Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
I Goat Nut I
Fafnir
Level 86
God Stats
4W - 6L
1,360 SR
Queue Stats
151W - 140L
1,486 Elo+
Party 1
Cerberus
Cerberus
I-FierceGod-I
Cerberus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
358W - 335L
1,423 Elo+
Party 3
Charybdis
Charybdis
NoTaDiscordMod
Charybdis
Level 67
God Stats
2W - 1L
1,688 SR
Queue Stats
279W - 267L
1,490 Elo+
Party 1
Hades
Hades
XtheZamoraXttv
Hades
Level 89
God Stats
39W - 30L
1,603 SR
Queue Stats
222W - 195L
1,487 Elo+
Party 3
Team Averages
Level 95
1,530 SR
1,477 Elo+

VS

Team Averages
Level 89
1,645 SR
1,476 Elo+
Cerberus
Cerberus
Astral_Tyrant69
Cerberus
Level 100
God Stats
5W - 3L
1,679 SR
Queue Stats
220W - 200L
1,502 Elo+
Party 2
Charybdis
Charybdis
BoomBoomBundzy-
Charybdis
Level 70
God Stats
22W - 25L
1,863 SR
Queue Stats
145W - 228L
1,352 Elo+
Party 2
Fenrir
Fenrir
CurrentlyTurnt_
Fenrir
Level 85
God Stats
25W - 19L
1,614 SR
Queue Stats
959W - 868L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
DeathF420romAbov
Gilgamesh
Level 124
God Stats
18W - 21L
1,583 SR
Queue Stats
439W - 450L
1,549 Elo+
Party 2
Merlin
Merlin
SeemlyCheetah43
Merlin
Level 66
God Stats
80W - 78L
1,487 SR
Queue Stats
133W - 139L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
4 / 3 / 4
10,712
564
9,640
12,180
5,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
13
1 / 2 / 7
8,406
442
4,816
11,997
10,653
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
I-FierceGod-I
Cerberus
17
2 / 2 / 7
10,055
529
12,000
16,050
6,963
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
NoTaDiscordMod
Charybdis
16
4 / 4 / 4
9,830
517
11,412
11,657
4,605
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
10 / 4 / 3
11,523
606
12,213
14,061
9,686
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
3 / 3 / 3
9,455
498
13,338
17,496
12,637
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
BoomBoomBundzy-
Charybdis
13
3 / 6 / 3
8,373
441
7,211
10,920
3,330
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 5 / 6
8,227
433
5,923
17,819
10,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
17
6 / 3 / 5
10,232
539
8,485
14,170
10,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 4 / 6
9,457
498
8,554
9,707
3,230
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
38
21
Kills
15
15
Deaths
21
25
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
3
4
2
L
Cerberus
3
3
3
1.5
L
Charybdis
BoomBoomBundzy-
Charybdis
3
6
3
0.75
L
1
5
6
0.8
L
Gilgamesh
6
3
5
2.83
W
Fafnir
1
2
7
2.25
W
Cerberus
I-FierceGod-I
Cerberus
2
2
7
2.75
W
Charybdis
NoTaDiscordMod
Charybdis
4
4
4
1.5
L
2
4
6
1.25
W
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,081
Damage
43,511
65,945
Taken
70,112
37,579
Mitigated
40,218
23,848
Healing
17,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,640
3,336
0
3,853
12,180
5,672
1,534
2,426
9,754
407
90,547
L
Cerberus
13,338
863
0
6,932
17,496
12,637
0
11,456
6,040
55,995
0
L
Charybdis
BoomBoomBundzy-
Charybdis
7,211
4,566
0
1,328
10,920
3,330
672
2,439
8,481
0
40,419
L
5,923
1,286
0
4,412
17,819
10,805
0
7,912
9,907
0
24,291
L
Gilgamesh
8,485
2,195
0
4,582
14,170
10,216
0
4,072
10,098
0
82,697
W
Fafnir
4,816
1,053
641
3,496
11,997
10,653
306
4,523
7,474
20,656
0
W
Cerberus
I-FierceGod-I
Cerberus
12,000
1,191
0
6,290
16,050
6,963
24
9,911
6,139
58,247
0
W
Charybdis
NoTaDiscordMod
Charybdis
11,412
5,807
0
2,072
11,657
4,605
2,550
2,348
9,309
0
74,078
L
8,554
254
0
480
9,707
3,230
0
3,539
6,168
75,670
0
W
12,213
739
598
6,898
14,061
9,686
495
2,754
11,307
60,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,526
Gold Earned
45,744
544
Minions Killed
541
0
Camps Cleared
0
1,729,164
Distance Traveled
1,837,308
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,712
564
160
8
0
402,280
2
L
Cerberus
9,455
498
143
8
0
372,911
0
L
Charybdis
8,373
441
70
4
0
330,296
1
L
Fenrir
8,227
433
39
2
0
376,151
5
L
Gilgamesh
10,232
539
136
7
0
424,006
1
W
Fafnir
8,406
442
33
2
0
354,233
5
W
Cerberus
10,055
529
119
6
0
336,231
0
W
Charybdis
9,830
517
123
6
0
302,006
1
L
Merlin
9,457
498
153
8
0
333,944
6
W
Hades
11,523
606
109
6
0
334,414
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role