Player Matchup

Charybdis
Charybdis
Conner8905
Charybdis
Level 152
God Stats
7W - 5L
1,500 SR
Queue Stats
858W - 873L
1,523 Elo+
Party 2
Skadi
Skadi
Kaners169
Skadi
Level 129
God Stats
10W - 7L
1,314 SR
Queue Stats
461W - 549L
1,456 Elo+
Party 2
Thanatos
Thanatos
LGITbry
Thanatos
Level 127
God Stats
12W - 4L
1,801 SR
Queue Stats
89W - 68L
1,563 Elo+
Party 2
Merlin
Merlin
Lady Keno
Merlin
Level 28
God Stats
2W - 0L
1,928 SR
Queue Stats
105W - 27L
1,792 Elo+
Party 2
Cabrakan
Cabrakan
TSB MILKYWAY
Cabrakan
Level 106
God Stats
3W - 4L
1,499 SR
Queue Stats
75W - 104L
1,412 Elo+
Party 2
Team Averages
Level 108
1,608 SR
1,549 Elo+

VS

Team Averages
Level 93
1,561 SR
1,547 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Derek704
Tiamat
Level 117
God Stats
23W - 26L
1,550 SR
Queue Stats
175W - 172L
1,577 Elo+
Party 1
Charybdis
Charybdis
SFUhalfevil
Charybdis
Level 44
God Stats
5W - 5L
1,500 SR
Queue Stats
61W - 51L
1,569 Elo+
Solo
Gilgamesh
Gilgamesh
chrisisiconic
Gilgamesh
Level 119
God Stats
39W - 29L
1,668 SR
Queue Stats
285W - 251L
1,562 Elo+
Party 1
Ymir
Ymir
speedyjohnny27
Ymir
Level 46
God Stats
43W - 45L
1,589 SR
Queue Stats
52W - 60L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Conner8905
Charybdis
16
0 / 4 / 2
9,057
503
10,534
13,346
4,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Skadi
Kaners169
Skadi
17
5 / 2 / 0
10,513
584
6,613
11,073
3,791
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
LGITbry
Thanatos
15
5 / 6 / 3
9,792
544
6,594
15,156
5,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Lady Keno
Merlin
17
5 / 2 / 2
10,809
601
12,446
13,342
5,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
TSB MILKYWAY
Cabrakan
13
0 / 3 / 7
8,353
464
5,461
15,763
14,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
18
6 / 0 / 3
10,778
599
10,559
16,237
11,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Derek704
Tiamat
15
3 / 3 / 3
9,192
511
7,534
8,926
5,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
SFUhalfevil
Charybdis
11
3 / 5 / 2
8,000
444
6,279
11,387
3,361
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
chrisisiconic
Gilgamesh
15
4 / 3 / 6
9,429
524
13,701
12,163
5,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 4 / 8
8,120
451
6,381
10,691
7,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
38
15
Kills
16
17
Deaths
15
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
6
0
3
7.5
W
Charybdis
Conner8905
Charybdis
0
4
2
0.25
L
Tiamat
Derek704
Tiamat
3
3
3
1.5
W
Skadi
Kaners169
Skadi
5
2
0
2.5
W
Thanatos
LGITbry
Thanatos
5
6
3
1.08
W
Merlin
Lady Keno
Merlin
5
2
2
3
L
Charybdis
SFUhalfevil
Charybdis
3
5
2
0.8
W
Cabrakan
TSB MILKYWAY
Cabrakan
0
3
7
1.17
L
Gilgamesh
chrisisiconic
Gilgamesh
4
3
6
2.33
L
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,648
Damage
44,454
68,680
Taken
59,404
33,726
Mitigated
32,217
25,609
Healing
19,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
10,559
4,225
0
8,243
16,237
11,071
576
1,370
14,867
0
75,356
W
Charybdis
Conner8905
Charybdis
10,534
5,505
0
4,954
13,346
4,901
980
917
12,429
0
59,386
L
Tiamat
Derek704
Tiamat
7,534
888
0
2,781
8,926
5,140
96
3,926
5,000
51,920
0
W
Skadi
Kaners169
Skadi
6,613
3,173
0
3,420
11,073
3,791
2,089
935
10,138
0
85,790
W
Thanatos
LGITbry
Thanatos
6,594
900
0
11,812
15,156
5,631
0
1,952
13,204
0
52,745
W
Merlin
Lady Keno
Merlin
12,446
395
0
4,483
13,342
5,214
0
4,783
8,559
94,130
0
L
Charybdis
SFUhalfevil
Charybdis
6,279
4,149
0
4,139
11,387
3,361
0
1,948
9,439
0
34,111
W
Cabrakan
TSB MILKYWAY
Cabrakan
5,461
912
0
940
15,763
14,189
0
5,401
10,362
24,302
0
L
Gilgamesh
chrisisiconic
Gilgamesh
13,701
4,257
0
2,851
12,163
5,469
0
4,593
7,570
0
58,301
L
6,381
840
0
1,340
10,691
7,176
0
6,298
4,393
31,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,524
Gold Earned
45,519
562
Minions Killed
413
0
Camps Cleared
0
1,679,224
Distance Traveled
1,714,784
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,778
599
122
7
0
421,680
5
W
Charybdis
9,057
503
111
6
0
281,845
1
L
Tiamat
9,192
511
93
5
0
303,561
6
W
Skadi
10,513
584
140
8
0
340,636
3
W
Thanatos
9,792
544
94
5
0
378,440
0
W
Merlin
10,809
601
190
11
0
337,593
4
L
Charybdis
8,000
444
62
3
0
258,049
2
W
Cabrakan
8,353
464
27
2
0
340,710
4
L
Gilgamesh
9,429
524
86
5
0
394,854
3
L
Ymir
8,120
451
50
3
0
336,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role