Player Matchup

Merlin
Merlin
Arinking
Merlin
Level 10
God Stats
2W - 6L
1,137 SR
Queue Stats
4W - 7L
1,137 Elo+
Party 1
Chernobog
Chernobog
BulmSmite
Chernobog
Level 9
God Stats
0W - 1L
1,550 SR
Queue Stats
1W - 5L
1,167 Elo+
Solo
Bacchus
Bacchus
TheIsidrus
Bacchus
Level 69
God Stats
5W - 6L
1,145 SR
Queue Stats
9W - 13L
1,194 Elo+
Party 1
Kukulkan
Kukulkan
lolcop
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,255 Elo+
Solo
Erlang Shen
Erlang Shen
uyuytyffl
Erlang Shen
Level 16
God Stats
1W - 8L
1,258 SR
Queue Stats
67W - 100L
1,329 Elo+
Solo
Team Averages
Level 22
1,318 SR
1,216 Elo+

VS

Team Averages
Level 21
1,448 SR
1,248 Elo+
Anubis
Anubis
KrysW2601
Anubis
Level 17
God Stats
13W - 15L
1,392 SR
Queue Stats
34W - 42L
1,342 Elo+
Solo
Nu Wa
Nu Wa
MaidenHebi
Nu Wa
Level 22
God Stats
4W - 3L
1,339 SR
Queue Stats
4W - 7L
1,224 Elo+
Solo
Vulcan
Vulcan
Nabuchodonozor1
Vulcan
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 34L
1,033 Elo+
Solo
Hel
Hel
PowerOfDad
Hel
Level 16
God Stats
2W - 4L
1,291 SR
Queue Stats
25W - 39L
1,295 Elo+
Solo
Cerberus
Cerberus
烽火连哀城
Cerberus
Level 24
God Stats
8W - 2L
1,718 SR
Queue Stats
71W - 78L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arinking
Merlin
20
4 / 3 / 19
15,655
921
18,828
18,406
12,442
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
BulmSmite
Chernobog
20
14 / 5 / 14
18,731
1,102
36,547
32,525
14,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
TheIsidrus
Bacchus
20
10 / 0 / 13
16,653
980
14,626
19,271
44,574
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
lolcop
Kukulkan
20
2 / 11 / 20
15,171
892
25,513
25,247
7,876
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
uyuytyffl
Erlang Shen
19
0 / 0 / 0
12,129
713
353
3,385
1,102
Team 1 Tickets

0

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KrysW2601
Anubis
20
5 / 11 / 9
15,388
905
25,881
24,278
19,605
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
20
3 / 2 / 12
14,851
874
16,580
9,168
3,446
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
7 / 3 / 9
17,211
1,012
28,932
19,908
9,432
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
1 / 6 / 8
13,628
802
8,642
19,303
8,598
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
20
3 / 8 / 10
14,873
875
14,779
30,707
43,962
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
67
30
Kills
19
19
Deaths
30
66
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Merlin
Arinking
Merlin
4
3
19
4.5
L
Chernobog
BulmSmite
Chernobog
14
5
14
4.2
W
Anubis
KrysW2601
Anubis
5
11
9
0.86
W
Nu Wa
3
2
12
4.5
W
7
3
9
3.83
W
1
6
8
0.83
L
Bacchus
TheIsidrus
Bacchus
10
0
13
16.5
L
Kukulkan
lolcop
Kukulkan
2
11
20
1.09
L
Erlang Shen
uyuytyffl
Erlang Shen
0
0
0
0
W
Cerberus
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,867
Damage
94,814
98,834
Taken
103,364
80,240
Mitigated
85,043
15,280
Healing
22,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Arinking
Merlin
18,828
2,293
0
1,886
18,406
12,442
0
17,321
1,085
67,419
0
L
Chernobog
BulmSmite
Chernobog
36,547
17,824
0
8,035
32,525
14,246
0
31,750
532
0
106,922
W
Anubis
KrysW2601
Anubis
25,881
1,580
327
2,854
24,278
19,605
0
15,493
8,785
61,041
0
W
Nu Wa
16,580
4,566
0
1,286
9,168
3,446
0
5,197
3,971
43,867
0
W
28,932
6,552
0
6,571
19,908
9,432
0
8,716
11,192
78,559
0
W
8,642
406
5,814
3,931
19,303
8,598
0
10,214
9,089
20,437
0
L
Bacchus
TheIsidrus
Bacchus
14,626
2,499
0
4,007
19,271
44,574
0
17,293
1,705
21,587
0
L
Kukulkan
lolcop
Kukulkan
25,513
3,845
0
1,352
25,247
7,876
0
24,572
504
55,621
0
L
Erlang Shen
uyuytyffl
Erlang Shen
353
0
0
0
3,385
1,102
0
3,191
194
0
2,439
W
Cerberus
14,779
403
0
1,847
30,707
43,962
0
19,347
11,360
32,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,339
Gold Earned
75,951
346
Minions Killed
345
4
Camps Cleared
7
1,318,020
Distance Traveled
1,465,932
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
15,655
921
97
6
1
296,976
0
L
Chernobog
18,731
1,102
158
9
1
308,618
0
W
Anubis
15,388
905
87
5
1
231,512
0
W
Nu Wa
14,851
874
63
4
1
274,273
0
W
Vulcan
17,211
1,012
143
8
1
358,491
0
W
Hel
13,628
802
15
1
0
293,857
0
L
Bacchus
16,653
980
14
1
1
369,741
1
L
Kukulkan
15,171
892
74
4
1
287,367
3
L
Erlang Shen
12,129
713
3
0
0
55,318
0
W
Cerberus
14,873
875
37
2
4
307,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role