Player Matchup

Apollo
Apollo
Chief2021
Apollo
Level 24
God Stats
59W - 59L
1,464 SR
Queue Stats
83W - 78L
1,398 Elo+
Solo
Cthulhu
Cthulhu
ER44
Cthulhu
Level 26
God Stats
53W - 57L
1,486 SR
Queue Stats
180W - 163L
1,503 Elo+
Party 1
Medusa
Medusa
LiL sQuIrT6806
Medusa
Level 9
God Stats
19W - 14L
1,410 SR
Queue Stats
21W - 17L
1,385 Elo+
Party 1
Charybdis
Charybdis
Shiftyz Op
Charybdis
Level 50
God Stats
19W - 15L
1,283 SR
Queue Stats
339W - 314L
1,484 Elo+
Party 1
Nox
Nox
alxxn
Nox
Level 19
God Stats
1W - 1L
1,368 SR
Queue Stats
123W - 108L
1,521 Elo+
Party 1
Team Averages
Level 26
1,402 SR
1,458 Elo+

VS

Team Averages
Level 13
1,489 SR
1,383 Elo+
Fenrir
Fenrir
Emeldiex
Fenrir
Level 12
God Stats
1W - 1L
1,653 SR
Queue Stats
67W - 51L
1,405 Elo+
Solo
Hercules
Hercules
GingerSage
Hercules
Level 29
God Stats
6W - 6L
1,535 SR
Queue Stats
78W - 93L
1,381 Elo+
Solo
Kukulkan
Kukulkan
HeroesGaming03
Kukulkan
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 10L
1,292 Elo+
Solo
Merlin
Merlin
Kiiero
Merlin
Level 12
God Stats
3W - 9L
1,260 SR
Queue Stats
5W - 9L
1,338 Elo+
Solo
Nemesis
Nemesis
Sabakoe
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Chief2021
Apollo
20
9 / 4 / 15
16,082
1,005
31,202
24,348
9,440
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
ER44
Cthulhu
20
6 / 3 / 24
15,519
970
30,620
23,459
40,871
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
6 / 3 / 19
15,056
941
15,164
17,308
6,785
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charybdis
Shiftyz Op
Charybdis
20
8 / 6 / 14
15,062
941
28,436
20,790
7,467
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
alxxn
Nox
20
6 / 3 / 19
15,216
951
19,400
17,043
6,749
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

103

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Emeldiex
Fenrir
20
4 / 10 / 3
13,939
871
20,630
34,473
24,635
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hercules
GingerSage
Hercules
20
3 / 2 / 10
15,292
956
14,571
37,981
52,764
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
20
3 / 5 / 5
14,495
906
18,078
11,779
6,466
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Kiiero
Merlin
20
8 / 8 / 7
15,884
993
36,688
22,430
11,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Sabakoe
Nemesis
20
1 / 10 / 7
13,680
855
6,216
26,741
13,329

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
51
35
Kills
19
19
Deaths
35
91
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Apollo
Chief2021
Apollo
9
4
15
4.13
W
Cthulhu
ER44
Cthulhu
6
3
24
6
L
Fenrir
Emeldiex
Fenrir
4
10
3
0.55
L
Hercules
GingerSage
Hercules
3
2
10
4
L
Kukulkan
3
5
5
1.1
L
Merlin
Kiiero
Merlin
8
8
7
1.44
W
6
3
19
5.17
L
Nemesis
Sabakoe
Nemesis
1
10
7
0.45
W
Charybdis
Shiftyz Op
Charybdis
8
6
14
2.5
W
Nox
alxxn
Nox
6
3
19
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,822
Damage
96,183
102,948
Taken
133,404
71,312
Mitigated
108,628
8,380
Healing
19,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Chief2021
Apollo
31,202
15,240
0
2,144
24,348
9,440
0
14,463
9,885
0
69,023
W
Cthulhu
ER44
Cthulhu
30,620
2,141
2,212
1,395
23,459
40,871
0
11,668
11,791
51,742
0
L
Fenrir
Emeldiex
Fenrir
20,630
7,092
1,545
2,807
34,473
24,635
0
11,393
22,996
0
37,625
L
Hercules
GingerSage
Hercules
14,571
1,722
0
10,450
37,981
52,764
0
17,199
20,262
5,654
24,173
L
Kukulkan
18,078
1,819
0
796
11,779
6,466
0
3,273
8,506
55,102
0
L
Merlin
Kiiero
Merlin
36,688
615
0
949
22,430
11,434
0
7,606
14,822
65,944
0
W
15,164
10,675
0
1,453
17,308
6,785
0
10,121
7,187
0
29,560
L
Nemesis
Sabakoe
Nemesis
6,216
1,566
0
2,466
26,741
13,329
0
10,308
16,433
0
23,965
W
Charybdis
Shiftyz Op
Charybdis
28,436
20,249
367
809
20,790
7,467
0
10,408
10,382
0
43,796
W
Nox
alxxn
Nox
19,400
3,690
0
0
17,043
6,749
0
10,118
6,925
40,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,935
Gold Earned
73,290
259
Minions Killed
274
7
Camps Cleared
6
1,498,738
Distance Traveled
1,471,535
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
16,082
1,005
81
5
0
347,693
4
W
Cthulhu
15,519
970
38
2
0
326,868
0
L
Fenrir
13,939
871
26
2
3
294,155
0
L
Hercules
15,292
956
35
2
1
321,039
0
L
Kukulkan
14,495
906
101
6
1
247,960
3
L
Merlin
15,884
993
77
5
0
290,741
0
W
Medusa
15,056
941
42
3
1
321,598
1
L
Nemesis
13,680
855
35
2
1
317,640
0
W
Charybdis
15,062
941
32
2
2
241,202
0
W
Nox
15,216
951
66
4
4
261,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role