Player Matchup

Set
Set
DoYouKnowUs
Set
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,513 Elo+
Party 1
Sun Wukong
Sun Wukong
EisenSkrt
Sun Wukong
Level 125
God Stats
1W - 2L
1,541 SR
Queue Stats
137W - 101L
1,696 Elo+
Party 1
Aphrodite
Aphrodite
PinguSama
Aphrodite
Level 83
God Stats
1W - 2L
1,586 SR
Queue Stats
51W - 42L
1,559 Elo+
Party 1
Team Averages
Level 103
1,542 SR
1,590 Elo+

VS

Team Averages
Level 58
1,596 SR
1,533 Elo+
Khepri
Khepri
DareonBlack
Khepri
Level 20
God Stats
21W - 8L
1,821 SR
Queue Stats
55W - 34L
1,603 Elo+
Party 2
Charybdis
Charybdis
TheDarkest
Charybdis
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
199W - 201L
1,575 Elo+
Party 2
Olorun
Olorun
XFighterChronos
Olorun
Level 11
God Stats
20W - 29L
1,469 SR
Queue Stats
55W - 57L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 13
11,673
834
18,902
13,306
9,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
EisenSkrt
Sun Wukong
15
12 / 2 / 14
11,859
847
19,649
22,454
19,252
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
PinguSama
Aphrodite
13
6 / 3 / 16
10,596
757
10,947
11,563
9,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
1 / 7 / 5
9,920
709
4,270
22,237
22,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
TheDarkest
Charybdis
14
6 / 7 / 1
11,143
796
18,709
14,804
6,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 14 / 6
8,412
601
10,902
18,011
6,831
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
19
28
Kills
7
7
Deaths
28
43
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
7
5
0.5
W
10
2
13
8.25
W
Sun Wukong
EisenSkrt
Sun Wukong
12
2
14
9.5
W
Aphrodite
PinguSama
Aphrodite
6
3
16
4.67
L
Charybdis
TheDarkest
Charybdis
6
7
1
0.93
L
0
14
6
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,498
Damage
33,881
47,323
Taken
55,052
38,202
Mitigated
35,900
24,740
Healing
4,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
4,270
228
0
537
22,237
22,141
0
4,378
16,959
12,321
0
W
18,902
9,894
0
2,159
13,306
9,434
1,186
4,633
8,153
0
43,367
W
Sun Wukong
EisenSkrt
Sun Wukong
19,649
6,632
12
10,393
22,454
19,252
579
7,498
14,956
0
43,777
W
Aphrodite
PinguSama
Aphrodite
10,947
1,666
5,872
6,304
11,563
9,516
838
3,652
7,911
26,854
0
L
Charybdis
TheDarkest
Charybdis
18,709
10,996
0
449
14,804
6,928
93
2,522
11,778
0
55,358
L
10,902
5,127
921
2,441
18,011
6,831
0
3,412
13,717
23,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,128
Gold Earned
29,475
160
Minions Killed
113
8
Camps Cleared
4
781,410
Distance Traveled
669,630
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,920
709
8
1
0
255,774
0
W
Set
11,673
834
62
4
4
270,015
0
W
Sun Wukong
11,859
847
53
4
4
281,388
3
W
Aphrodite
10,596
757
45
3
0
230,007
5
L
Charybdis
11,143
796
77
6
2
222,916
0
L
Olorun
8,412
601
28
2
2
190,940
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role