Player Matchup

Bastet
Bastet
JWT_001
Bastet
Level 24
God Stats
7W - 5L
1,598 SR
Queue Stats
84W - 69L
1,468 Elo+
Solo
The Morrigan
The Morrigan
QSE v ToXiiK
The Morrigan
Level 4
God Stats
18W - 19L
1,510 SR
Queue Stats
147W - 163L
1,504 Elo+
Solo
Ymir
Ymir
Samagaveto
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 15L
1,562 Elo+
Solo
Cernunnos
Cernunnos
XxJOKERxX5150
Cernunnos
Level 25
God Stats
15W - 13L
1,548 SR
Queue Stats
118W - 118L
1,530 Elo+
Solo
Merlin
Merlin
saint66go6
Merlin
Level 26
God Stats
4W - 2L
1,893 SR
Queue Stats
137W - 111L
1,579 Elo+
Solo
Team Averages
Level 19
1,610 SR
1,529 Elo+

VS

Team Averages
Level 16
1,572 SR
1,492 Elo+
Thor
Thor
Jayzusc1380
Thor
Level 26
God Stats
0W - 1L
1,550 SR
Queue Stats
15W - 18L
1,407 Elo+
Solo
Ra
Ra
LittleMeatGamer
Ra
Level 18
God Stats
2W - 4L
1,580 SR
Queue Stats
262W - 173L
1,716 Elo+
Solo
Cerberus
Cerberus
TakeoutAtol6224
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,458 Elo+
Solo
Da Ji
Da Ji
Xyanic97
Da Ji
Level 26
God Stats
0W - 2L
1,731 SR
Queue Stats
2W - 4L
1,220 Elo+
Solo
Charybdis
Charybdis
x GYRATE x
Charybdis
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 28L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
JWT_001
Bastet
10
2 / 1 / 1
6,196
563
3,456
5,899
1,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
QSE v ToXiiK
The Morrigan
13
5 / 1 / 0
7,469
679
3,218
5,163
2,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
3 / 1 / 3
6,479
589
2,487
7,879
4,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
XxJOKERxX5150
Cernunnos
11
2 / 3 / 7
6,687
608
4,621
7,121
2,013
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
saint66go6
Merlin
11
2 / 1 / 1
6,027
548
2,284
6,252
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 0
6,085
553
2,892
8,338
2,302
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 0 / 1
7,047
641
7,069
4,902
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
1
0 / 0 / 0
3,555
323
0
0
0
Da Ji
Xyanic97
Da Ji
8
1 / 5 / 0
5,078
462
2,084
6,329
1,717
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
x GYRATE x
Charybdis
7
0 / 6 / 1
4,802
437
3,119
6,432
2,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
14
Kills
6
7
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
JWT_001
Bastet
2
1
1
2.5
L
3
3
0
1
L
2
0
1
2.5
W
The Morrigan
QSE v ToXiiK
The Morrigan
5
1
0
5
W
3
1
3
4.5
L
Cerberus
0
0
0
0
W
Cernunnos
XxJOKERxX5150
Cernunnos
2
3
7
1.83
L
Da Ji
Xyanic97
Da Ji
1
5
0
0.2
W
Merlin
saint66go6
Merlin
2
1
1
2.5
L
Charybdis
x GYRATE x
Charybdis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,066
Damage
15,164
32,314
Taken
26,001
12,681
Mitigated
7,716
8,175
Healing
6,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
JWT_001
Bastet
3,456
1,710
0
250
5,899
1,724
0
462
5,383
0
28,795
L
2,892
516
0
1,927
8,338
2,302
0
831
7,507
0
25,014
L
7,069
1,492
2
2,340
4,902
1,636
0
1,952
2,950
53,598
0
W
The Morrigan
QSE v ToXiiK
The Morrigan
3,218
894
0
1,660
5,163
2,277
2,157
0
5,163
38,367
6,412
W
2,487
687
0
2,324
7,879
4,853
0
2,608
5,091
11,641
0
L
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
XxJOKERxX5150
Cernunnos
4,621
2,002
0
2,111
7,121
2,013
140
1,377
5,636
0
35,446
L
Da Ji
Xyanic97
Da Ji
2,084
260
0
1,396
6,329
1,717
0
2,900
3,429
0
11,140
W
Merlin
saint66go6
Merlin
2,284
162
0
1,830
6,252
1,814
0
2,180
3,972
36,446
0
L
Charybdis
x GYRATE x
Charybdis
3,119
1,174
0
891
6,432
2,061
0
1,323
5,109
0
16,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,858
Gold Earned
26,567
312
Minions Killed
224
0
Camps Cleared
0
1,032,273
Distance Traveled
777,283
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,196
563
57
5
0
252,566
0
L
Thor
6,085
553
59
5
0
185,010
2
L
Ra
7,047
641
115
10
0
237,872
1
W
The Morrigan
7,469
679
100
9
0
173,445
0
W
Ymir
6,479
589
13
1
0
200,000
2
L
Cerberus
3,555
323
0
0
0
0
0
W
Cernunnos
6,687
608
67
6
0
192,648
0
L
Da Ji
5,078
462
21
2
0
210,579
0
W
Merlin
6,027
548
75
7
0
213,614
4
L
Charybdis
4,802
437
29
3
0
143,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role