Player Matchup

Janus
Janus
Diamond IV
I God Reflex I
Janus
Diamond IV
Level 101
God Stats
10W - 9L
1,720 SR
Queue Stats
81W - 73L
2,129 MMR
Solo
Cerberus
Cerberus
Gold I
RwbyRoseee
Cerberus
Gold I
Level 135
God Stats
4W - 6L
1,569 SR
Queue Stats
150W - 159L
1,770 MMR
Solo
Fenrir
Fenrir
Silver I
bob_the_fisht
Fenrir
Silver I
Level 67
God Stats
7W - 3L
1,538 SR
Queue Stats
15W - 14L
1,559 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 101
1,609 SR
1,819 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,581 SR
1,736 MMR
Persephone
Persephone
Masters
Faro
Persephone
Masters
Level 102
God Stats
19W - 18L
1,708 SR
Queue Stats
287W - 233L
2,146 MMR
Solo
Skadi
Skadi
Silver I
Yahllmyasmim
Skadi
Silver I
Level 125
God Stats
2W - 9L
1,438 SR
Queue Stats
7W - 19L
1,279 MMR
Solo
Hercules
Hercules
Gold II
gtrjamie
Hercules
Gold II
Level 159
God Stats
4W - 5L
1,598 SR
Queue Stats
45W - 37L
1,785 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 11
14,342
652
29,064
18,715
7,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
RwbyRoseee
Cerberus
16
3 / 5 / 10
13,060
594
13,700
28,509
32,669
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
9 / 2 / 6
13,819
628
17,403
17,214
15,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
AthenaTiamatCabrakanMorgan Le FayThoth

VS

Bans
GilgameshHeimdallrHou YiArtemisAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Faro
Persephone
16
3 / 8 / 6
13,402
609
23,196
21,198
6,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 8 / 10
11,837
538
11,591
15,668
4,724
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
gtrjamie
Hercules
17
8 / 3 / 3
14,294
650
21,245
33,028
26,671
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
18
Kills
11
11
Deaths
19
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Persephone
Faro
Persephone
3
8
6
0.75
W
6
4
11
2.88
W
Cerberus
RwbyRoseee
Cerberus
3
5
10
1.6
L
0
8
10
0.63
W
9
2
6
6
L
Hercules
gtrjamie
Hercules
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,167
Damage
56,032
64,438
Taken
69,894
55,433
Mitigated
37,934
17,754
Healing
19,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Faro
Persephone
23,196
1,444
462
4,382
21,198
6,539
152
14,531
5,888
79,116
0
W
29,064
1,187
251
6,872
18,715
7,243
612
7,470
11,245
102,074
0
W
Cerberus
RwbyRoseee
Cerberus
13,700
366
0
6,890
28,509
32,669
315
12,676
15,833
33,094
0
L
11,591
5,100
116
1,153
15,668
4,724
462
9,992
5,361
0
28,200
W
17,403
5,332
0
3,741
17,214
15,521
393
3,693
13,521
553
24,435
L
Hercules
gtrjamie
Hercules
21,245
9,813
0
13,325
33,028
26,671
69
17,815
13,819
0
49,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,221
Gold Earned
39,533
255
Minions Killed
239
9
Camps Cleared
9
1,260,909
Distance Traveled
1,073,306
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
13,402
609
134
6
8
338,830
4
W
Janus
14,342
652
194
9
6
433,561
11
W
Cerberus
13,060
594
44
2
1
407,268
12
L
Skadi
11,837
538
41
2
1
320,331
5
W
Fenrir
13,819
628
17
1
2
420,080
4
L
Hercules
14,294
650
64
3
0
414,145
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role