Player Matchup

Ymir
Ymir
FlyingApfel
Ymir
Level 79
God Stats
2W - 0L
1,319 SR
Queue Stats
17W - 6L
1,570 Elo+
Party 2
Zhong Kui
Zhong Kui
TsukiSunrise
Zhong Kui
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,618 Elo+
Party 2
Xbalanque
Xbalanque
Zerminus
Xbalanque
Level 16
God Stats
7W - 0L
1,645 SR
Queue Stats
19W - 6L
1,584 Elo+
Party 2
Team Averages
Level 34
1,488 SR
1,591 Elo+

VS

Team Averages
Level 56
1,511 SR
1,406 Elo+
Nemesis
Nemesis
 
Nemesis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Suljpo
Hachiman
Level 15
God Stats
2W - 4L
1,532 SR
Queue Stats
5W - 11L
1,439 Elo+
Party 1
Chronos
Chronos
VUKSON
Chronos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 10
7,663
766
3,721
7,566
5,933
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Zhong Kui
TsukiSunrise
Zhong Kui
11
2 / 3 / 14
7,862
786
7,364
10,956
5,925
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
Zerminus
Xbalanque
13
12 / 3 / 3
9,368
937
9,195
5,897
2,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
2 / 5 / 4
7,424
742
3,639
6,889
2,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
Suljpo
Hachiman
9
1 / 5 / 5
6,942
694
6,692
7,710
2,183
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
VUKSON
Chronos
10
4 / 7 / 2
7,918
792
11,289
10,715
3,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
17
Kills
7
7
Deaths
17
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
5
4
0.8
W
3
1
10
8
L
Hachiman
Suljpo
Hachiman
1
5
5
0.7
W
Zhong Kui
TsukiSunrise
Zhong Kui
2
3
14
3
L
Chronos
VUKSON
Chronos
4
7
2
0.71
W
Xbalanque
Zerminus
Xbalanque
12
3
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,280
Damage
21,620
24,419
Taken
25,314
13,956
Mitigated
7,941
4,489
Healing
2,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,639
1,962
0
257
6,889
2,412
0
2,189
4,700
0
17,163
W
3,721
661
135
590
7,566
5,933
0
4,072
3,494
13,283
0
L
Hachiman
Suljpo
Hachiman
6,692
3,795
0
379
7,710
2,183
69
3,706
4,004
0
15,673
W
Zhong Kui
TsukiSunrise
Zhong Kui
7,364
1,313
0
3,674
10,956
5,925
591
4,033
6,923
19,409
0
L
Chronos
VUKSON
Chronos
11,289
4,547
0
2,164
10,715
3,346
615
5,658
5,057
27,452
0
W
Xbalanque
Zerminus
Xbalanque
9,195
4,932
0
90
5,897
2,098
662
3,544
2,353
0
32,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,893
Gold Earned
22,284
119
Minions Killed
90
6
Camps Cleared
3
539,380
Distance Traveled
523,666
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,424
742
23
2
2
195,527
4
W
Ymir
7,663
766
28
3
0
185,012
4
L
Hachiman
6,942
694
20
2
0
165,795
0
W
Zhong Kui
7,862
786
33
3
1
172,347
3
L
Chronos
7,918
792
47
5
1
162,344
4
W
Xbalanque
9,368
937
58
6
5
182,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role