Player Matchup

Hera
Hera
Cpt Zaraki2011
Hera
Level 160
God Stats
8W - 9L
1,560 SR
Queue Stats
695W - 608L
1,625 Elo+
Party 1
Ganesha
Ganesha
McYeet6011
Ganesha
Level 153
God Stats
6W - 4L
1,492 SR
Queue Stats
395W - 321L
1,514 Elo+
Party 1
Ullr
Ullr
XxMrCahierxX
Ullr
Level 22
God Stats
15W - 7L
1,692 SR
Queue Stats
61W - 32L
1,629 Elo+
Solo
Team Averages
Level 112
1,582 SR
1,590 Elo+

VS

Team Averages
Level 78
1,565 SR
1,613 Elo+
Terra
Terra
Gh0stMan20
Terra
Level 137
God Stats
2W - 0L
1,477 SR
Queue Stats
79W - 55L
1,523 Elo+
Solo
Charybdis
Charybdis
HowlingHB
Charybdis
Level 29
God Stats
8W - 1L
1,616 SR
Queue Stats
46W - 25L
1,681 Elo+
Solo
Arachne
Arachne
ROU6E ASSASSIN
Arachne
Level 68
God Stats
15W - 6L
1,602 SR
Queue Stats
275W - 164L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 1
10,749
672
19,372
15,286
5,839
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
McYeet6011
Ganesha
13
0 / 4 / 7
10,204
638
7,148
17,547
18,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
2 / 4 / 7
10,157
635
10,257
11,985
3,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
15
3 / 3 / 6
12,093
756
8,661
19,778
24,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
HowlingHB
Charybdis
16
7 / 2 / 3
11,952
747
20,639
13,987
5,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 4 / 5
10,003
625
9,319
15,307
6,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
9
Kills
11
11
Deaths
9
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
7
3
1
2.5
W
Terra
3
3
6
2
W
Charybdis
HowlingHB
Charybdis
7
2
3
4.25
L
Ganesha
McYeet6011
Ganesha
0
4
7
0.88
W
1
4
5
0.88
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,777
Damage
38,619
44,818
Taken
49,072
28,504
Mitigated
37,426
6,539
Healing
20,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,372
5,471
270
4,635
15,286
5,839
619
4,773
10,513
44,053
0
W
Terra
8,661
872
1,921
7,600
19,778
24,669
309
9,907
9,871
22,580
0
W
Charybdis
HowlingHB
Charybdis
20,639
12,073
0
4,731
13,987
5,995
1,953
8,456
5,531
0
59,576
L
Ganesha
McYeet6011
Ganesha
7,148
565
0
1,376
17,547
18,854
301
2,216
15,331
31,251
0
W
9,319
5,399
0
6,499
15,307
6,762
982
8,628
6,679
0
47,809
L
10,257
3,793
0
258
11,985
3,811
395
2,010
9,975
0
47,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,110
Gold Earned
34,048
220
Minions Killed
171
7
Camps Cleared
6
846,010
Distance Traveled
924,562
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,749
672
81
5
3
266,786
1
W
Terra
12,093
756
26
2
0
323,953
4
W
Charybdis
11,952
747
93
6
1
274,763
3
L
Ganesha
10,204
638
14
1
0
296,315
0
W
Arachne
10,003
625
52
3
5
325,846
4
L
Ullr
10,157
635
125
8
4
282,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role