Player Matchup

Ymir
Ymir
 
Ymir
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
ClaudioBear
Zhong Kui
Level 23
God Stats
21W - 13L
1,783 SR
Queue Stats
375W - 430L
1,481 Elo+
Party 1
Bellona
Bellona
GuardinOfSands
Bellona
Level 13
God Stats
4W - 2L
1,500 SR
Queue Stats
89W - 77L
1,467 Elo+
Party 1
Neith
Neith
Susachy
Neith
Level 18
God Stats
18W - 9L
1,647 SR
Queue Stats
39W - 34L
1,446 Elo+
Party 1
Thanatos
Thanatos
xLupuz
Thanatos
Level 7
God Stats
5W - 4L
1,624 SR
Queue Stats
36W - 22L
1,494 Elo+
Solo
Team Averages
Level 17
1,611 SR
1,478 Elo+

VS

Team Averages
Level 14
1,573 SR
1,504 Elo+
Yemoja
Yemoja
Aryamcraft8071
Yemoja
Level 13
God Stats
0W - 3L
1,135 SR
Queue Stats
2W - 4L
1,412 Elo+
Solo
Amaterasu
Amaterasu
CrisisCity0
Amaterasu
Level 21
God Stats
4W - 2L
1,883 SR
Queue Stats
28W - 16L
1,608 Elo+
Solo
Danzaburou
Danzaburou
mainpayaso
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
n1ck0DC
Tsukuyomi
Level 4
God Stats
0W - 2L
1,698 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
He Bo
He Bo
pipsmetal
He Bo
Level 28
God Stats
14W - 15L
1,646 SR
Queue Stats
124W - 142L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
12 / 2 / 18
12,734
1,273
8,080
13,193
15,978
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
ClaudioBear
Zhong Kui
18
3 / 1 / 26
10,576
1,058
14,871
11,440
8,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 3 / 26
10,287
1,029
8,835
13,089
8,095
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Susachy
Neith
18
8 / 3 / 18
11,368
1,137
11,196
7,760
3,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
xLupuz
Thanatos
18
12 / 4 / 17
11,656
1,166
16,349
11,023
4,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

268

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 1
9,597
960
3,476
9,022
9,682
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
CrisisCity0
Amaterasu
15
4 / 3 / 6
10,491
1,049
7,794
11,458
7,156
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
mainpayaso
Danzaburou
15
0 / 10 / 7
9,211
921
12,052
16,562
6,269
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
n1ck0DC
Tsukuyomi
15
2 / 13 / 6
9,460
946
12,103
17,766
6,270
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

He Bo
pipsmetal
He Bo
16
6 / 7 / 4
11,226
1,123
16,737
11,037
3,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
37
37
Kills
13
13
Deaths
37
105
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
12
2
18
10.5
L
1
4
1
0.38
W
Zhong Kui
ClaudioBear
Zhong Kui
3
1
26
16
L
Amaterasu
CrisisCity0
Amaterasu
4
3
6
2.33
W
2
3
26
5
W
Neith
Susachy
Neith
8
3
18
5.67
L
Danzaburou
mainpayaso
Danzaburou
0
10
7
0.35
L
Tsukuyomi
n1ck0DC
Tsukuyomi
2
13
6
0.38
L
He Bo
pipsmetal
He Bo
6
7
4
1.14
W
Thanatos
xLupuz
Thanatos
12
4
17
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,331
Damage
52,162
56,505
Taken
65,845
39,545
Mitigated
33,327
13,628
Healing
4,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,080
1,131
0
0
13,193
15,978
0
4,580
8,613
23,118
0
L
3,476
271
471
47
9,022
9,682
0
2,607
6,415
23,333
0
W
Zhong Kui
ClaudioBear
Zhong Kui
14,871
2,584
0
3,443
11,440
8,069
0
3,573
7,867
26,292
0
L
Amaterasu
CrisisCity0
Amaterasu
7,794
1,530
0
1,374
11,458
7,156
0
4,641
6,817
0
19,388
W
8,835
2,994
0
118
13,089
8,095
0
5,523
7,566
0
20,306
W
Neith
Susachy
Neith
11,196
6,146
0
1,937
7,760
3,008
0
3,624
4,136
0
33,512
L
Danzaburou
mainpayaso
Danzaburou
12,052
4,957
0
1,563
16,562
6,269
0
4,701
11,861
0
30,688
L
Tsukuyomi
n1ck0DC
Tsukuyomi
12,103
3,025
0
158
17,766
6,270
0
6,656
11,110
0
16,496
L
He Bo
pipsmetal
He Bo
16,737
236
0
704
11,037
3,950
0
4,346
6,691
31,367
0
W
Thanatos
xLupuz
Thanatos
16,349
4,765
0
8,130
11,023
4,395
0
2,913
8,110
0
24,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,621
Gold Earned
49,985
154
Minions Killed
125
5
Camps Cleared
4
946,993
Distance Traveled
887,880
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,734
1,273
35
4
2
206,913
1
L
Yemoja
9,597
960
31
3
1
157,233
0
W
Zhong Kui
10,576
1,058
28
3
1
165,806
0
L
Amaterasu
10,491
1,049
16
2
2
172,187
0
W
Bellona
10,287
1,029
35
4
0
197,205
0
W
Neith
11,368
1,137
40
4
0
158,795
0
L
Danzaburou
9,211
921
28
3
0
175,325
0
L
Tsukuyomi
9,460
946
10
1
0
180,149
0
L
He Bo
11,226
1,123
40
4
1
202,986
0
W
Thanatos
11,656
1,166
16
2
2
218,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role