4,389
341
2,140
5,739
8,424
0
L
Fenrir
Falken1919
Fenrir
2,353
1,009
0
2,463
8,836
2,145
0
794
8,042
0
15,745
W
5,857
3,171
147
2,179
7,220
3,873
15
1,263
5,957
0
36,600
W
Bellona
Mozombik
Bellona
7,332
1,407
200
2,402
8,073
5,249
588
1,164
6,909
0
33,274
W
Nu Wa
Numericc
Nu Wa
4,537
517
0
780
4,351
1,518
1,080
2,792
1,559
41,159
0
L
Yemoja
Rantherion
Yemoja
3,528
697
445
557
7,695
3,391
42
1,725
5,970
21,772
0
L
Olorun
SmiteGurls
Olorun
6,101
2,378
107
2,067
5,154
2,119
1,190
1,664
3,490
36,913
3,790
L
King Arthur
Z1PPLE
King Arthur
3,423
445
0
2,481
11,506
4,010
0
1,720
9,786
0
16,260
L
Neith
anufra420
Neith
5,021
3,290
0
1,169
7,504
1,689
0
1,627
5,877
0
18,233
W
Charybdis
xmaoRizio
Charybdis
7,499
3,830
0
2,083
6,761
2,640
803
1,656
5,105
0
37,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,158
Gold Earned
27,038
294
Minions Killed
201
0
Camps Cleared
0
1,134,633
Distance Traveled
1,001,808
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,653
471
7
1
0
228,968
2
L
Fenrir
4,672
389
30
3
0
201,283
2
W
Set
6,329
527
72
6
0
235,392
0
W
Bellona
6,969
581
69
6
0
240,151
0
W
Nu Wa
6,685
557
79
7
0
216,340
0
L
Yemoja
5,640
470
31
3
0
205,996
0
L
Olorun
6,585
549
85
7
0
199,506
3
L
King Arthur
4,859
405
27
2
0
192,905
2
L
Neith
5,282
440
28
2
0
202,118
0
W
Charybdis
6,522
544
67
6
0
213,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role