Player Matchup

Gilgamesh
Gilgamesh
ImTheDoctor1593
Gilgamesh
Level 127
God Stats
2W - 0L
1,842 SR
Queue Stats
4W - 0L
1,751 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ghost river 86
Kumbhakarna
Level 87
God Stats
9W - 6L
1,417 SR
Queue Stats
148W - 167L
1,417 Elo+
Party 1
Nox
Nox
rometar1
Nox
Level 131
God Stats
2W - 2L
1,683 SR
Queue Stats
139W - 102L
1,590 Elo+
Party 1
Team Averages
Level 115
1,647 SR
1,586 Elo+

VS

Team Averages
Level 104
1,553 SR
1,476 Elo+
Loki
Loki
Deantje038_
Loki
Level 129
God Stats
0W - 1L
1,607 SR
Queue Stats
9W - 7L
1,558 Elo+
Party 2
Nu Wa
Nu Wa
ltsChazz
Nu Wa
Level 103
God Stats
2W - 3L
1,551 SR
Queue Stats
208W - 99L
1,619 Elo+
Party 2
King Arthur
King Arthur
stayBOX
King Arthur
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 40L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ImTheDoctor1593
Gilgamesh
11
5 / 0 / 5
7,015
779
6,370
7,200
3,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mace

Mace

+10
Physical Power

Kumbhakarna
ghost river 86
Kumbhakarna
10
0 / 0 / 11
6,929
770
2,559
5,313
3,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
6 / 2 / 4
7,299
811
8,496
5,539
2,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
6,082
676
4,390
10,105
3,047
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
ltsChazz
Nu Wa
7
0 / 2 / 1
5,417
602
5,053
4,321
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
stayBOX
King Arthur
10
1 / 4 / 1
6,169
685
3,471
7,752
5,383
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
11
Kills
2
2
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Gilgamesh
ImTheDoctor1593
Gilgamesh
5
0
5
7.5
W
Kumbhakarna
ghost river 86
Kumbhakarna
0
0
11
5.5
L
Nu Wa
ltsChazz
Nu Wa
0
2
1
0.25
W
6
2
4
4
L
King Arthur
stayBOX
King Arthur
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,425
Damage
12,914
18,052
Taken
22,178
9,516
Mitigated
9,792
2,585
Healing
2,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,390
749
0
1,629
10,105
3,047
0
5,015
5,090
0
17,307
W
Gilgamesh
ImTheDoctor1593
Gilgamesh
6,370
2,033
0
502
7,200
3,087
0
2,713
4,487
0
17,837
W
Kumbhakarna
ghost river 86
Kumbhakarna
2,559
564
0
1,260
5,313
3,985
391
1,943
3,370
10,227
0
L
Nu Wa
ltsChazz
Nu Wa
5,053
862
0
585
4,321
1,362
0
3,130
1,191
17,127
0
W
8,496
603
0
823
5,539
2,444
191
688
4,851
29,588
0
L
King Arthur
stayBOX
King Arthur
3,471
555
0
180
7,752
5,383
0
3,218
4,534
0
12,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,243
Gold Earned
17,668
92
Minions Killed
82
5
Camps Cleared
3
519,818
Distance Traveled
452,134
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,082
676
24
3
1
164,712
2
W
Gilgamesh
7,015
779
28
3
3
166,123
1
W
Kumbhakarna
6,929
770
9
1
0
193,477
2
L
Nu Wa
5,417
602
32
4
2
128,933
1
W
Nox
7,299
811
55
6
2
160,218
0
L
King Arthur
6,169
685
26
3
0
158,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role