Player Matchup

Charybdis
Charybdis
FS_Tho_
Charybdis
Level 131
God Stats
3W - 4L
1,426 SR
Queue Stats
65W - 47L
1,519 Elo+
Party 1
Merlin
Merlin
Syn__ergy
Merlin
Level 160
God Stats
4W - 1L
1,613 SR
Queue Stats
172W - 114L
1,681 Elo+
Party 1
Cerberus
Cerberus
adkay368
Cerberus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,815 Elo+
Party 1
Team Averages
Level 106
1,513 SR
1,672 Elo+

VS

Team Averages
Level 21
1,545 SR
1,378 Elo+
Achilles
Achilles
HipRapperDaBaby
Achilles
Level 26
God Stats
29W - 35L
1,599 SR
Queue Stats
101W - 104L
1,466 Elo+
Solo
Vulcan
Vulcan
MelloHellos
Vulcan
Level 18
God Stats
1W - 3L
1,734 SR
Queue Stats
36W - 56L
1,326 Elo+
Solo
King Arthur
King Arthur
TieKneeJohnson
King Arthur
Level 18
God Stats
0W - 2L
1,303 SR
Queue Stats
86W - 73L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FS_Tho_
Charybdis
14
4 / 1 / 9
11,030
689
11,288
14,881
5,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Syn__ergy
Merlin
17
9 / 0 / 9
12,017
751
16,487
10,673
5,235
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
adkay368
Cerberus
14
6 / 3 / 11
10,960
685
9,259
22,547
25,418
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
4 / 5 / 0
10,405
650
14,749
20,158
24,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
11
0 / 8 / 2
8,734
546
14,790
12,263
4,340
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
TieKneeJohnson
King Arthur
12
0 / 7 / 3
9,185
574
5,074
15,321
14,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
19
Kills
4
4
Deaths
20
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
FS_Tho_
Charybdis
4
1
9
8.5
L
Achilles
4
5
0
0.8
L
Vulcan
0
8
2
0.13
W
Merlin
Syn__ergy
Merlin
9
0
9
13.5
L
King Arthur
TieKneeJohnson
King Arthur
0
7
3
0.21
W
Cerberus
adkay368
Cerberus
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,034
Damage
34,613
48,101
Taken
47,742
36,621
Mitigated
43,304
17,456
Healing
7,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
FS_Tho_
Charybdis
11,288
4,430
0
3,537
14,881
5,968
2,054
4,988
9,443
0
43,402
L
Achilles
14,749
3,470
0
3,134
20,158
24,572
0
10,088
10,070
0
37,525
L
Vulcan
14,790
8,177
0
1,566
12,263
4,340
0
8,645
3,618
40,929
0
W
Merlin
Syn__ergy
Merlin
16,487
907
655
6,264
10,673
5,235
371
3,832
6,409
75,195
0
L
King Arthur
TieKneeJohnson
King Arthur
5,074
48
921
1,860
15,321
14,392
0
7,114
8,207
0
18,774
W
Cerberus
adkay368
Cerberus
9,259
507
0
7,000
22,547
25,418
259
7,003
14,791
23,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,007
Gold Earned
28,324
228
Minions Killed
155
9
Camps Cleared
4
887,496
Distance Traveled
816,240
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,030
689
78
5
3
308,219
0
L
Achilles
10,405
650
46
3
0
293,522
4
L
Vulcan
8,734
546
72
5
3
244,433
0
W
Merlin
12,017
751
105
7
5
285,919
4
L
King Arthur
9,185
574
37
2
1
278,285
6
W
Cerberus
10,960
685
45
3
1
293,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role