Player Matchup

Sun Wukong
Sun Wukong
Froggiemo
Sun Wukong
Level 66
God Stats
8W - 6L
1,780 SR
Queue Stats
283W - 252L
1,636 Elo+
Party 1
Izanami
Izanami
Korgis
Izanami
Level 136
God Stats
2W - 4L
1,499 SR
Queue Stats
196W - 160L
1,602 Elo+
Party 1
Discordia
Discordia
sl412
Discordia
Level 69
God Stats
44W - 40L
1,725 SR
Queue Stats
232W - 175L
1,763 Elo+
Solo
Team Averages
Level 90
1,668 SR
1,667 Elo+

VS

Team Averages
Level 97
1,519 SR
1,492 Elo+
Sobek
Sobek
 
Sobek
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
noaadadwd23
Baron Samedi
Level 8
God Stats
0W - 1L
1,557 SR
Queue Stats
0W - 2L
1,391 Elo+
Solo
Charybdis
Charybdis
yipor5
Charybdis
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 37L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Froggiemo
Sun Wukong
13
8 / 1 / 6
8,423
766
9,046
7,246
4,425
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Korgis
Izanami
11
3 / 1 / 10
7,720
702
7,745
5,433
1,739
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
sl412
Discordia
12
4 / 0 / 10
7,870
715
9,508
2,723
845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 3 / 1
6,919
629
4,227
11,622
7,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
noaadadwd23
Baron Samedi
8
0 / 8 / 2
6,318
574
3,908
9,136
4,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
yipor5
Charybdis
10
1 / 4 / 1
7,233
658
2,775
9,935
3,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
15
Kills
2
2
Deaths
15
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
3
1
0.5
W
Sun Wukong
Froggiemo
Sun Wukong
8
1
6
11
W
Izanami
Korgis
Izanami
3
1
10
8
L
Baron Samedi
noaadadwd23
Baron Samedi
0
8
2
0.13
W
Discordia
sl412
Discordia
4
0
10
9
L
Charybdis
yipor5
Charybdis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,299
Damage
10,910
15,402
Taken
30,693
7,009
Mitigated
15,843
3,975
Healing
5,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,227
300
317
2,614
11,622
7,992
0
4,877
6,745
13,887
0
W
Sun Wukong
Froggiemo
Sun Wukong
9,046
2,502
0
2,255
7,246
4,425
0
3,162
3,897
0
20,388
W
Izanami
Korgis
Izanami
7,745
3,488
0
947
5,433
1,739
251
3,414
1,837
0
32,112
L
Baron Samedi
noaadadwd23
Baron Samedi
3,908
503
510
811
9,136
4,400
0
2,513
6,623
14,194
0
W
Discordia
sl412
Discordia
9,508
245
0
773
2,723
845
0
1,383
1,258
29,494
0
L
Charybdis
yipor5
Charybdis
2,775
1,037
0
1,328
9,935
3,451
0
2,534
7,401
0
23,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,013
Gold Earned
20,470
142
Minions Killed
103
8
Camps Cleared
2
656,441
Distance Traveled
565,804
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,919
629
16
1
1
217,285
3
W
Sun Wukong
8,423
766
12
1
2
219,129
2
W
Izanami
7,720
702
69
6
2
208,098
3
L
Baron Samedi
6,318
574
21
2
0
168,548
0
W
Discordia
7,870
715
61
6
4
229,214
3
L
Charybdis
7,233
658
66
6
1
179,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role