Player Matchup

Cerberus
Cerberus
Commandothepro
Cerberus
Level 29
God Stats
3W - 0L
1,846 SR
Queue Stats
25W - 7L
1,805 Elo+
Party 1
Kukulkan
Kukulkan
DevoirEsther
Kukulkan
Level 22
God Stats
1W - 0L
1,294 SR
Queue Stats
4W - 3L
1,384 Elo+
Party 2
Odin
Odin
MyNameIsGonna
Odin
Level 22
God Stats
1W - 1L
1,206 SR
Queue Stats
32W - 11L
1,771 Elo+
Party 1
Susano
Susano
Vultiee
Susano
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 14L
1,728 Elo+
Party 1
Charybdis
Charybdis
malik10525
Charybdis
Level 107
God Stats
8W - 12L
1,263 SR
Queue Stats
584W - 563L
1,495 Elo+
Party 2
Team Averages
Level 49
1,422 SR
1,636 Elo+

VS

Team Averages
Level 92
1,531 SR
1,446 Elo+
Charybdis
Charybdis
 
Charybdis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Discordia
Discordia
Jorwu
Discordia
Level 53
God Stats
8W - 7L
1,616 SR
Queue Stats
243W - 245L
1,452 Elo+
Party 3
Khepri
Khepri
Rbuc2021
Khepri
Level 109
God Stats
1W - 2L
1,334 SR
Queue Stats
198W - 209L
1,418 Elo+
Party 4
Nike
Nike
Vilette
Nike
Level 105
God Stats
0W - 1L
1,711 SR
Queue Stats
1W - 2L
1,417 Elo+
Solo
Fenrir
Fenrir
Wendonai
Fenrir
Level 69
God Stats
11W - 11L
1,495 SR
Queue Stats
304W - 328L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
10 / 4 / 4
10,297
572
15,920
14,826
13,382
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
DevoirEsther
Kukulkan
12
0 / 4 / 10
7,873
437
4,015
8,429
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
12 / 2 / 12
11,351
631
17,723
9,984
4,770
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Susano
Vultiee
Susano
19
19 / 0 / 5
12,037
669
17,331
10,551
6,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
malik10525
Charybdis
15
4 / 6 / 12
9,456
525
8,606
10,817
3,384
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
6 / 10 / 1
8,081
449
7,653
14,821
5,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Jorwu
Discordia
11
0 / 9 / 2
7,055
392
3,608
9,694
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
Rbuc2021
Khepri
10
1 / 8 / 6
7,197
400
3,781
20,706
17,880
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
Vilette
Nike
14
4 / 9 / 0
9,062
503
6,374
15,780
5,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
Wendonai
Fenrir
13
5 / 9 / 2
9,043
502
7,698
16,063
5,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
27
45
Kills
16
16
Deaths
45
43
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
6
10
1
0.65
W
Cerberus
10
4
4
3
W
Kukulkan
DevoirEsther
Kukulkan
0
4
10
1.25
L
Discordia
Jorwu
Discordia
0
9
2
0.11
W
12
2
12
9
L
Khepri
Rbuc2021
Khepri
1
8
6
0.5
L
Nike
Vilette
Nike
4
9
0
0.44
W
Susano
Vultiee
Susano
19
0
5
21.5
L
Fenrir
Wendonai
Fenrir
5
9
2
0.67
W
Charybdis
malik10525
Charybdis
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,595
Damage
29,114
54,607
Taken
77,064
29,942
Mitigated
36,372
11,783
Healing
6,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,653
2,910
0
1,701
14,821
5,471
139
1,983
12,838
0
42,108
W
Cerberus
15,920
1,579
0
3,862
14,826
13,382
306
1,418
13,264
57,837
0
W
Kukulkan
DevoirEsther
Kukulkan
4,015
1,198
0
1,244
8,429
2,389
1,425
701
7,686
38,963
0
L
Discordia
Jorwu
Discordia
3,608
125
0
771
9,694
1,675
0
2,371
7,323
27,798
0
W
17,723
5,833
0
1,366
9,984
4,770
660
1,432
8,412
0
72,244
L
Khepri
Rbuc2021
Khepri
3,781
496
0
1,915
20,706
17,880
112
3,235
17,408
20,316
0
L
Nike
Vilette
Nike
6,374
1,858
0
783
15,780
5,790
0
8,938
6,842
0
38,995
W
Susano
Vultiee
Susano
17,331
8,029
0
3,346
10,551
6,017
1,724
486
10,053
0
97,747
L
Fenrir
Wendonai
Fenrir
7,698
3,887
0
944
16,063
5,556
0
3,408
12,655
0
45,700
W
Charybdis
malik10525
Charybdis
8,606
5,065
0
1,965
10,817
3,384
1,760
2,932
7,803
0
47,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,014
Gold Earned
40,438
537
Minions Killed
327
0
Camps Cleared
0
1,629,147
Distance Traveled
1,482,209
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,081
449
91
5
0
271,915
2
W
Cerberus
10,297
572
115
6
0
321,513
0
W
Kukulkan
7,873
437
70
4
0
288,211
0
L
Discordia
7,055
392
58
3
0
268,924
4
W
Odin
11,351
631
134
7
0
338,941
0
L
Khepri
7,197
400
26
1
0
299,853
4
L
Nike
9,062
503
73
4
0
321,724
0
W
Susano
12,037
669
142
8
0
369,481
4
L
Fenrir
9,043
502
79
4
0
319,793
1
W
Charybdis
9,456
525
76
4
0
311,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role