Player Matchup

Mulan
Mulan
Bewble
Mulan
Level 45
God Stats
2W - 2L
1,451 SR
Queue Stats
25W - 17L
1,495 Elo+
Party 3
Bastet
Bastet
Ero543
Bastet
Level 17
God Stats
19W - 14L
1,332 SR
Queue Stats
115W - 107L
1,393 Elo+
Party 2
Nemesis
Nemesis
Hatasun
Nemesis
Level 7
God Stats
6W - 8L
1,500 SR
Queue Stats
77W - 76L
1,381 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NightHunter44
Tsukuyomi
Level 16
God Stats
2W - 1L
1,765 SR
Queue Stats
30W - 22L
1,491 Elo+
Party 3
Kukulkan
Kukulkan
ZagrellTv
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,308 Elo+
Party 3
Team Averages
Level 23
1,510 SR
1,413 Elo+

VS

Team Averages
Level 29
1,646 SR
1,485 Elo+
Chang'e
Chang'e
Bliber
Chang'e
Level 59
God Stats
11W - 4L
1,995 SR
Queue Stats
46W - 45L
1,467 Elo+
Party 1
Danzaburou
Danzaburou
KorpiValkea
Danzaburou
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 143L
1,452 Elo+
Solo
Ymir
Ymir
PILYLIA
Ymir
Level 8
God Stats
11W - 4L
1,711 SR
Queue Stats
13W - 6L
1,596 Elo+
Party 1
Olorun
Olorun
SkipiSkubi
Olorun
Level 27
God Stats
18W - 15L
1,524 SR
Queue Stats
27W - 23L
1,460 Elo+
Solo
Arachne
Arachne
lemony_nobody
Arachne
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 97L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bewble
Mulan
20
3 / 8 / 23
14,725
1,052
19,705
27,291
34,668
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
Ero543
Bastet
20
17 / 8 / 15
18,028
1,288
35,574
24,392
10,032
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
Hatasun
Nemesis
20
2 / 13 / 19
13,263
947
9,997
23,750
9,629
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
NightHunter44
Tsukuyomi
20
12 / 12 / 17
16,281
1,163
29,890
25,329
11,111
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
ZagrellTv
Kukulkan
20
5 / 10 / 16
15,868
1,133
21,762
23,130
9,259
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bliber
Chang'e
20
23 / 9 / 23
18,644
1,332
52,340
32,564
12,288
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
KorpiValkea
Danzaburou
20
9 / 12 / 30
15,353
1,097
26,480
25,751
10,080
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
PILYLIA
Ymir
20
5 / 3 / 40
15,793
1,128
12,558
18,376
27,290
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
SkipiSkubi
Olorun
20
5 / 7 / 28
14,757
1,054
15,779
23,599
8,942
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Arachne
20
9 / 8 / 24
14,872
1,062
11,137
20,158
7,959
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
196
39
Kills
51
51
Deaths
39
90
Assists
145
Player
Kills
Deaths
Assists
KDA
L
Mulan
Bewble
Mulan
3
8
23
1.81
W
Chang'e
Bliber
Chang'e
23
9
23
3.83
L
Bastet
Ero543
Bastet
17
8
15
3.06
L
Nemesis
Hatasun
Nemesis
2
13
19
0.88
W
Danzaburou
KorpiValkea
Danzaburou
9
12
30
2
L
Tsukuyomi
NightHunter44
Tsukuyomi
12
12
17
1.71
W
Ymir
PILYLIA
Ymir
5
3
40
8.33
W
Olorun
SkipiSkubi
Olorun
5
7
28
2.71
L
Kukulkan
ZagrellTv
Kukulkan
5
10
16
1.3
W
Arachne
9
8
24
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,928
Damage
118,294
123,892
Taken
120,448
74,699
Mitigated
66,559
6,228
Healing
31,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Bewble
Mulan
19,705
1,714
0
2,246
27,291
34,668
0
18,972
8,319
1,191
38,282
W
Chang'e
Bliber
Chang'e
52,340
2,125
5,741
12,957
32,564
12,288
0
3,054
29,510
80,608
0
L
Bastet
Ero543
Bastet
35,574
7,642
0
232
24,392
10,032
0
14,774
9,618
0
45,765
L
Nemesis
Hatasun
Nemesis
9,997
3,688
0
2,177
23,750
9,629
0
14,192
9,558
0
20,406
W
Danzaburou
KorpiValkea
Danzaburou
26,480
11,354
0
2,888
25,751
10,080
0
4,638
21,113
0
54,789
L
Tsukuyomi
NightHunter44
Tsukuyomi
29,890
7,745
0
190
25,329
11,111
0
16,813
8,516
0
53,637
W
Ymir
PILYLIA
Ymir
12,558
638
0
0
18,376
27,290
0
4,301
14,075
31,074
0
W
Olorun
SkipiSkubi
Olorun
15,779
8,109
2,467
5,864
23,599
8,942
0
9,028
14,571
41,581
0
L
Kukulkan
ZagrellTv
Kukulkan
21,762
2,278
0
1,383
23,130
9,259
0
15,926
7,204
88,861
0
W
Arachne
11,137
9,028
0
1,200
20,158
7,959
0
1,328
18,830
0
19,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,165
Gold Earned
79,419
289
Minions Killed
245
5
Camps Cleared
12
1,400,733
Distance Traveled
1,284,890
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
14,725
1,052
40
3
2
262,772
0
W
Chang'e
18,644
1,332
75
5
5
276,377
0
L
Bastet
18,028
1,288
21
2
3
335,062
0
L
Nemesis
13,263
947
17
1
0
277,492
0
W
Danzaburou
15,353
1,097
56
4
2
237,145
1
L
Tsukuyomi
16,281
1,163
51
4
0
287,496
1
W
Ymir
15,793
1,128
39
3
0
292,777
0
W
Olorun
14,757
1,054
60
4
1
209,094
0
L
Kukulkan
15,868
1,133
160
11
0
237,911
0
W
Arachne
14,872
1,062
15
1
4
269,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role