Player Matchup

Sobek
Sobek
Deck2431
Sobek
Level 28
God Stats
75W - 78L
1,560 SR
Queue Stats
209W - 226L
1,509 Elo+
Solo
Skadi
Skadi
MD SharpShot
Skadi
Level 24
God Stats
1W - 1L
1,260 SR
Queue Stats
25W - 23L
1,591 Elo+
Solo
Fenrir
Fenrir
Shots1Qstns2
Fenrir
Level 15
God Stats
2W - 0L
1,737 SR
Queue Stats
31W - 31L
1,575 Elo+
Solo
Kukulkan
Kukulkan
XItachiXXD
Kukulkan
Level 2
God Stats
2W - 0L
1,700 SR
Queue Stats
2W - 0L
1,653 Elo+
Solo
Sol
Sol
boomjet64
Sol
Level 30
God Stats
6W - 4L
1,603 SR
Queue Stats
127W - 120L
1,485 Elo+
Solo
Team Averages
Level 20
1,572 SR
1,562 Elo+

VS

Team Averages
Level 23
1,473 SR
1,567 Elo+
Zhong Kui
Zhong Kui
AlejDaVinci
Zhong Kui
Level 29
God Stats
5W - 3L
1,457 SR
Queue Stats
26W - 23L
1,562 Elo+
Solo
Charybdis
Charybdis
Bad Larry6772
Charybdis
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
175W - 58L
1,769 Elo+
Solo
Vamana
Vamana
CowChickenPig
Vamana
Level 31
God Stats
23W - 20L
1,545 SR
Queue Stats
186W - 204L
1,475 Elo+
Solo
Thanatos
Thanatos
Kalsko Angen
Thanatos
Level 24
God Stats
3W - 6L
1,364 SR
Queue Stats
144W - 180L
1,550 Elo+
Solo
Ra
Ra
Lucasck82441
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Deck2431
Sobek
11
0 / 0 / 7
7,367
491
4,153
9,397
8,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 2 / 5
7,735
516
6,008
8,770
2,766
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
16
9 / 2 / 4
9,724
648
10,068
11,427
6,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
XItachiXXD
Kukulkan
11
1 / 1 / 4
7,317
488
2,812
3,717
1,076
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
12 / 0 / 0
10,167
678
10,800
10,228
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AlejDaVinci
Zhong Kui
11
2 / 2 / 1
6,706
447
10,812
10,800
8,253
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Bad Larry6772
Charybdis
12
1 / 5 / 2
7,176
478
5,441
12,715
3,772
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 3 / 0
7,334
489
2,520
8,952
5,399
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Kalsko Angen
Thanatos
12
1 / 7 / 0
7,359
491
6,476
12,116
3,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
1 / 9 / 0
7,344
490
2,320
9,881
4,080
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
26
Kills
5
5
Deaths
26
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AlejDaVinci
Zhong Kui
2
2
1
1.25
L
Charybdis
Bad Larry6772
Charybdis
1
5
2
0.4
L
0
3
0
0
W
Sobek
Deck2431
Sobek
0
0
7
3.5
L
Thanatos
Kalsko Angen
Thanatos
1
7
0
0.14
L
1
9
0
0.11
W
4
2
5
3.25
W
Fenrir
9
2
4
5.5
W
Kukulkan
XItachiXXD
Kukulkan
1
1
4
3
W
12
0
0
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,841
Damage
27,569
43,539
Taken
54,464
22,000
Mitigated
25,117
16,946
Healing
18,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AlejDaVinci
Zhong Kui
10,812
1,229
0
4,671
10,800
8,253
73
2,256
8,458
33,543
0
L
Charybdis
Bad Larry6772
Charybdis
5,441
3,610
0
4,561
12,715
3,772
885
2,728
9,983
0
52,855
L
2,520
600
0
1,601
8,952
5,399
0
3,697
5,197
0
33,324
W
Sobek
Deck2431
Sobek
4,153
186
0
4,129
9,397
8,436
0
5,223
4,174
17,376
0
L
Thanatos
Kalsko Angen
Thanatos
6,476
2,131
0
7,347
12,116
3,613
0
3,036
9,001
0
44,876
L
2,320
928
89
539
9,881
4,080
890
5,821
3,800
28,601
0
W
6,008
2,108
0
2,342
8,770
2,766
0
4,119
4,651
0
44,233
W
Fenrir
10,068
3,244
0
3,234
11,427
6,289
0
1,507
9,920
0
62,682
W
Kukulkan
XItachiXXD
Kukulkan
2,812
530
0
348
3,717
1,076
574
0
3,717
23,184
0
W
10,800
4,610
0
6,893
10,228
3,433
4,388
2,505
7,723
60,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,310
Gold Earned
35,919
381
Minions Killed
348
0
Camps Cleared
0
1,435,176
Distance Traveled
1,308,812
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,706
447
54
4
0
269,087
5
L
Charybdis
7,176
478
84
6
0
253,090
2
L
Vamana
7,334
489
73
5
0
284,757
0
W
Sobek
7,367
491
21
1
0
322,673
0
L
Thanatos
7,359
491
99
7
0
239,082
4
L
Ra
7,344
490
38
3
0
262,796
0
W
Skadi
7,735
516
73
5
0
288,565
1
W
Fenrir
9,724
648
102
7
0
285,270
1
W
Kukulkan
7,317
488
61
4
0
245,204
0
W
Sol
10,167
678
124
8
0
293,464
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role