Player Matchup

Bacchus
Bacchus
HopInTheNoose
Bacchus
Level 28
God Stats
1W - 0L
1,714 SR
Queue Stats
35W - 37L
1,622 Elo+
Solo
Medusa
Medusa
Kirellen3
Medusa
Level 26
God Stats
1W - 2L
1,200 SR
Queue Stats
10W - 7L
1,540 Elo+
Party 1
Amaterasu
Amaterasu
Orbitxo
Amaterasu
Level 25
God Stats
8W - 3L
1,739 SR
Queue Stats
75W - 49L
1,579 Elo+
Solo
King Arthur
King Arthur
Ponyhunter
King Arthur
Level 27
God Stats
5W - 2L
1,648 SR
Queue Stats
10W - 7L
1,540 Elo+
Party 1
Susano
Susano
xBosse8
Susano
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 24
1,560 SR
1,556 Elo+

VS

Team Averages
Level 17
1,680 SR
1,558 Elo+
Guan Yu
Guan Yu
Demantomer
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,649 Elo+
Solo
Thanatos
Thanatos
GodBereket
Thanatos
Level 18
God Stats
13W - 5L
1,630 SR
Queue Stats
34W - 24L
1,504 Elo+
Solo
Janus
Janus
Hasnaweed
Janus
Level 9
God Stats
7W - 3L
1,919 SR
Queue Stats
23W - 23L
1,517 Elo+
Solo
Merlin
Merlin
JustKnait
Merlin
Level 31
God Stats
6W - 3L
1,728 SR
Queue Stats
15W - 13L
1,580 Elo+
Party 2
Zeus
Zeus
Th3Executi0ner
Zeus
Level 21
God Stats
6W - 6L
1,624 SR
Queue Stats
13W - 14L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
3 / 3 / 8
8,278
552
5,594
12,744
7,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Kirellen3
Medusa
13
6 / 1 / 2
8,414
561
5,103
6,647
2,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Orbitxo
Amaterasu
14
6 / 4 / 2
9,028
602
6,561
12,678
5,042
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Ponyhunter
King Arthur
15
5 / 0 / 5
9,465
631
7,289
11,546
10,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
xBosse8
Susano
13
5 / 3 / 2
7,981
532
5,163
8,309
2,563
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Demantomer
Guan Yu
10
0 / 6 / 0
6,112
407
2,758
9,508
9,767
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
GodBereket
Thanatos
6
0 / 2 / 0
5,590
373
1,318
3,658
1,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Hasnaweed
Janus
14
3 / 6 / 2
8,376
558
4,905
10,364
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
JustKnait
Merlin
14
6 / 5 / 1
8,591
573
6,545
6,891
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 6 / 4
7,315
488
9,586
9,096
3,297
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
25
Kills
11
11
Deaths
25
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Demantomer
Guan Yu
0
6
0
0
L
Thanatos
GodBereket
Thanatos
0
2
0
0
L
Janus
Hasnaweed
Janus
3
6
2
0.67
W
Bacchus
3
3
8
2.33
L
Merlin
JustKnait
Merlin
6
5
1
1.3
W
Medusa
Kirellen3
Medusa
6
1
2
7
W
Amaterasu
Orbitxo
Amaterasu
6
4
2
1.75
W
King Arthur
Ponyhunter
King Arthur
5
0
5
7.5
L
2
6
4
0.67
W
Susano
xBosse8
Susano
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,710
Damage
25,112
51,924
Taken
39,517
27,925
Mitigated
19,568
14,559
Healing
7,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Demantomer
Guan Yu
2,758
613
42
699
9,508
9,767
260
328
9,041
0
19,265
L
Thanatos
GodBereket
Thanatos
1,318
473
0
2,934
3,658
1,300
0
0
3,658
0
19,107
L
Janus
Hasnaweed
Janus
4,905
229
0
1,746
10,364
3,175
86
736
9,628
52,870
0
W
Bacchus
5,594
794
0
2,491
12,744
7,805
305
5,323
7,421
31,318
0
L
Merlin
JustKnait
Merlin
6,545
656
0
584
6,891
2,029
768
2,570
4,321
43,472
0
W
Medusa
Kirellen3
Medusa
5,103
2,087
0
2,556
6,647
2,085
40
4,277
2,370
0
39,390
W
Amaterasu
Orbitxo
Amaterasu
6,561
3,628
0
1,882
12,678
5,042
0
4,929
7,749
0
64,845
W
King Arthur
Ponyhunter
King Arthur
7,289
1,626
0
5,090
11,546
10,430
384
2,212
9,334
0
57,756
L
9,586
2,188
0
1,968
9,096
3,297
0
2,086
7,005
35,966
0
W
Susano
xBosse8
Susano
5,163
1,253
0
2,540
8,309
2,563
1,055
4,470
3,839
0
29,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,166
Gold Earned
35,984
419
Minions Killed
302
0
Camps Cleared
0
1,461,998
Distance Traveled
1,200,244
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,112
407
37
2
0
278,909
2
L
Thanatos
5,590
373
43
3
0
120,919
1
L
Janus
8,376
558
102
7
0
287,905
7
W
Bacchus
8,278
552
40
3
0
268,573
2
L
Merlin
8,591
573
67
4
0
274,312
3
W
Medusa
8,414
561
80
5
0
293,165
0
W
Amaterasu
9,028
602
104
7
0
300,170
2
W
King Arthur
9,465
631
140
9
0
313,042
3
L
Zeus
7,315
488
53
4
0
238,199
4
W
Susano
7,981
532
55
4
0
287,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role