Player Matchup

Bellona
Bellona
Soldier-Fair
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Tokemon86
Kukulkan
Level 21
God Stats
3W - 7L
1,864 SR
Queue Stats
8W - 16L
1,266 Elo+
Solo
Cthulhu
Cthulhu
Vrosnon
Cthulhu
Level 22
God Stats
5W - 5L
1,539 SR
Queue Stats
82W - 84L
1,471 Elo+
Party 2
Thanatos
Thanatos
colaspinat
Thanatos
Level 17
God Stats
21W - 11L
1,542 SR
Queue Stats
32W - 19L
1,525 Elo+
Party 2
Rama
Rama
gostyva
Rama
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,333 Elo+
Solo
Team Averages
Level 15
1,589 SR
1,419 Elo+

VS

Team Averages
Level 33
1,530 SR
1,392 Elo+
Khepri
Khepri
I-Alvyn-I
Khepri
Level 25
God Stats
7W - 5L
1,536 SR
Queue Stats
41W - 42L
1,460 Elo+
Party 1
Hera
Hera
Sinus_Idfc
Hera
Level 37
God Stats
2W - 2L
1,640 SR
Queue Stats
17W - 17L
1,407 Elo+
Party 1
Fenrir
Fenrir
WedgedPandora15
Fenrir
Level 5
God Stats
2W - 3L
1,551 SR
Queue Stats
6W - 10L
1,295 Elo+
Party 3
Neith
Neith
cholbi
Neith
Level 19
God Stats
50W - 76L
1,424 SR
Queue Stats
192W - 256L
1,398 Elo+
Solo
Tsukuyomi
Tsukuyomi
juannn02jan
Tsukuyomi
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 165L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Soldier-Fair
Bellona
20
15 / 6 / 6
15,043
579
22,535
29,399
40,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
Tokemon86
Kukulkan
16
0 / 3 / 5
11,633
447
3,199
8,341
3,360
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
Vrosnon
Cthulhu
18
3 / 3 / 12
12,436
478
8,491
24,447
21,237
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
colaspinat
Thanatos
20
13 / 6 / 2
14,528
559
17,802
21,669
9,278
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rama
gostyva
Rama
16
0 / 4 / 4
10,708
412
2,536
16,935
10,300
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
I-Alvyn-I
Khepri
18
2 / 4 / 4
11,854
456
7,962
19,771
20,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 6 / 4
11,731
451
9,704
11,879
4,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 8 / 0
10,422
401
4,429
11,849
3,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
cholbi
Neith
17
1 / 6 / 4
11,097
427
4,909
14,857
5,032
Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
juannn02jan
Tsukuyomi
14
2 / 8 / 0
9,956
383
7,882
15,609
5,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
31
Kills
14
22
Deaths
32
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Khepri
I-Alvyn-I
Khepri
2
4
4
1
L
6
6
4
1.33
W
Bellona
Soldier-Fair
Bellona
15
6
6
3
W
Kukulkan
Tokemon86
Kukulkan
0
3
5
0.83
W
Cthulhu
Vrosnon
Cthulhu
3
3
12
3
L
3
8
0
0.38
L
Neith
cholbi
Neith
1
6
4
0.5
W
Thanatos
colaspinat
Thanatos
13
6
2
2.33
W
Rama
gostyva
Rama
0
4
4
0.5
L
Tsukuyomi
juannn02jan
Tsukuyomi
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,563
Damage
34,886
100,791
Taken
73,965
84,610
Mitigated
39,226
33,966
Healing
9,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
I-Alvyn-I
Khepri
7,962
1,032
373
2,772
19,771
20,372
209
4,070
15,701
44,127
0
L
9,704
3,495
0
2,072
11,879
4,178
369
2,338
9,541
78,415
0
W
Bellona
Soldier-Fair
Bellona
22,535
10,094
0
10,310
29,399
40,435
3,965
5,390
23,917
0
122,946
W
Kukulkan
Tokemon86
Kukulkan
3,199
365
0
1,404
8,341
3,360
1,242
2,493
5,808
59,451
0
W
Cthulhu
Vrosnon
Cthulhu
8,491
301
0
1,445
24,447
21,237
1,123
6,224
18,051
51,377
0
L
4,429
783
0
941
11,849
3,998
0
747
11,102
0
29,128
L
Neith
cholbi
Neith
4,909
1,868
0
1,063
14,857
5,032
2,182
1,765
13,092
0
62,043
W
Thanatos
colaspinat
Thanatos
17,802
5,368
0
16,365
21,669
9,278
2,211
3,499
18,136
0
94,515
W
Rama
gostyva
Rama
2,536
1,451
0
4,442
16,935
10,300
2,366
7,103
9,522
0
38,357
L
Tsukuyomi
juannn02jan
Tsukuyomi
7,882
2,007
0
2,740
15,609
5,646
0
3,219
12,390
0
49,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,348
Gold Earned
55,060
512
Minions Killed
437
0
Camps Cleared
0
2,397,635
Distance Traveled
2,151,101
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,854
456
28
1
0
507,148
3
L
Hera
11,731
451
149
6
0
465,555
1
W
Bellona
15,043
579
152
6
0
483,017
0
W
Kukulkan
11,633
447
94
4
0
407,219
2
W
Cthulhu
12,436
478
81
3
0
559,425
1
L
Fenrir
10,422
401
69
3
0
396,559
2
L
Neith
11,097
427
106
4
0
426,684
6
W
Thanatos
14,528
559
134
5
0
500,751
1
W
Rama
10,708
412
51
2
0
447,223
8
L
Tsukuyomi
9,956
383
85
3
0
355,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role