Player Matchup

Anubis
Anubis
JxssY
Anubis
Level 43
God Stats
40W - 40L
1,435 SR
Queue Stats
109W - 164L
1,363 Elo+
Solo
King Arthur
King Arthur
Valherjar
King Arthur
Level 48
God Stats
2W - 1L
1,341 SR
Queue Stats
8W - 9L
1,469 Elo+
Solo
Set
Set
ViCoJ
Set
Level 78
God Stats
2W - 2L
1,545 SR
Queue Stats
50W - 60L
1,454 Elo+
Solo
Team Averages
Level 56
1,441 SR
1,429 Elo+

VS

Team Averages
Level 58
1,397 SR
1,475 Elo+
Charybdis
Charybdis
 
Charybdis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Slabeater
He Bo
Level 75
God Stats
0W - 4L
1,191 SR
Queue Stats
67W - 104L
1,395 Elo+
Party 1
Bellona
Bellona
凡子不是凡子
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JxssY
Anubis
13
6 / 1 / 14
8,641
864
11,009
5,469
3,078
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Valherjar
King Arthur
11
6 / 3 / 12
8,500
850
8,086
9,146
8,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Set
ViCoJ
Set
12
8 / 2 / 8
8,624
862
15,159
15,341
6,348
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 7 / 5
6,586
659
4,229
10,534
2,156
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

He Bo
Slabeater
He Bo
10
4 / 8 / 1
7,430
743
9,298
11,619
3,520
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 5 / 4
8,007
801
4,521
16,383
10,677
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
20
Kills
6
6
Deaths
20
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
7
5
0.36
W
Anubis
JxssY
Anubis
6
1
14
13
L
He Bo
Slabeater
He Bo
4
8
1
0.56
W
King Arthur
Valherjar
King Arthur
6
3
12
4
W
Set
ViCoJ
Set
8
2
8
6
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,254
Damage
18,048
29,956
Taken
38,536
18,268
Mitigated
16,353
9,717
Healing
4,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,229
3,099
0
862
10,534
2,156
0
4,705
5,829
0
13,444
W
Anubis
JxssY
Anubis
11,009
771
0
3,079
5,469
3,078
1,602
2,272
3,197
36,146
0
L
He Bo
Slabeater
He Bo
9,298
1,014
0
2,336
11,619
3,520
0
3,247
8,372
25,670
0
W
King Arthur
Valherjar
King Arthur
8,086
818
0
1,107
9,146
8,842
284
4,014
5,132
0
16,004
W
Set
ViCoJ
Set
15,159
7,048
0
5,531
15,341
6,348
376
3,786
11,555
0
34,512
L
4,521
1,317
0
1,797
16,383
10,677
0
3,245
13,138
0
8,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,765
Gold Earned
22,023
113
Minions Killed
74
6
Camps Cleared
2
537,971
Distance Traveled
480,359
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,586
659
27
3
0
149,687
1
W
Anubis
8,641
864
51
5
1
154,534
2
L
He Bo
7,430
743
30
3
1
149,962
3
W
King Arthur
8,500
850
27
3
0
188,550
1
W
Set
8,624
862
35
4
5
194,887
3
L
Bellona
8,007
801
17
2
1
180,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role