Player Matchup

Odin
Odin
Silver I
AW1LSON31
Odin
Silver I
Level 128
God Stats
1W - 0L
1,886 SR
Queue Stats
5W - 3L
1,557 MMR
Party 1
Ullr
Ullr
Gold V
BalloutBentleyTV
Ullr
Gold V
Level 141
God Stats
1W - 0L
1,738 SR
Queue Stats
6W - 3L
1,612 MMR
Party 1
Agni
Agni
Silver I
Too_Tall_Taye
Agni
Silver I
Level 148
God Stats
1W - 0L
1,506 SR
Queue Stats
6W - 3L
1,557 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,710 SR
1,576 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,587 SR
1,594 MMR
Vulcan
Vulcan
Platinum IV
AE HebrewHammah
Vulcan
Platinum IV
Level 139
God Stats
36W - 34L
1,648 SR
Queue Stats
255W - 258L
1,835 MMR
Solo
Izanami
Izanami
Bronze III
LeoBruh
Izanami
Bronze III
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Achilles
Achilles
Gold II
ghastlyfork438
Achilles
Gold II
Level 100
God Stats
47W - 42L
1,614 SR
Queue Stats
178W - 201L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
11 / 5 / 12
12,249
817
15,434
15,320
11,147
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
9 / 4 / 9
11,354
757
12,539
14,321
4,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
5 / 2 / 17
11,386
759
13,466
13,594
4,941
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ZeusCthulhuOsirisAthenaTiamat

VS

Bans
Morgan Le FayGilgameshCabrakanCu ChulainnSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 3
10,881
725
17,213
13,927
4,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
LeoBruh
Izanami
11
0 / 11 / 5
8,674
578
3,647
12,599
3,844
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
13
4 / 8 / 4
10,360
691
9,906
19,511
24,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
22
25
Kills
10
11
Deaths
25
38
Assists
12
Player
Kills
Deaths
Assists
KDA
L
6
6
3
1.25
W
Odin
11
5
12
3.4
W
9
4
9
3.38
L
Izanami
LeoBruh
Izanami
0
11
5
0.23
W
5
2
17
6.75
L
Achilles
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,439
Damage
30,766
43,235
Taken
46,037
20,815
Mitigated
33,041
9,398
Healing
5,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,213
7,936
0
2,290
13,927
4,564
956
4,733
8,966
45,978
0
W
Odin
15,434
2,737
0
1,650
15,320
11,147
126
6,518
8,029
6,401
33,105
W
12,539
2,823
0
2,571
14,321
4,727
2,289
4,918
8,600
0
48,961
L
Izanami
LeoBruh
Izanami
3,647
2,149
0
561
12,599
3,844
0
2,316
9,956
0
14,148
W
13,466
877
0
5,177
13,594
4,941
0
7,079
5,698
47,225
0
L
Achilles
9,906
1,551
0
2,661
19,511
24,633
318
8,405
10,422
2,409
18,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,989
Gold Earned
29,915
190
Minions Killed
129
9
Camps Cleared
3
838,384
Distance Traveled
734,720
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,881
725
87
6
1
276,862
3
W
Odin
12,249
817
42
3
2
271,705
3
W
Ullr
11,354
757
65
4
2
266,319
2
L
Izanami
8,674
578
20
1
2
191,102
2
W
Agni
11,386
759
83
6
5
300,360
2
L
Achilles
10,360
691
22
1
0
266,756
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role