Player Matchup

Hel
Hel
BloodmoonTaric
Hel
Level 88
God Stats
4W - 4L
1,500 SR
Queue Stats
89W - 59L
1,630 Elo+
Party 1
Charybdis
Charybdis
ImAsTeve
Charybdis
Level 82
God Stats
9W - 8L
1,468 SR
Queue Stats
89W - 59L
1,630 Elo+
Party 1
Chaac
Chaac
mydarkmoon
Chaac
Level 101
God Stats
10W - 2L
1,760 SR
Queue Stats
89W - 59L
1,630 Elo+
Party 1
Team Averages
Level 90
1,576 SR
1,630 Elo+

VS

Team Averages
Level 107
1,415 SR
1,456 Elo+
Scylla
Scylla
FallenFuze
Scylla
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,566 Elo+
Party 2
Ymir
Ymir
LukacO
Ymir
Level 103
God Stats
0W - 1L
1,244 SR
Queue Stats
15W - 13L
1,271 Elo+
Solo
Charybdis
Charybdis
remkodr
Charybdis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 13
11,031
735
13,364
12,265
4,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
ImAsTeve
Charybdis
16
12 / 0 / 6
12,166
811
19,531
11,726
4,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
13
1 / 3 / 11
9,540
636
15,048
21,031
14,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FallenFuze
Scylla
12
1 / 5 / 4
9,084
606
10,809
13,692
4,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
LukacO
Ymir
12
1 / 6 / 3
9,334
622
8,691
23,173
26,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charybdis
remkodr
Charybdis
12
3 / 7 / 2
9,391
626
9,847
15,364
6,105
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
18
Kills
5
5
Deaths
18
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
2
13
5.75
L
Scylla
FallenFuze
Scylla
1
5
4
0.6
W
Charybdis
ImAsTeve
Charybdis
12
0
6
15
L
Ymir
LukacO
Ymir
1
6
3
0.42
W
Chaac
1
3
11
2.17
L
Charybdis
remkodr
Charybdis
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,943
Damage
29,347
45,022
Taken
52,229
24,357
Mitigated
37,932
27,536
Healing
4,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,364
1,353
9,595
7,521
12,265
4,730
156
5,626
6,639
34,582
0
L
Scylla
FallenFuze
Scylla
10,809
642
0
920
13,692
4,920
0
2,320
10,729
43,050
0
W
Charybdis
ImAsTeve
Charybdis
19,531
10,238
0
1,636
11,726
4,837
2,043
5,382
6,344
0
68,188
L
Ymir
LukacO
Ymir
8,691
1,081
0
1,130
23,173
26,907
0
8,474
14,248
17,565
0
W
Chaac
15,048
1,371
0
8,784
21,031
14,790
107
9,908
11,123
0
26,277
L
Charybdis
remkodr
Charybdis
9,847
5,289
0
2,302
15,364
6,105
0
3,176
11,638
0
26,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,737
Gold Earned
27,809
172
Minions Killed
137
8
Camps Cleared
5
853,123
Distance Traveled
749,934
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,031
735
47
3
2
298,393
2
L
Scylla
9,084
606
78
5
2
273,033
0
W
Charybdis
12,166
811
103
7
6
262,820
1
L
Ymir
9,334
622
12
1
0
245,864
0
W
Chaac
9,540
636
22
1
0
291,910
1
L
Charybdis
9,391
626
47
3
3
231,037
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role