Player Matchup

Odin
Odin
Dem0n haya
Odin
Level 29
God Stats
6W - 3L
1,608 SR
Queue Stats
106W - 92L
1,490 Elo+
Party 1
Da Ji
Da Ji
I-Alvyn-I
Da Ji
Level 25
God Stats
10W - 6L
1,670 SR
Queue Stats
41W - 42L
1,449 Elo+
Party 3
Nu Wa
Nu Wa
Sinus_Idfc
Nu Wa
Level 36
God Stats
9W - 7L
1,460 SR
Queue Stats
17W - 17L
1,385 Elo+
Party 3
Cerberus
Cerberus
Skyvalk
Cerberus
Level 29
God Stats
4W - 3L
1,520 SR
Queue Stats
112W - 98L
1,511 Elo+
Party 1
Danzaburou
Danzaburou
iarno shady
Danzaburou
Level 17
God Stats
4W - 9L
1,279 SR
Queue Stats
31W - 51L
1,303 Elo+
Party 1
Team Averages
Level 27
1,508 SR
1,428 Elo+

VS

Team Averages
Level 30
1,515 SR
1,471 Elo+
Mulan
Mulan
AffemitWaffe499
Mulan
Level 28
God Stats
7W - 3L
1,782 SR
Queue Stats
75W - 83L
1,501 Elo+
Solo
Ra
Ra
Fippolito10
Ra
Level 28
God Stats
7W - 13L
1,257 SR
Queue Stats
64W - 57L
1,566 Elo+
Solo
Kali
Kali
Georgey2004
Kali
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 37L
1,292 Elo+
Party 2
Neith
Neith
J_l5617
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ravana
Ravana
ebicik
Ravana
Level 28
God Stats
3W - 8L
1,537 SR
Queue Stats
156W - 166L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
6,179
618
3,079
5,485
3,566
Mace

Mace

+10
Physical Power

Da Ji
I-Alvyn-I
Da Ji
11
6 / 0 / 2
6,473
647
5,036
4,749
1,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
11
1 / 0 / 1
6,022
602
1,483
3,489
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Skyvalk
Cerberus
10
6 / 0 / 2
5,834
583
3,832
7,290
3,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
iarno shady
Danzaburou
10
2 / 1 / 6
5,879
588
4,133
3,137
861
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,331
533
3,454
7,948
5,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
0 / 2 / 0
5,768
577
1,805
5,092
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
1 / 3 / 0
4,354
435
1,442
4,611
1,068
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
J_l5617
Neith
6
0 / 4 / 0
4,288
429
1,769
4,627
872
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ravana
ebicik
Ravana
7
0 / 4 / 0
4,860
486
3,667
6,578
1,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
18
Kills
1
1
Deaths
18
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
3
0
2
4
L
0
2
0
0
L
1
3
0
0.33
W
Da Ji
I-Alvyn-I
Da Ji
6
0
2
7
L
Neith
J_l5617
Neith
0
4
0
0
W
Nu Wa
1
0
1
1.5
W
Cerberus
Skyvalk
Cerberus
6
0
2
7
L
Ravana
ebicik
Ravana
0
4
0
0
W
Danzaburou
iarno shady
Danzaburou
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,563
Damage
12,137
24,150
Taken
28,856
11,038
Mitigated
10,982
11,003
Healing
6,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,454
976
0
1,493
7,948
5,621
0
79
7,855
0
24,449
W
3,079
933
0
2,813
5,485
3,566
678
0
5,485
0
19,057
L
1,805
382
0
1,659
5,092
1,503
0
930
3,982
36,196
0
L
1,442
757
0
589
4,611
1,068
0
461
4,018
0
11,197
W
Da Ji
I-Alvyn-I
Da Ji
5,036
809
63
1,586
4,749
1,627
112
598
4,151
0
24,148
L
Neith
J_l5617
Neith
1,769
928
0
986
4,627
872
0
1,190
3,271
0
14,806
W
Nu Wa
1,483
503
0
918
3,489
1,663
337
1,207
2,282
29,847
0
W
Cerberus
Skyvalk
Cerberus
3,832
435
56
5,081
7,290
3,321
524
0
7,290
16,058
0
L
Ravana
ebicik
Ravana
3,667
1,409
0
1,958
6,578
1,918
185
1,784
4,415
0
17,696
W
Danzaburou
iarno shady
Danzaburou
4,133
1,379
0
486
3,137
861
1,157
0
3,137
0
24,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,387
Gold Earned
24,601
239
Minions Killed
217
0
Camps Cleared
0
1,003,294
Distance Traveled
904,218
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,331
533
57
6
0
178,279
2
W
Odin
6,179
618
39
4
0
195,451
3
L
Ra
5,768
577
85
9
0
163,944
2
L
Kali
4,354
435
21
2
0
217,272
0
W
Da Ji
6,473
647
46
5
0
238,567
1
L
Neith
4,288
429
30
3
0
157,113
2
W
Nu Wa
6,022
602
61
6
0
188,169
3
W
Cerberus
5,834
583
51
5
0
198,436
0
L
Ravana
4,860
486
24
2
0
187,610
2
W
Danzaburou
5,879
588
42
4
0
182,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role