Player Matchup

Bellona
Bellona
HannesGod
Bellona
Level 115
God Stats
6W - 4L
1,534 SR
Queue Stats
106W - 64L
1,696 Elo+
Party 1
Aphrodite
Aphrodite
SkullMask0303
Aphrodite
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 56L
1,647 Elo+
Party 1
Cthulhu
Cthulhu
kristhesniper
Cthulhu
Level 97
God Stats
12W - 7L
1,660 SR
Queue Stats
91W - 64L
1,634 Elo+
Party 1
Team Averages
Level 109
1,565 SR
1,659 Elo+

VS

Team Averages
Level 126
1,653 SR
1,608 Elo+
Mercury
Mercury
FeroXx07
Mercury
Level 127
God Stats
1W - 1L
1,718 SR
Queue Stats
22W - 17L
1,628 Elo+
Party 2
Sylvanus
Sylvanus
KuroSaidus
Sylvanus
Level 144
God Stats
2W - 4L
1,658 SR
Queue Stats
26W - 19L
1,637 Elo+
Party 2
Janus
Janus
S4UC1SS0N
Janus
Level 106
God Stats
135W - 134L
1,584 SR
Queue Stats
147W - 150L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HannesGod
Bellona
16
4 / 5 / 9
13,197
628
22,442
23,798
27,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
SkullMask0303
Aphrodite
18
7 / 1 / 8
15,030
716
16,973
23,628
31,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
17
4 / 1 / 10
13,230
630
19,952
33,161
24,951
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FeroXx07
Mercury
15
0 / 5 / 5
11,528
549
16,652
20,329
10,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
KuroSaidus
Sylvanus
16
3 / 3 / 3
13,143
626
15,629
25,307
41,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
S4UC1SS0N
Janus
15
4 / 7 / 1
12,410
591
24,367
22,058
13,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
15
Kills
7
7
Deaths
15
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mercury
FeroXx07
Mercury
0
5
5
0.5
W
Bellona
HannesGod
Bellona
4
5
9
1.7
L
Sylvanus
KuroSaidus
Sylvanus
3
3
3
1.5
L
Janus
S4UC1SS0N
Janus
4
7
1
0.64
W
Aphrodite
SkullMask0303
Aphrodite
7
1
8
11
W
Cthulhu
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,367
Damage
56,648
80,587
Taken
67,694
83,434
Mitigated
65,577
47,906
Healing
17,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
FeroXx07
Mercury
16,652
4,242
0
3,124
20,329
10,614
0
12,822
7,507
0
45,463
W
Bellona
HannesGod
Bellona
22,442
9,263
0
3,198
23,798
27,118
819
10,270
13,367
0
61,538
L
Sylvanus
KuroSaidus
Sylvanus
15,629
2,025
1,068
9,963
25,307
41,267
156
12,109
13,198
29,477
0
L
Janus
S4UC1SS0N
Janus
24,367
898
290
2,691
22,058
13,696
0
12,301
9,757
59,470
0
W
Aphrodite
SkullMask0303
Aphrodite
16,973
3,232
10,296
17,110
23,628
31,365
1,433
12,390
10,978
60,847
0
W
Cthulhu
19,952
1,749
1,891
15,411
33,161
24,951
970
17,785
15,079
60,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,457
Gold Earned
37,081
254
Minions Killed
186
12
Camps Cleared
6
1,218,183
Distance Traveled
1,041,224
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,528
549
72
3
2
390,195
7
W
Bellona
13,197
628
68
3
8
402,804
4
L
Sylvanus
13,143
626
22
1
1
308,924
6
L
Janus
12,410
591
92
4
3
342,105
5
W
Aphrodite
15,030
716
98
5
1
387,312
1
W
Cthulhu
13,230
630
88
4
3
428,067
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role